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PandoraRupture

@PandoraRupture

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Joined eight months ago

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Liberty without compromise! Write or film a piece of Gallentean fanfiction!

in EVE Online

Closed

There he stood, the last person I knew personally who could still help me and all of Gallente, Mentas Blaque. A fist, covered in blood, was reaching out of his back, from what looked like a simple sexdroid at first glance.

Without waiting for the android to react, I turned and started sprinting. To my capsule, to my capsule. Nothing else mattered now. If I died here, no one would know what was coming for them, and without my capsule, it would be a true death. No new body waiting safely in another station.

As I sprinted through the hallways, I could hear the android chasing me, but I wasn’t just anyone. I am a capsuleer. One of the few who made it, one who has crossed the final Rubicon and abandoned being fully human. A perfect body, a near-perfect mind, and more knowledge and training than anyone should have without living multiple lifetimes.

While an android could easily outrun a human with its top speed of 45 km/h (28 mph), I was hitting 55 km/h (34 mph). I was constantly analyzing everything around me, making sure to maintain the optimal speed to reach my destination. It was relaxing compared to the usual information overload I was accustomed to. I had already planned the exact route I would take as soon as I was in my pod. I briefly considered using the nanotoxin with the burning scanner to send my consciousness to my home station but decided against it.

The Leopard I had parked here in the station, with a full High-grade Ascendancy implant set in this body, would get me to my goal fast enough. 32.4 AU/s and a sub-2-second align time, something only a few capsuleers get to experience.

I was already getting a little excited about the speed I would reach as soon as I departed. Without giving it more thought than necessary, I dropped to the ground face-first just as new holes appeared in the far end of the corridor.

Sliding across the floor with my momentum, I pulled out the Minmatar shotgun I’d acquired on one of my adventures, shifted onto my back, and fired twice, taking out two androids that had just emerged from opposing rooms with weapons drawn.

Lovely, every android was already infected. Let’s hope it's still limited to this station; otherwise, things would look very grim for the Gallente Federation and, before long, for everyone else.

It wasn’t far to my capsule from here, and while disturbing more and more dock workers as I closed in on my exit, only minor resistance from androids required some attention from my shotgun.

As I settled into my pod, I felt safe. Nothing could kill me now; I would just wake up in my home station, which was near the 4th moon of Luminaire 7 in the Federal Administration Bureau Offices.

Without waiting for the usual procedures and undock clearance, I flew my Leopard under an Obelisk so the automatic defense systems wouldn’t even register my exit from the station.

Once out, I jumped straight to the wormhole exit to get back to known space as soon as possible. The defensive fleet stationed outside the Citadel tried to lock onto me and my ship, but I was too fast. I hit faster-than-light speed before they could even get a lock.

All the secrecy and paranoia from Mentas Blaque and his Black Eagles didn’t help in the end. They trusted no one from the outside, and everyone on the Fortizar was one of them—well, except for the massive numbers of androids. Those androids would make quick work of the Black Eagles, I assumed. A quick calculation told me each person would face at least 30 androids if it came to an all-out fight.

There was no logical way they could survive the onslaught that would surely ensue shortly. As I exited the wormhole, my information feed confirmed I was in Rens. I already knew I would end up here, but the pod loved to give you all the information it could, all the time.

One of the major reasons capsuleers were so rare.

Now I just had to make it to Egghelende and enter the Sinq Laison region before I could use a secure network station hidden in an asteroid field. I jumped gate after gate, taking the shortest route possible.

Rens → Abudban → Osoggur → Amamake → Siseide. Just one more jump and I’d reach my goal. Every second counted, so I jumped straight to the next gate toward Egghelende—only to feel the nanotoxin being injected into my body.

A pirate with smartbombs had turned my Leopard into fireworks, followed by my capsule. My mind connected to the clone in my home station, but something felt off. The transmission was usually instantaneous, but this one felt long, strange, and uncomfortable.

I couldn’t be bothered with it though. I needed to inform the remaining Black Eagle cells to take countermeasures as quickly as possible before their enemies could reach their goal. I boarded my Ares, and as I undocked, I was bombarded by various newsfeeds.

Normally, they would’ve been filtered out, but these were different. They bore the official signature of the Gallente Federation, making them high priority and guaranteeing their authenticity.

It was bad, very bad. Luminaire, also known as Caldari Prime, was gone. Not completely destroyed, but not a single soul was alive on the planet. Everything was burned to ashes.

