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Sammy

@Sammy

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Joined two months ago

Submissions

Ineligible

Creatively define EVE in 50 words or fewer!

in EVE Online

100 rewards remaining

1. The Epic Space Opera

“EVE Online is a vast, player-driven galaxy where empires rise, alliances fall, and every pilot’s journey shapes the universe. From colossal fleet battles to whispered conspiracies, it’s a living space opera where your story is as grand as the stars—or as small as a single, silent warp.”

2. The Spreadsheet Enthusiast’s Dream

“EVE Online: where Excel meets explosions. From market trading to fleet logistics, every decision is data-driven, every ISK calculated. It’s not just spreadsheets in space—it’s spreadsheets with consequences. Master your math, watch your wallet, and maybe, just maybe, conquer the universe one formula at a time.”

3. The Dark Sci-Fi Tale

“EVE Online is New Eden—a dark and dangerous galaxy where betrayal is currency, and trust is a liability. Here, pilots gamble lives and fortunes in a sandbox of limitless potential. It’s not just a game; it’s a dystopian playground where ambition and ruthlessness write the ultimate sci-fi saga.”

4. The Satirical Definition

“EVE Online: the game where you spend hours mining rocks, weeks training skills you can’t use yet, and months plotting revenge on someone who stole your loot. It’s a utopia for masochists, economists, and space pirates alike. Remember: the real endgame is arguing in local chat.”

5. The Rousing Call to Adventure

“EVE Online is the ultimate frontier—a galaxy alive with peril and possibility. Build your empire, forge alliances, or live as a lone wolf. Every pilot has a role to play, and every decision echoes through New Eden. Adventure awaits, Capsuleer. Will you carve your name into the stars?”

6. The Philosophical Take

“EVE Online isn’t just a game—it’s a microcosm of human nature. It’s greed and generosity, courage and cowardice, creation and destruction. In New Eden, you’re not just playing; you’re living, choosing, and shaping a shared universe where every action ripples through the endless, star-studded void.”

7. The Humorous One-Liner

“EVE Online: the only game where you can lose a $10,000 spaceship because you decided to take a bathroom break during a gate camp.”

8. The Unique Community Snapshot

“EVE Online is more than just spaceships—it’s the players. From scheming warlords to market tycoons, every interaction in New Eden feels personal, meaningful, and utterly unpredictable. It’s not about what EVE is—it’s about who you are when you play. Hero, villain, or victim? The galaxy is waiting.”

Ineligible

Suggest your own reward idea (we might even run it!)

in EVE Online

Closed

1. EVE Universe Tourism Screenshot Contest

Concept: Showcase the beauty of EVE Online by submitting your best in-game screenshots of stunning locations. From breathtaking nebulae to massive fleet battles, participants can capture the wonder of New Eden.

Format: Image submission.

Verification/Judging:

• Entries must include the system name where the screenshot was taken (to verify it’s in-game).

• Screenshots will be judged based on creativity, visual composition, and the ability to evoke awe.

Reward Idea: Winning shots could be featured as community wallpapers, with the winner earning in-game items like SKINs or PLEX.

2. “Tales of Escape” Storytelling Challenge

Concept: Share your most heart-pounding story of escape in EVE Online. Did you narrowly evade a gate camp? Slip out of a wormhole before it collapsed? Tell us your tale of survival and cunning.

Format: Text or video.

Verification/Judging:

• Stories should include a brief explanation of the circumstances (e.g., system name, ship type).

• Judged on storytelling ability, creativity, and engagement.

Reward Idea: Winners receive themed in-game items (e.g., Warp Core Stabilizer modules, cloaking devices, or shuttles) or a shoutout in an official community highlight.

3. “Design Your Own SKIN” Contest

Concept: Let the community showcase their creativity by designing custom SKINs for their favorite ships.

Format: Image submission or concept sketches.

Verification/Judging:

• Entries must include a clear visual representation and a brief description of the SKIN’s theme and inspiration.

• Judged on originality, design quality, and how well it fits the EVE aesthetic.

Reward Idea: The winner’s SKIN concept could be turned into an official in-game SKIN or earn them in-game PLEX and bragging rights.

4. “Fleet Commander’s Gauntlet” PvE Challenge

Concept: Assemble a fleet to complete a difficult PvE challenge, like running a high-tier Abyssal site or an Incursion within a specific time limit.

Format: Verifiable in-game challenge with video or screenshot proof.

Verification/Judging:

• Participants must submit a video of their fleet completing the challenge, including timestamps and fleet composition.

• Judged on speed, efficiency, and creativity in fitting ships.

Reward Idea: Winning fleets receive in-game items or PLEX, with individual recognition for standout performances.

5. “EVE-Inspired Art” Showcase

Concept: Encourage the community to create EVE-inspired art in any medium—digital art, paintings, 3D models, or even cosplay.

Format: Image or video submission.

