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Loki

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Create a guide about how to play Aladdin in SMITE 2!

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How to play Aladdin in SMITE 2!

Aladdin is a completely new Smite 2 god thanks to Hi-rez and UE5 because he has a unique kit with new mechanics that have never been in Smite 1 before.

You can play this god in any role you want. With the right build, he can carry the game to victory.


Aladdin's Passive and Abilities :

Passive (Three Wishes): Aladdin can make 3 wishes at any time in the match. He also gains up to 2 charges of Genie's Strength every 15s.

  • Wish 1 (Wealth): Aladdin gains 250 gold. God kills & Assists and provides 100 more gold for the duration.

  • Wish 2 (Immortality): While dead, Aladdin may wish to be instantly revived. He will gain 75% Movement Speed for 10s when leaving the fountain.

  • Wish 3 (Power): Aladdin's ability, item, and relic cooldowns are reset. He also gains 2 charges of Genie's Strength.


Abilities:

  1. Kufic Invocation: Aladdin fires 5 Kufic Symbols that deal Magical Damage to enemies in a cone. Charging the ability will narrow the cone. When fully charged, the symbols merge dealing Magical Damage. The fully charged symbol travels further and deals more damage. If Aladdin uses a charge of Genie's Strength, the Genie will send the symbols back to Aladdin, dealing Magical Damage to enemies it passes through.

  2. Sultan's Grace: Aladdin dashes forward dealing Magical Damage to enemies he passes through. If Aladdin uses a charge of Genie's Strength, he can summon the Genie to unleash a flurry of 5 punches that deal Magical Damage to enemies in front of Aladdin.

  3. Agile Run: Aladdin dashes forward. If he dashes into a wall or obstacle, he will run along it before leaping to a location, dealing Magical Damage to enemies in the landing area. If Aladdin uses a charge of Genie's Strength, the Genie will jump from the wall alongside him, slamming down at the landing location dealing Magical Damage and Knocking Up all enemies hit.

  4. Into The Lamp: Aladdin throws the Lamp forward, stopping on the first enemy god hit. If successful, Aladdin and the enemy God are pulled into the Lamp to challenge each other.

    Aladdin and his chosen foe will have their health restored to a minimum amount. Aladdin's non-ultimate cooldowns are reset upon entering. The Target's non-ultimate cooldowns are halved. The lamp is left behind, allowing any God to enter the lamp and join the ongoing challenge.

Abilities leveling order:

  1. Kufic Invocation: 1.4.6.7.10

  2. Sultan's Grace: 3.15.16.18.19

  3. Agile Run: 2.8.11.12.14

  4. Into The Lamp: 5.9.13.17.20


these 2 build are good on Aladdin

This build for mid-lane.


This one you can play mid-lane with it but it is better if you play Aladdin Jungle.


Tips for Aladdin:

  • Be careful when you use your wishes (Immortality, Power), these 2 wishes is a game changer if you use them at the right time

  • When you use your ultimate look at the map if you are alone and enemy team are more than 2 don't use it, because they can enter the lamp and you will lose your fight.

  • As a jangler you can rotate fast duo to your abilities, so help your teammates to get advantage into their lanes.

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Teach us how to play The Morrigan in SMITE 2!

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How to play The Morrigan in Smite 2!

The Morrigan is the most complicated magical god in Smite 2, you need time to learn her play style and when you do you can carry your team to victory with The Morrigan.


The Morrigan aspect (Aspect of Mischief): Confusion (3rd ability) no longer stealths you, now on refire you swap positions with your clone.


Passive and Abilities:

passive (Doomsayer): The 3rd hit of The Morrigan’s hit chain will explode, dealing damage to all enemies within range, and Dooming all enemies hit, doomed Enemies will take additional Basic Attack damage over time.

abelites:

  1. Deadly Aspects: When activated, The Morrigan begins combining the power from all three of her forms. When activated again, they damage and stun enemies in front of them.

  2. Dark Omen: The Morrigan launches a wave of dark magic at her enemies that deals damage, deals bonus damage to minions, and applies an Omen to enemy gods. Gods with an Omen will take bonus damage the next time they are hit by any damaging ability.

