ENDERS
@ENDERS
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Joined about one month ago
Artist, Designer, Creator, and Gamer | Former Electronic Arts Community Moderator on Battlefield Heroes under the alias "BoyOfTheEnders" | Created the game R.A.V.E with Surrealist Games | Music Machine @ EИDERS
https://endersmusic.net/Submissions
in Elite Dangerous
100 rewards remaining
When it comes to wanting two games to be one, one can understand a massive array of choices on a personal preference level but one crossover makes the most sense and will always stand out, to me. This isn't even so much my own "choice" as it is the most logical path.
Elite: Dangerous and Cyberpunk 2077 not only share the same DNA strands but their game universes could actually be in the same universe/galaxy. The first time I set foot into Elite: Dangerous after playing Cyberpunk 2077, it almost felt like I wasn't even in a different video game, especially after multiple updates came to Elite: Dangerous post 2020.
The two titles already share voice actors, concept artist, and most likey share 3D artists, Texutre art or artists, and more. Their similarities are very striking and it takes very little research leg work to find the actual threads that connect the two. The graphics and lighting and design of the two games are strikingly similar and equally beautiful, from the audible advertisments when walking in populated areas to the design of environments, models and more. The ambient sounds of the Karsuki Locust advertisments in Elite: Dangerous would blend seamlessly along site the audible advertisments of All Foods or EEZY BEEF in the R. Talsorian's Cyberpunk universe.
These games would absolutely make one of the greatest selling and most immersive video games of all time if combined into one title.
Similarities that Elite:Dangerous and Cyberpunk 2077 share:
Voice actors (Regina Jones voice by Alana Maria is also a NPC voice actor in Elite: Dangerous) Link: https://www.mobygames.com/person/554930/alana-maria/
Same concept artists (Ben Andrews created concept art for both games)
Both games have been regaurded as some of the more realistic and accurate Sci-fi games to ever exist.
Link: https://screenrant.com/most-accurate-sci-fi-games-ranked-science-fiction/
Fantasitc Photo Mode
Similar STELLAR Sound Design
Space Stations in Elite: Dangerous = The Crystal Palace Space Station in Cyberpunk 2077
If someone didn't know any better, they might easily mistake a screenshot from Cyberpunk 2077 and Elite: Dangerous to just be the same game.
Although there are some of my own opinions here, Cyberpunk 2077 and Elite: Dangerous do already make one of the most undeniable power couples to ever exist through their shared DNA, let alone, the possibility that these two games could co-exist inside of one.
If you made it this far; Thank you for reading and I hope you have learned something new about these two fantastic games and the many stands that weave them together in reality.
in Elite Dangerous
Closed
There aren't many places I've been to in the Elite: Dangerous Milky Way that I would consider a "must" for everyone, but this one stands out, even early on in my journies. Learning about what Lagrange Points are since playing Elite: Dangerous has been informative and cool!
HIP 90483
This is the first system I found a Notable Stellar Phenomena (this one's a Lagrange cloud). This system has an array of cool sites/sights, but the focus here is the Proto-Lagrange cloud.
This area is not too far from Sol / The Bubble and is fairly easy to make a trip to if you are interested in seeing what a Proto-Lagrange Point has to offer. If you've never seen one you'll get two codex discoveries within it, not worth much CR but nessicairy if you plan to fill out your "Discovery Bingo card" and see all discoverable things in the Galaxy... oh and the Mollusc's are cool too.
The fist ever discovered/reported location of these proto-lagrange clouds is aslo quite close to Sol, if you prefer to head to it; WREDGUIA SX-L D7-92
I've created a short video to showcase just some of the sights and sounds for everyone's viewing pleasure.