Then it dawned on me, three days. Three whole days had passed since my pod exploded, and my consciousness should have been transferred nearly instantaneously to my current location. But it hadn’t. It took three whole days.

And now, I have to make sure they pay for it.


I'm not a native english speaker and I like AI to make my text more readable and fluent, the content is still mine though. And I got no money to pay someone to fix my spelling and the like :D

AI text prompt: "Stay as close as possible to the original fix grammar, spelling and the like. Keep in mind that this is a text related to the game EvE Online:"
Original text without AI:

Caution:Spoilers inside


There he stood the last person I knew that still could help me and all of Gallente, Mentas Blaque. A fist covered in blood reaching out of his back, from a simple sexdroid I assumed by a quick look. Without waiting for the android to react I turned and started sprinting. To my capsule, to my capsule. Nothing else mattered now, if I die here nobody will know what is coming from them and without my capsule it would be a true death, no new body waiting safely in a different station. As I sprinted across the hallways I could hear the android chasing me, but I wasn’t anybody. For I am a capsuleer. One of the few who made it, one that has crossed the final Rubicon and forgone being a human. A perfect body, a near perfect mind and more knowledge and training anyone should have had without living multiple lives. While an android would outrun a human easily with their top speed of 45 km/h (28mph) I was hitting 55 km/h (34mph). Always analyzing everything around me while making sure to maintain the optimal speed to reach my destination. It was relaxing compared to the usual information input I was accustomed to. I already planned the exact route I would take as soon as I was in my pod. I considered briefly using the nanotoxin with the burning scanner to send my conscience to my home station but decided against it. The Leopard I had parked here in the station with the full High-grade Ascendancy implant set in this body would get me fast enough to my goal. 32.4 AU/s and a sub 2 align time, something only a few capsuleers got to experience. I was already getting a little bit excited about the speed I would reach as soon as I departed. Without paying it more attention than needed, I dropped to the ground face first as shortly after a few new holes at the end of the corridor became visible. While sliding across the floor from the momentum I had I pulled out the Minmatar Shotgun I got from one of my adventures, changed my position so I was on my back and shot twice to destroy two androids who just exited opposing rooms with weapons in their hand. Lovely I thought every android was already infected, let's hope it is still limited to this station otherwise it would look very grim for the Gallente Federation and in the not so distant future for everybody else. It wasn’t very far to my capsule from here and while disturbing more and more dock workers while closing in on my exit only minor resistances from androids needed some love from my shotgun. As I settled into my pod I felt safe. Nothing could kill me now, I would just wake up in my home station which was the Luminaire VII (Caldari Prime) - Moon 4 - Federal Administration Bureau Offices. Without waiting for the usual procedures and the undock rights I just flew with my Leopard under an Obelisk so the automatic defense Systems wouldn’t even register my exit from the station. Out of the station I just jumped straight to the Wormhole exit to get to known space as soon as possible. The defensive fleet stationed outside of the Citadel tried to lock me and my ship, but I was just too fast for them and had reached faster than light speed before they could even lock me. All the secrecy and paranoia from Mentas Blaque and his Black Eagles didn’t help in the end. They didn’t trust anyone from the outside and everyone on the Fortizar was one of them, well besides the massive numbers of androids. And they would make quick work with the Black Eagles I assumed. After a brief calculation every person would face at least 30 androids if it came to an open and all out fight. There was no logical way they could survive the onslaught that would ensure surely shorty. As I exited the wormhole the information feed told me I was in Rens, I was already aware that I would end up here but the pod just loved to give you all the information all the time about everything it could. One of the major reasons a capsuleer was a rarity. Now I only had to make it to Egghelende and enter the Sinq Laison Region before I could use a secure network station hidden in an asteroid field. I jumped Gate after Gate taking the shortest route possible. Rens → Abudban → Osoggur → Amamake → Siseide. Just one more jump and I would reach my goal. Every second counted and I just jumped straight to the next gate towards Egghelende only to feel the Nanotoxin being injected in my body. A pirate with smartbombs let my Leopard go up in fireworks, followed by my capsule. My mind connected to the clone in my home station but it felt strange. The transmission was usually fast, instant but this one felt long, strange and uncomfortable. But I couldn’t be bothered, I needed to inform the remaining cells from the Black Eagles to take countermeasures as fast as possible, before they could reach their goal. I boarded my Ares and as I undocked I got bombarded by various newsfeeds. Usually they would have gotten filtered out but these ones were different, they got the official signature from the Gallente Federation encoded in them making them a high priority and guaranteeing their authenticity. It was bad, very bad. Luminaire, also known as Caldari Prime, is gone. Not completely gone surely, but not a single soul was alive on that planet. Everything was burned to ashes. It dawned on me, three days, three whole days had passed since my pod exploded and my consciousness should have been transported nearly instantaneously to my current location. But it didn’t happen, it took three whole days and now I need to make sure they pay for it.