  3. Confusion: The Morrigan creates a phantom of herself while becoming stealthed and increasing her Movement Speed. The phantom runs to the targeted area, deals no damage, and will die if it takes any damage.

  4. Changeling: The Morrigan selects a God from the current match to become a copy of and cleanses herself of all effects. She copies all of their current stats and may use all of their abilities for the duration, the Rank of her abilities will transfer to the skills of the god she copies, and this ability's cooldown will be increased to match the target God's ultimate ability cooldown. You may hover over a target and cancel to pre-select them, so you do not need to use the cursor on activation.


Ability Leveling Order

  1. - Deadly Aspects: 2-8-11-12-14

  2. - Dark Omen: 1-4-6-7-10

  3. - Confusion: 3-15-16-18-19

  4. - Changeling: 5-9-13-17-20


Use this build to get the maximum magical damage as the Morrigan in the match, it's a mix of damage and cooldown so you can spam your abilities faster.


  • Use your ultimate wisely, choose the god you want to transform to so that can help your team win the fights, or the transform that can help you win the 1 vs 1.

  • Play with your aspect, it's a strong one and you can escape with it in bad situations.

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Create a guide on how to play Ymir in SMITE 2!

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How to play Ymir in SMITE 2!

Ymir is the only guardian who can play support, solo, and jungle due to his strong kit, which has a lot of CC and damage.


Ymir passive ( Frostbite): All of Ymir's abilities that affect enemies apply a Debuff to the enemy called Frostbite. All of Ymir's Basic Attacks against a target afflicted by Frostbite do 100% more damage. Enemies afflicted by Frostbite deal 10% less damage. Lasts for 6s.

Ymir abilities:

  1. Ice Wall: Create a Wall that Displaces enemies on creation. Applies Frostbite to Displaced enemies.

  2. Glacial strike: Deal Magical Damage and Slow enemies. Applies Frostbite on successful hit.

  3. Frost Breath: Deal Magical Damage and Stun enemies in front of you. Applies Frostbite on successful hit.

  4. Shards of Ice: Channel to Slow enemies around you. Deal a burst of Magical Damage when the Channel is complete. Applies Frostbite immediately to enemies in the area. You are CC Immune while Channeling.

Abilities leveling order:

  1. Ice Wall: 3.15.16.18.19

  2. Glacial strike: 1.4.6.7.10

  3. Frost Breath: 2.8.11.12.14

  4. Shards of Ice: 5.9.13.17.20


This Ymir build is good for support, you have a lot of actives to help your team, and good defence items to fight longer.

This build is fun for jungle in normal conquest and low ranked matches, you can 1 shot any god (not tank) with 1 basic attack when your passive is active.


  • Play around your teammates and help them, you have a lot of cc abilities, block any damage you can from your team to give them time to deal damage and kill enemies.

  • As a jungle Ymir, you are strong early, you can kill any enemy early, so take this advantage to farm kills and level up very fast.

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Teach us how to play Bellona in SMITE 2!

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How to play Bellona in SMITE 2!

In Smite 2, Bellona is a powerful warrior in solo lane and jungle. She can do a lot of damage and has abilities that give her sustain.


Bellona Aspect: Aspect Of Vindication: Bludgeon no longer deals Final Slam Damage, but whenever you gain Block stacks with Sword and Shield or gain Healing from Scourge, nearby allied gods also gain those benefits.


Abilities and passive:

  • Passive Master of War: Gain stacking Movement Speed when you hit or are hit by basic attacks. Gain additional effects depending on the basic attack weapon used.

Abilities:

  1. Shield Bash: dash forward to deal Damage and Slow enemies. Gain 1 Block Stack for each enemy god hit, change to Sword and Shield basic attacks.

  2. Bludgeon: spin to deal damage to enemies around you, then Slam to deal damage to enemies in an area, change to Hammer basic attacks.

  3. Scourge: deal Damage and disarm enemies. change to Scourge basic attacks.

  4. Eagle's Rally: leap forward to deal Physical Damage and Stun enemies, you and allied gods that stay in the area gain Strength, Intelligence, Physical Protection, and Magical Protection, you are CC Immune while Leaping.


