Eaglefirefly
@Eaglefirefly
|
Joined over one year ago
Submissions
in EVE Online
Closes in 3 weeks
A journey through New Eden! Some of the prettiest place in EVE.
100 rewards remaining
One Universe, your story, be a part of history.
Closed
Vindicator or Kronos!
in Farming Simulator 25
We play EVE Online. But maybe we should farm crops aswell as farming kills! I suppose this relates to miners too ;)
On our way to make history!
Does this mean I can still enter?! 😅
Just made this mining barge gif!
It was too big to add so I uploaded to Giphy!
Over the years of mining in large fleets I have always wondered the reason why this buff could not happen to the Orca. I propose the Autocompression Module.
Autocompression Module:
New module for the Orca to automatically compress ore.
All mining ships within a 50km radius benefit from the autocompression feature.
When ore enters a mining ship’s cargo hold, it is automatically compressed. While the module is active.
Fuel Requirement:
The module uses isotopes as fuel for the autocompression process.
Limited Use:
The module has its own fuel storage bay with a limited size to avoid exploitation or abuse and permanent compression.
Can only be used when a T2 Industrial Core is active
Only be able to train the skill with Industrial Command Ship 5 and supporting skills.
Gameplay Impact:
Reduces repetitive strain from manual ore compression in large mining fleets (joke)
Streamlines fleet operations by decreasing the time spent managing compression.
Increases risk as ships will need to be closer to the orca to use the benefit.
This buff would enhance quality of life for players, especially those engaged in large-scale mining operations. In large mining fleets the use of multiboxing and window switching is a difficult and lengthy process. I also believe that with this function it would reduce the bad actors of the game potentially using bots to do the same thing.
Win win all round :)
in Video Games
This was one of my most memorable times in Fortnite! The pool kill had us laughing for hours. Sometimes its the small moments.
Our fleet was out conducting some defence of a skyhook and ESS and we recieved word that a hostile Rokh fleet was tackled and bubbled. This fight then followed!
Battle Overview This battle was one of many battles that are currently leading up to some major fights in U-QVWD including an up and coming Keepstar kill timer. This battle involved almost 900 players in Pandemic Hordes supposed staging system. In the lead up to the fight, territorial and infrastructure units were reinforced and subsequently destroyed with a new Keepstar ancored on grid with the enemy keepstar. The fight started with hostile Rokhs bubbled and tackled. While Brave and Goonswarm and friends bridged in to kill the Rokh fleet and reinforce the moon drill. With the enemy fleet pinned down 90 enemy Rokhs were destroyed.
Total combined losses 60bn for a moon drill defence.
Was this worth defending? Would they return? The drill was subsequently destroyed the next day!
A battle took place in U-QVWD (Catch) involving 891 pilots who lost a total of 56,290,776,008.45 isk
zkillboard.com