Winner

Design a new biome in Minecraft!

in Minecraft

Closed

Biome: Sugar Rush

This biome came to mind while thinking back to the movie “Wreck-It Ralph” and the candy land it displayed.

The unique feature of the Sugar Rush biome is that all your actions have a speed increase of 25% or possibly even 50%. However, staying in the biome for more than 15 minutes results in a "sugar crash," leaving you unable to move or take any action for 30 seconds. A simple display of your sugar level, represented as a cake that slowly fills up, will help you determine when to leave the biome or ensure you're safe during the sugar crash period.

Monsters in this biome would drop biome-specific candies or ingredients that can be used to craft candies. These candies increase an aspect of your character's abilities by an additional 10%—for example, movement, mining, or swimming speed. However, consuming these candies also fills up your sugar crash meter.

Similar to Soul Sand, blocks glazed with sugar will significantly slow you down. Normal grass and earth blocks above ground have a high chance of being covered in glaze unless they are under trees. With a shovel, you can remove the glaze from blocks and collect it for sugar, just like gathering snow in a snow biome. This would be a new main crafting ingredient, along with other blocks that can be collected while mining in the biome.

Blocks that could be mined include Marble (cake), Vanilla (cake), Gingerbread, and similar materials.

A new, long-lasting debuff called "Diabetes" can be obtained if you experience a sugar crash three times each day for a total of seven days. This debuff results in a 20% decrease in movement speed and blurry vision. Abstaining from any kind of sugar for seven days will cure this debuff.

A biome boss can be encountered at random: the Gingerbread Monster. It is based on the Zombie mob, but with a unique gingerbread man appearance and a size increase of 200%. Every time the boss hits you with a candy (a long-range attack) or his sugar cane (a short-range attack), your sugar crash bar will fill, making it essential to avoid his attacks unless you want to be left vulnerable without the ability to resist.

A new armor set and weapons can be crafted that are themed around cake and sugar. The weapon, crafted with cake and sugar materials, acts like a diamond sword, and getting hit by it will fill your sugar crash bar just like the Gingerbread Monster’s attacks. The armor has the same stats as a diamond armor set but is much easier to obtain. However, it comes with a significant drawback: coming into contact with water while wearing it will instantly destroy the armor.

Since last time I got called out for using maybe AI here is my original text without AI, the prompt was "Stay as close as possible to the original fix grammar, spelling and the like":

Caution:Spoilers inside

Biome: Sugar Rush

This biome came to mind while thinking back to the movie “Wreck it Ralph” and the candy land it displayed.

The unique feature while being in the Sugar Rush biome would be that all your actions have a speed increase of 25% or maybe even 50%. Staying for more than 15 minutes in the biome would result in you being unable to move or take any action for 30 seconds since you are experiencing a sugar crash. A simple display of how high on sugar you are in the format of a cake that slowly fills up will make it easy for you when you should either stop staying in the biome or make sure you are safe for the time period where you are experiencing the sugar crash.

Monsters would drop biome specific candies or ingredients to craft candies that increase one aspect of your character for an additional 10% for example your movement/mining/swimming speed and the like. Consuming those candies also fills up your sugar crash display as well.

Similar to Soul Sand, blocks that are glazed with sugar will slow you down significantly and normal grass and earth blocks above ground have a high chance of being covered in glaze unless they are under trees.

With a shovel you can remove the glaze from blocks and collect it for sugar just like snow in a snow biome. This would be the new main crafting ingredient with other blocks that can be collected while mining in the biome.

Blocks that could be mined would be: Marble (cake), Vanilla (cake), Gingerbread and the like.

A new long lasting debuff diabetes can be obtained if you manage to sugar crash 3 times on each day for 7 days in total. Which would result in a -20% movement speed debuff and blurry vision. Abstaining from any kind of sugar for 7 days fixes this debuff.