Bellona works on solo lane and jungle, you can build her hybrid or full tank, but these builds, after testing, are the best in solo lane and jungle.

This one is for solo lane.

This one is for jungle.


  • Your job when you play Bellona is to focus enemy damage dealers ( mages or hunters), so you have to stay on the frontline and fighting them with your jungle.

  • For lane phase, you can handle any warrior in the game, so don't be afraid to fight them and take the lead on your lane.

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Create a guide on how to play Aphrodite in SMITE 2!

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How to play Aphrodite Goddess of Beauty in SMITE 2!

Aphrodite, since Smite1, is one of the best magical gods that can play as support because her kit gives the team huge sustain, including healing, stun, immunity, and movement speed.


Aphrodite Passive and Abilities:

passive(Center of Attention): Gain Physical Protection and Magical Protection for each friendly or enemy God nearby.


Abilities:

  1. Kiss: Fire a kiss at an allied God to link a Soul Mate, giving you both increased movement speed, and reduced Kiss's cooldown, if the kiss hits an enemy God, they take Magical Damage, are Stunned, and your Soul Mate becomes Jealous, increasing their damage dealt. The Soul Mate gains 50% of your MP5 and 10% of your Protections.

  2. Back Off: Deal Magical Damage, Slow, and Push away enemies around you. If you have a Soul Mate, Deal Magical Damage, Slow, and Push away enemies around them as well

  3. Love Birds: Fire a doves projectile that deals Magical Damage over time to enemies hit, if you are linked with a soul mate, Aphrodite and her Soul Mate start Healing over time and have their active cooldowns decreased per tick.

  4. Undying Love: You and your Soul Mate become Damage Immune, CC Immune, and gain the Jealousy effect for a short duration. Reactivate to Leap to your Soul Mates location.

Abilities leveling up order:

  1. Kiss: 2.12.16.18.19

  2. Back Off: 3.7.11.14.15

  3. Love Birds: 1.4.6.8.9

  4. Undying Love: 5.10.13.17.20


This build for Aphrodite support


This one is pure magical damage, works in mid lane.


When you play Aphrodite:

  • Make sure you are always linked with someone in your team, your movement speed and defenses will increase as long as you are linked to someone.

  • Your ultimate, you have to use it carefully and you should know which ally you will save. This can flip the game to your favor.

  • Stay behind your team if you play support, focus on healing them, help them with your second ability (back off) and your ultimate.

Winner

Teach us how to play Pele in SMITE 2!

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How to play Pele SMITE 2!

Pele is a strong assassin with a massive lifesteal on her kit makes her a great jungler with a lot of sustain and great mobility.


Pele passive (Everlasting Flame): When Pele drops below 50% health, gain increased Strength and Lifesteal. This effect has a cooldown.


Pele abilities:

  1. Pyroclast: Pele fires a magma projectile deals physical damage, At max range the magma persists and fires additional shard projectiles back to her, dealing Damage to enemies, this ability grants fuel per enemy hit.

  2. Eruption: Pele deals Damage and Knocks Up enemies around her, At rank 3 and 5 this area gains additional explosion areas, Activating this ability while in the amplified state of Magma Rush will cause Pele to dash a short distance before erupting.

  3. Magma Rush: Pele repeatedly deals Physical Damage to nearby enemies and gains movement speed while this ability is active. Magma Rush uses Fuel for its duration and has no cooldown.

  4. Volcanic Rush: Pele becomes CC Immune then Dashes forward dealing Physical Damage and Slowing the first enemy God hit, and firing a cone attack that deals Physical Damage to other enemies.

leveling order

  1. Pyroclast: 1.4.6.7.9

  2. Eruption: 2.8.11.12.14

  3. Magma Rush: 3.15.16.18.19

  4. Volcanic Rush: 5.10.13.17.20


Pele is an assassin with physical scaling so this build will work on her very well, its a mix of damage penetration.

This build at the first time it will look bad build, but trust me and try it, you will never die even if you are vs more than 1 enemy.


Tips for Pele

  • Your jungle farm is so fast, get level 3 and start your ganks, don't wait for level 5.

  • When it's mid game, you are pretty much able to fight any enemy god, so ganks are so important in mid game to give your team lead.

