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Marcelo

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Recommend a star system for our Elite Dangerous bucket list!

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System HIP 15310 - Anomaly Report

The HIP 15310 system presents two anomalies designated as Q04-Type and Q08-Type, which exhibit anomalous physical properties and pose a significant danger to exploration vessels.


Q04-Type Anomaly: Upon approaching a distance of less than 200 meters, Q04-Type emits a pulsed energy discharge of unknown nature. This pulse induces a structural failure in ship hulls, compromising their integrity. Additionally, electromagnetic interference is observed, producing a visual distortion in the HUD, similar to the disturbances observed in encounters with Thargoid entities.


Q08-Type Anomaly: Q08 manifests an energy field that interacts directly with ship shield systems. Within a radius of 200 meters, this field causes rapid shield depletion. Upon reducing the distance to less than 75 meters, the field intensity increases, beginning to inflict direct damage to the hull structure. It has been observed that Q08-Type exhibits a fluctuating energy "halo." It is theorized that the extent of this halo is directly correlated with the energy absorbed from the shields and, therefore, with the anomaly's effective radius, increasing the aforementioned danger distances.


Anomalous Planetary Observations:

An additional aspect requiring investigation is the unusual nomenclature of two bodies within the system. Unlike the third body, which follows standard naming conventions (HIP 15310 [designation]), the bodies designated as X-2487 and X-2488 lack the system prefix. This fact, in itself anomalous, presents atmospheres with active chemistry and the detection of carbon- and ammonia-based lifeforms on both bodies.

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My first encounter with Elite was in my childhood, although I don't remember the exact year, it was with the original 1984 release. Back then, I found it a difficult game to understand and master, but that didn't diminish my fascination. Years later, I returned to the Elite universe with Frontier: Elite II (1993). With greater knowledge of computing, I was deeply impressed by how they managed to encapsulate an entire galaxy on a 3 1/2 inch floppy disk. This discovery opened the doors to the fascinating world of mathematics and procedural generation, a concept that amazed me then and continues to do so today.

In early 2024, I discovered the existence of Elite Dangerous and, without hesitation, downloaded it. This is the extent of my personal history with the Elite saga. What attracts me to Elite Dangerous is the possibility of feeling like a pioneer exploring a pseudo-galaxy (procedurally generated, but based on some real data), with its star systems, stars, planets, moons, anomalies, extraterrestrial life, and much more. The level of detail, adjusted to the laws of physics (with the necessary licenses and fictional elements), is astonishing; nothing is placed randomly, everything has a reason for being. The game's lore is exceptional, starting with the novel "The Dark Wheel," which immerses you in an interactive cinematic experience. Furthermore, the ability to disembark from the ship and explore planets and space stations on foot was a pleasant surprise. Now, I eagerly await the next update.

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