Submissions (17)

Dydo's avatar
Dydo11/13/2024

$1

My pet peeve is Yemoja. There’s nothing wrong with the god herself, and it’s not that I dislike her playstyle or anything - it’s just that my PC seems to hate her. Whenever she’s in a match, my FPS drops by around 20. I haven’t found anyone else with this issue, so it might be something in my settings, but the first time she ults, my screen stutters. By mid-game, everything’s back to normal, so it doesn’t prevent me from playing, but it’s soooo annoying.

Necrofantasian's avatar
Necrofantasian11/13/2024

$1

same mistakes in balancing from smite 1, theyll release an overtuned god or item, then nerf it incredibly hard to the point where its unfun to play.

Also the crit icon not being the iconic blood splatter but a generic orange spiky icon.

CMDR Henckes's avatar
CMDR Henckes11/13/2024

$1

Rage quitters, I know it is frustrating when things are not going as planned, but players that are not committed to their team is a way more frustrating, and see no efficient penalty for this kind of actions is very sad.

Other thing it the long wait to find a match, most of times take so long and I don't have so much free time and wait in the queue is not the best thing I can be doing in the two hours or less that I have for day to play.

E
Empen11/12/2024

$1

I think easily my biggest pet peeve is when people don't play the game with "intent".

You can really tell when people aren't playing with intent- they throw out abilities that would only hit if the opponent walks into them, they'll use auto attacks without adjusting for the direction they're moving (shooting where they are, not where they're going), and they'll generally just not play with any "teeth".

Why use an ability if you know it's not gonna hit, except if the enemy plays as poorly as you? Why throw auto attacks that have no hope to hit anyone other than a CC'd target?

Lots of players play the game passively- and I don't just mean in the sense that they don't fight aggressively/look for fights, but they fight with the game "playing them" instead of them "playing the game". They don't think while playing, act purely reactively, and don't try to "push" their game state into a position that is "winning". It's a huge mentality thing, and while I get that Smite is heavier on the casual side, I really think the community could use a change in perception that would allow them to play better and enjoy the game more actively, rather than just playing reactively.

Neyamavu's avatar
Neyamavu11/12/2024

$1

  • My biggest pet peeve is time-to-kill. Hear me out on my unpopular opinion. If I were a new player and stumbled upon Smite 2 without any prior experience, I would open the game, go through the tutorial, and then try out a real match of either Arena or Conquest (depends which one it shoves towards new players) and I explode... Chances are, I don't understand why that happened. With slower health loss, that gives more time for me to react to the fact that my health is going down, gives me more time to try out my kit, and it just improves skill expression. That last point people fight on, but longer ttk=more action economy=more decisions=more skill.

  • My other gripe is the fact that the UI on the T screen (the screen that tells you how you died) is just broken. As an experienced bad player, I wanna know what pretty skill colors hit me while I was blinking irl and convinced my character to vanish. Sure the numbers are there, but I would like abilities associated with said numbers.

  • Last, this one is because I'm petty, but I hate Nu Wa minions. They always work for my opponents and never for me. Yes, this is a skill issue, and yes, I do know that there is a targeter to make them lock on. This will not get me to stop complaining about them. This is the most inconsequential pet peeve of mine because I face it alone. Screw Nu Wa minions. Where's my Tiamat minions at?