  • For team fights, go on the enemy back line and block them from attacking your team and kill them.

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Create a guide on how to play Medusa in SMITE 2!

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How to play Medusa The Gorgon in Smite 2!

Medusa is a very strong hunter and I can say she is the strongest hunter in Smite 2, she has a very strong and aggressive kit that lets her win every 1 vs 1 with any hunter in the game.


Medusa passive and abilities:

Medusa passive and abilities:

Medusa passive(Sidewinder): Medusa suffers no movement penalty when strafing and half the movement penalty when backpedaling.


Medusa abilities:

  1. Viper Shot: Gain increased Attack Speed and augment your next 4 Basic Attacks. every basic attack from this 4 basic attacks shooting vipers that poison the targets hit makes them bleed, Each successful hit on an enemy God reduces the Cooldown of this ability.

  2. Acid Spray: Medusa Spits acid that deals Physical Damage to the first enemy hit, then spraying out in a cone behind them. Enemies hit have their Healing Taken reduced for 5s. Acid spray will explode on the statues Medusa has created.

  3. Lacerate: Medusa Slither's forward Damage to all enemies she passes through, The first enemy God you encounter causes you to stop before damaging and Rooting the God hit.

  4. Petrify: Medusa removes her mask, enemies stunned if they look at you. If they are not looking at you, they are instead dealt reduced Physical Damage and Slowed. Medusa is CC Immune while using this ability.

    leveling order:

    Viper Shot: 3.8.11.12.14

    Acid Spray: 1.4.6.7.10

    Lacerate: 2.15.16.18.19

    Petrify: 5.9.13.17.20


This build is a very strong one on Medusa after testing a lot of builds, you can 1 shot any god in the game and kill tanks very fast.


  • For lane phase, don't be afraid of fighting the enemy adc, you have a strong kit and you can win most of your team fights.

  • For team fight focus on dealing damage to enemy damage dealers, you can melt them, and after this turn your focus on the enemy tanks.

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Teach us how to play Poseidon in SMITE 2!

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How to play Poseidon God of the Oceans in SMITE 2!

Poseidon is a strong magical god with a simple kit. He deals a lot of damage, making him one of the most op gods in Smite 2


Poseidon passive

Changing Tide: Successfully hit basic attacks to gain Tide. Poseidon has increased Movement Speed and his abilities deal additional damage based on his Tide amount. Using abilities decreases Tide.


Poseidon abilities

  • Tidal Surge: Poseidon summons a wave passing through all who stand before it, dealing Magical Damage and Knocking Back enemies. If this ability is used while "Trident" is active, it will send out two additional waves.

  • Trident: Poseidon activates his Trident, gaining increased Attack Speed, Movement Speed, and Basic Attack Damage. While activated, Tidal Surge & Basic Attacks fire two additional shots.

  • Whirlpool: Poseidon summons a whirlpool, Crippling, Vortexing, and dealing Magical Damage repeatedly to enemies in the area.

  • Release the Kraken: Poseidon summons the Kraken, dealing Magical Damage and Slowing enemies in its area. Enemies in the center area when it spawns take increased Magical Damage and are Stunned and Knocked Up.


This build I came up with, you can deal crazy damage and you have almost infinite cooldown.


  • Start the game by leveling up your 1, this will help you clear the first wave before the enemy mid lane.

  • You have good movement speed, so you have to rotate to duo lane and solo lane very much to help them with their lane.

  • For team fights, the timing of your Kraken is important, with it you can ult multiple enemies and help your team to kill them so fast and win the game.

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Teach us how to play Cupid in SMITE 2!

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How to play Cupid in SMITE 2!

Cupid is a strong hunter in Smite 2 with a great ultimate, good abilities for sustain, and high basic attack damage with the right build.


Cupid aspect (Aspect of Love): Heart Bomb's damage is decreased but the enemy hit has reduced Attack Speed and the explosion area heals allies. At 8 stacks of Lovestruck, allies also gain a Health Shield.


Cupid passive (Lovestruck allies): Hitting a Basic Attack grants Cupid a stack, or stacks if the Target is an enemy God. Cupid's abilities will consume up to 8 stacks of Lovestruck when used, granting them additional Damage, Healing, and bonus effects.