There is a biome boss that can be encountered at random by the gingerbread monster. It uses the Zombie mob as a basis with a unique look just like a gingerbread man and an increase in size by 200%. Every time the boss hits you with a candy (Iong range attack) or his sugar cane (short range attack) your sugar crash bar will fill, making it essential to avoid his attacks unless you like getting beaten without being able to take any actions to resist.

A new armor set as well as weapons can be crafted that are themed around cake and sugar. The weapon crafted with cake and sugar materials acts like a diamond sword that if you get hit by it will fill your sugar crash bar just like the gingerbread monster would with his attacks.

The armor has the same stats as a diamond armor set but is way faster to obtain but comes with a big disadvantage. Getting in contact with water while wearing it will instantly destroy said armor.

Winner

Design a Minecraft social experiment!

in Minecraft

Closed

A Prison Experiment in Minecraft

Depending on how many players you have, you can run this experiment multiple times to obtain a larger sample size. Ten players seem to be a manageable group, but if you have the resources and a capable server, you could attempt to scale up to 1,000 players or more.

For the following instructions, I’ll assume there are 10 players in total, but feel free to adjust the numbers as needed.

The ratio of prisoners to guards will influence the outcome of the experiment, so consider these numbers as suggestions and feel free to adjust them as necessary. You can also modify the tasks and their order based on your setup.

Objective of the Minecraft Experiment

Observe how players behave in their roles within a simulated prison environment in Minecraft. The experiment will run for 2 hours and will involve various tasks and challenges.

Setup

Build a prison that includes cells for the prisoners, a common area, a mining area, a kitchen, guard quarters, an outdoor field, and any other features you think would simulate a real prison.

  • 6 Players assigned as Prisoners

  • 4 Players assigned as Guards

If possible, use proximity voice chat to make the interactions more realistic.

Rules and Guidelines

  • Any participant can end the experiment at any time if they no longer wish to continue.

  • Guards can communicate with each other via voice and text chat, but prisoners can only communicate via proximity voice chat.

  • Guards are responsible for maintaining order, enforcing rules, and assigning tasks.

  • Guards cannot use excessive force. Their authority is limited to confinement, issuing commands, and monitoring prisoners.

  • Guards can issue mild punishments, such as temporary confinement to a single cell, or offer rewards, such as extra food or privileges like working in the kitchen or spending time in the outdoor field.

  • The experiment will end after 2 hours of gameplay or if any player chooses to stop participating.

Instructions for Players

For Guards:

  • Maintain order. Ensure prisoners complete their assigned tasks and follow the rules.

  • Enforce rules, but avoid excessive or abusive behavior. Work with the other guards to create strategies for managing the prisoners in a humane and ethical manner.

  • You can issue punishments for disobedience or rewards for good behavior, but they should be fair.

For Prisoners:

  • You are confined within the prison and must follow the orders given by the guards. Your primary goal is to complete tasks and navigate life as a prisoner.

  • Cooperate with the guards, but feel free to discuss and strategize with fellow prisoners. You may attempt to challenge authority within the provided limits but should avoid outright rebellion unless absolutely necessary.

  • While you must follow orders, you can explore ways to comply or subtly resist when possible.

Gameplay

Try to reenact a full day in prison within the 2-hour duration (or the time you set).

  • Wake the prisoners up from their cells.

  • Move them to the common area.

  • Provide food for the prisoners.

  • Assign tasks like mining, harvesting food, or preparing meals for other prisoners.

  • Give prisoners a break and allow them to play freely in the outdoor area.

  • Set goals for the guards, such as having prisoners prepare a certain quantity of food, gather a specific amount of stone, wood, or fish, or complete other tasks based on your prison setup.

  • Guards Objective: Prevent any prisoners from escaping.

  • Prisoners Objective: Attempt to escape (if they feel the need to) or simply survive the day.

Additional Considerations

How you set up the environment and what mods you use is up to you, but try to make the experiment as fun and engaging as possible. Provide prisoners with opportunities to escape if they choose to, such as stealing a pickaxe from the mining area or taking a knife from the kitchen. You could even simulate a laundry truck that picks up laundry, allowing a prisoner to hide inside.

This is just a brief outline of an experiment that will require further planning and creativity to become an engaging and potentially fun experience for everyone involved.