Izanami: Aspect of Pain
Spectral projection/2: No longer slows and has a slightly reduced base damage(-10 per level) but now applies a maximum stack bleed(same scaling from her ability 1), this will also remove the slow from her ultimate and slightly boost the bleed on her ultimate (+10 total damage at all levels)
Fade away/3: after dashing your next basic attack applies an enhancing bleed (doing 10/20/30/40/50 + 10% int scaling) hitting this attack will also reset the timer of all other bleeds currently ticking on all targets.
definitely a simple aspect and fits into her new kit easily and can make her fit more into the mid lane/ability damage playstyle yet not just burst but a tick damage machine.
Sol: Aspect of Burst
Stellar Burst/2: Stellar burst no longer slows, has reduced damage and scaling (40/60/80/100/120 +35% intelligence and 20% strength scaling ) but can proc basic attack effects and can crit for up to 50% bonus damage and procs crit item bonuses and effects.
Sol is already played in both carry and mid and this can be a throwback to when this ability used to proc poly and can give it a renewed life and be a fun addition to her kit while not being too crazy.