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Roi_j0sSeLiN

@Roi_j0sSeLiN

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Joined about 1 month ago

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Tell us what the best aspects are in SMITE 2!

in SMITE 2

40 rewards remaining

We've done a tierlist with my friend which you can see below :

>Why Bellona and Mordred in "Godlike" ? Because, for Bellona, it's too strong to give to allies three stacks of cashing out an auto-attack. How it's possible, for an ADC, to play against 15 auto-attacks blocking stacks ? This aspect need a huge nerf when we see that pro-jungler (like Scream) plays it in Jungle (whereas it is a support aspect !!!).
For Mordred, the aspect deals items damage with three spells, you can deal three more items damage (like with blue stone or glad shield) , that's broken πŸ˜‚

>Why Cernunnos and Hercule in "D" ? Because, for Cernunnos, you loose to much by losing ranged auto-attacks and you don't do a special job better than when you have ranged attacks...
And, for Hercule, your 3 become a "AOE heal" but your heal is so weak, you can't save your allies and you too (keep playing Hercule without aspect even in support, Hercule is better with his 3 who can give him another full health).

>To finish, why looking in "Duo Q" ? Because his aspect is just too broken in Duo Q, when you play with a friend and that you can speak together : You can do better job than playing Loki with aspect in Solo Q with mates who don't follow you or use badly their vanishing...

So, this is a summary of our tierlist, if you have some questions or suggestions, be free to let them below!

PS : We've done a video (but we're french so the video is only in french...). If you understand french, you can see a lot more explanations of our tierlist!

Winner

Review SMITE 2!

in SMITE 2

Closed

SMITE 2 is better than SMITE whatever some people thinks. And no guys, SMITE 2 isn't bad just because you don't have your T5 skins and all other skins on the game πŸ‘€

But it's true, SMITE 2 isn't perfect but I ask you : Honestly, SMITE is perfect ?
So, it's time to give some ARGUMENTS to prove than SMITE 2 > SMITE :
- The easy one : GRAPHISMS
- The welcome one : REPLAYABILITY
- The one we needed : QUALITIES OF LIFE
- The one we hope : NEWS & SURPRISES

Graphically, SMITE 2 is more handsome than SMITE, the characters are more beautiful than ever like the poisonous Medusa, the rocky Geb or my favorite coffins killer (Baron Samedi). The shining green from Medusa, the lightning thunders of Zeus or the flamboyant red from Kukulkan dives us in a divine immersiveness ! We play gods and we see it !

I hope theses images convince you, but the only thing I can say it's PLAY SMITE 2! And you will see yourself where the game is more beautiful, it's difficult to prove it by putting some images...
If we can say something about the design of some divinities, take the pleasure of walking across the jungle to say "hello !" to the Fire Giant or Gold Fury and appreciate the beauty of this map Conquest (or the Joust map who is stunning and well impregnate of Arthurian mythology).
Well, nothing to say about the artworks about spells, items and consumables, they are way better designed than on SMITE (we are far away from Bake Kujira πŸ˜‚).

Theses artworks are modernized and more colorful than ever!
For the second argument, I need to explain myself. Here, I would like to highlight the new system to make builds with the news stats like intelligence and strengh. This new system offers to us the capacity to build what we want, to play like we want but I know, we need to dive into this system to know him and take the capacity to build (this capacity isn't offer to debutants but with some training it's possible !). That's just amazing to build what WE want without restrictions like Ymir CRITS...
And thanks to developers to offer hybrid scaling to us on different gods like Medusa, Cupid or Aladdin (and many others), the hybrid scaling helps us bring our craziest builds to life !

The third highlights the developers works about quality of life changes. In SMITE, we have so many spells who are difficult or frustrating to use like the famous rocket of Danzaburou or the Neith's backflip. In SMITE 2, theses spells are way better to use, we can backflip above walls, or 360Β° with the Danza's rocket, that's help to play the game, and this characters specially. Our life is safe with theses changes, thanks to developers, continue like this! #NoFrustratingSpells
For me, an other quality of life change is the launch of the game who is way better in SMITE 2 :
I take like 15/20s to start the game where, in SMITE, I can take 45s/50s. Same remark for the return in game (when you crash, for example, and you want to comeback), in SMITE, you're bored for long seconds where, in SMITE 2, you don't have time to complain that you're back in-game ! And, personally, that change (that optimisation ?) helps me to tell myself "I want to play SMITE 2".

And, to finish, the future is on SMITE 2, all the news (like new mechanic like the fabulous "Aspects" or new gods) are on SMITE 2 and I hope I will be surprise like I was when I saw for the first time the aspect of Geb or the god reveal of Aladdin. Two days before the roadmap of SMITE 2 in 2025, I'm just too hype for this new year and I hope so many other years with SMITE 2 !

But, I want to add, if you feel that the game miss something or if the game isn't at the level of SMITE, I want to say : It's logic, the game ISN'T FINISH, he's in beta and just look the differences between SMITE 2 Alpha and SMITE 2 Beta, we've got so many changes in few months, so just imagine what the game can become if we give it time to evolve!
So, YES, SMITE 2 isn't perfect like SMITE but let him the time to prove yourself he's better than SMITE, see you when the game is no longer in beta and it's officially released!

PS : Sorry for the bad syntax and spelling... I'm French... I hope you understand something 🀣