Cupid abilities:

  • Heart Bomb: Cupid fires an Arrow of love, dealing Physical Damage to the first enemy hit and Slowing them. After a short duration, the enemy's heart explodes, dealing Physical Damage to themselves, and all enemies within the radius. If Cupid has 8 stacks of Lovestruck, all enemies in the explosion area are stunned.

  • Share the Love: Cupid lobs an explosive bomb at a location, that detonates shortly after landing dealing Physical Damage to all enemies in the area. After the bomb explodes, 3 hearts spawn around the detonation location, healing and restoring Mana to any ally that picks them up. If Cupid has 8 stacks of Lovestruck, the hearts also provide a temporary buff to Strength and Intelligence.

  • Flutter: Cupid Dashes forward quickly, leaving behind a trail that increases all allies' Attack and Movement Speed.

  • Fields of Love: Cupid fires a volley of arrows in an area, Slowing and Crippling all enemies inside. The arrows will grow over a short duration before exploding, dealing Physical Damage and Mesmerizing all enemies inside the area, while healing all allies. If Cupid has 8 stacks of Lovestruck, enemies are stunned instead of Mesmerized.

Ability Leveling Order

Heart Bomb: 1-3-6-7-10

Flutter: 2-8-11-12-14

Share the Love: 4-15-16-18-19

Fields of Love: 5-9-13-17-20


This build is a mix of crit pen and attack speed, you can kill any god tank or not a tank so easy.


  • When you play Cupid, start your lane with farming minions at level 2, you can fight your enemy.

  • For lane phase, you always have the advantage over your enemy because of your ultimate and abilities.

  • For team fights, make sure to use your ultimate at the right time because your ultimate is a team fight ultimate that will lead your team to win the fight.

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Teach us how to play Thor in SMITE 2!

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How to play Thor in SMITE 2!

Thor is one of the hardest assassins to play with as a jungle, his kit is fun and can 1 shot any god if you did his combo right.

Thor's aspect (Aspect of Thunderstruck): Thunderstruck is always active; triggering it 3 times on a god heals Thor, slowing and trembling them. Warrior’s Madness grants Protections instead of Strength. Mjolnir’s Attunement no longer deals bonus return damage, and Tectonic Rift has no damage scaling.

Thor's abilities and passive

Passive Warrior's Madness: Thor gains strength for each enemy god near him, up to 3. After using Berserker's Barrage or Anvil of Dawn, he becomes "Thunderstruck." While Thunderstruck, Mjolnir deals bonus physical damage, and can arc up to 2 nearby enemies.

Thor's abilities:

Mjolnir's Attunement: Thor throws Mjolnir forward, dealing Physical Damage to enemies as it travels. When it reaches max range, it flies back to you. Mjolnir deals more damage on enemies hit on the return flight. Thor can reactivate the ability to instantly teleport to Mjolnir while it is in flight.


Tectonic Rift: Thor slams Mjolnir down creating a fissure, dealing Physical Damage to enemies as it erupts. Enemies hit are also stunned. The fissure created blocks movement, but allows projectiles to pass though. The ability can be reactivated to destroy the fissure early.


Berserker Barrage: Thor begins to spin, dealing Physical Damage to enemies around him. After spinning twice, he will unleash a final cone attack that deals Physical Damage to enemies in front of him. Thor is Displacement Immune while channeling this ability, while also gaining 3 seconds of Thunderstruck, causing Mjolnir hits to arc and damage nearby enemies.


Anvil of Dawn: Thor flies up into the sky! Once flying, he chooses a location to land, dealing Physical Damage and stunning all Enemies he lands upon. Thor becomes CC Immune during this ability, and after landing, will be Thunderstruck for 6 seconds, causing Mjolnir hits to arc and deal damage to nearby enemies.


This build provides you with damage and defense, make you strong and able to live for a longer time in teamfights.


  • When you play Thor, keep farming to level 5, then you gank any lane you want and get kills.

  • Keep ganking when your ultimate is ready, this will let you and your team level up faster and get an advantage on your enemy team.

  • for team fights, focus the enemy damage dealers to get them out of the fights.