Verification/Judging:

• Participants must include a short explanation of their work and how it connects to EVE.

• Judged on creativity, craftsmanship, and originality.

Reward Idea: Winners receive in-game rewards (like unique vanity items or PLEX) and their work featured on community channels.

6. “Hunt the Capsuleer” In-Game Event

Concept: A dev-sponsored event where players must hunt down and “catch” a designated Capsuleer flying a special ship.

Format: In-game challenge.

Verification/Judging:

• Participants submit killmails or screenshots proving they caught the target.

• Judged on who finds the target first or most creatively.

Reward Idea: Rewards for the first capsuleer to land the final blow could include rare items or PLEX.

7. “Short Film Festival: Life in New Eden”

Concept: Create a short video (1–3 minutes) depicting life in New Eden. Whether it’s a montage of fleet battles, a comedic skit, or a cinematic tribute to EVE, let your creativity shine.

Format: Video submission.

Verification/Judging:

• Videos must include in-game footage or EVE-themed elements.

• Judged on storytelling, cinematography, and entertainment value.

Reward Idea: The top videos are featured on official EVE channels, and creators win PLEX or exclusive in-game rewards.

8. “The 100 ISK Trading Challenge”

Concept: Start with just 100 ISK and see how far you can grow it through trading over the course of a week.

Format: In-game challenge with screenshots or video proof.

Verification/Judging:

• Participants must document their trades (starting balance and final balance).

• Judged on creativity, profit margin, and trading strategy.

Reward Idea: The player with the most ISK growth wins trading-related items or PLEX.

9. “Alliance Propaganda Contest”

Concept: Create the best propaganda poster or video for your alliance or corporation.

Format: Image or video submission.

Verification/Judging:

• Submissions must include the alliance or corp name and be clearly themed around recruitment or morale-building.

• Judged on creativity, humor, and impact.

Reward Idea: Winners earn in-game vanity items, SKINs, or PLEX, and their propaganda is showcased on official channels.

10. “Hidden Relic Hunt” In-Game Treasure Hunt

Concept: Organize an event where players search for hidden containers in specific systems containing clues or rewards.

Format: In-game event with clues provided by the organizers.

Verification/Judging:

• Participants must document finding the hidden containers.

• Judged on who finds the containers first.

Reward Idea: Rewards include ISK, rare modules, or collectibles placed in the hidden containers.

Ineligible

Tell us: if you were a module, which module would you be?

in EVE Online

50 rewards remaining

Video Script: I Am a Warp Core Stabilizer

[Opening Scene]

Background music begins softly. Show a sleek ship warping away from danger in low-sec.

Narrator (Voiceover):

“EVE Online is a game of strategy, risk, and adaptability. Every pilot has their quirks, strengths, and weaknesses, just like the modules we use in New Eden. So, which module best represents me? After some thought, I realized I am… a Warp Core Stabilizer.”

[Scene 1: Why a Warp Core Stabilizer?]

Visual: A close-up of a Warp Core Stabilizer module in the fitting window.

Narrator (Voiceover):

“Why the Warp Core Stabilizer? Well, I’m all about preparation and resilience. Just like this module helps you slip away from danger, I thrive on staying calm under pressure and finding a way out when things get dicey. Whether it’s navigating null-sec or real life, I always have a backup plan.”

[Scene 2: Staying Calm and Adaptable]

Visual: A ship narrowly escaping a gate camp as hostile ships try to scram it.

Narrator (Voiceover):

“One of the things I value most about the Warp Core Stabilizer is its subtle strength. It doesn’t boast high DPS or flashy effects—it quietly gets the job done. That’s me. I’m not the loudest person in the room, but when it’s time to act, I know how to adapt and stay one step ahead.”

[Scene 3: Knowing When to Fight and When to Flee]

Visual: A fleet engaging a battle, followed by a ship warping away to regroup.

Narrator (Voiceover):

“In EVE, as in life, knowing when to fight and when to flee is crucial. The Warp Core Stabilizer doesn’t make you invincible—it’s not about avoiding challenges altogether. It’s about choosing your battles wisely, living to fight another day, and understanding the value of timing.”

[Scene 4: A Module with Personality]

Visual: A humorous montage of ships evading scrams while the chat window lights up with frustrated opponents.

Narrator (Voiceover):

“And let’s be honest—there’s something a little mischievous about the Warp Core Stabilizer. It’s not flashy, but it definitely leaves an impression on anyone trying to lock you down. Sometimes, it’s fun to be the underdog who outsmarts the big guns.”

[Scene 5: What Module Represents You?]

Visual: The ship fitting window, scrolling through a variety of modules.

Narrator (Voiceover):

“So, that’s why I’m a Warp Core Stabilizer: calm under pressure, adaptable, and always ready to make a quick exit when the odds aren’t in my favor. But what about you? Are you a Shield Extender, a Smart Bomb, or maybe a Micro Jump Drive? