Submissions (12)

EVEIL's avatar
EVEIL3/4/2024

$2

I'm pretty happy with the changes that have been made since returning to Eve.

That said, there is one very minor detail that has been missing for a while now. Every time I've taken an acceleration gate into a mission complex I've been wondering what it is about the gate animation that I felt was lacking.

Its pretty enough in the current form, but then I remembered how it used to look. As you activated the acceleration gate, arcs of electricity used to reach out to your ship, seeming to propel you into warp. I always loved that animation, and at some point it was removed. Some combination of old and new would be perfection in my opinion. The warm orange glow of present, mixed with the blue tendrils of electric caress of old. I'm not trying to move mountains here, CCPlease.

Bubba_EvE's avatar
Bubba_EvE3/3/2024

$2

-Ansiblex needs fatigue at the very least, since they facilitate mega-coalitions to dominate over long stretches of the map from the comfort of their capital system

-Marauders are still broken even after the recent balance changes: their dps is too high, oppressive and unbalanced, combined with absurd tank and mobility thanks to bonused MJD

-The nerf to rapidlight and triglavian weapons makes no sense in a meta dominated by marauders, recons and jaguars

-The nullification changes nerfed fleet ceptors for no reason at all, just because nullsec cried of ceptor fleets that could only kill a few ratters employing 30 guys. Fleet ceptors should have their nullification back without needing the nullification module

-Mobile observatories are terrible and should be removed. AFK cloak has never been a problem, the problem has always been free intel through local chat and afk cloak was the only counter against it. Mobile observatory are a huge undeserved nerf to assymetrical warfare and remove even more risk from already super-safe nullsec

-Citadels should only be able to use their weapons at 90% shield and at reinforcement timers so you can fight at citadel grids. Citadels on gates are very strong and should not be allowed as they allow ultra-fast reshipping and response. Anchoring should only be allowed at moons, planets or the sun to limit their number and power

-Navy Faction ships like osprey navy, exeq navy, etc are very cheap compared to their performance vs T1 and could do with a +20% material cost increase. On the other side pirate ships like cynabal, orthrus, etc are underpowered related to their cost vs T2 and faction and could do with a -30% reduction to build costs

-Bubbles in lowsec are awful. Many people play in lowsec because they don't like bubble mechanics. We have NPC and sov null already if you want to play with bubbles

-Homefront operations in hisec are over-tuned. They are very popular among both newbies and veterans since the payouts are extremely good and the risk and skill requirements are extremely low, which makes them very inbalanced from a risk-reward point of view.

-Test server should be back

Sturmer's avatar
Sturmer2/29/2024

$2

In considering this bounty, I found myself deliberating between several classic features. However, I'm aware that EVE Online is a complex game where certain additions, like combining AB+MWD, could create significant balance issues. So, I've narrowed it down to two relatively safe ideas:

A basic Jukebox feature – nothing fancy like creating playlists or mixing. Simply the ability to choose from over 70 EVE tracks, including all login tracks from previous expansions (please, please, please!). A simple loop function would suffice.

The option to fit oversized weapons on smaller ships – with the caveat that you can only undock if the current fitting rules are met. Remember how fun it was to have a Vigil spinning in the station with Quad 3500mm Siege Artillery II, or a Brutix with a single 425mm Railgun? These quirky and amusing fits added character to the game. I never really understood why CCP Games removed the ability to use oversized weapons on smaller ships.

Cpt Armarlio's avatar
Cpt Armarlio2/29/2024

$2

The Jukebox.

E
Eyekenspel2/28/2024

$2

I really did like the Concept of the Captain's Quarters and would like to see it brought back for Vanguard when not deployed for boots on the ground missions.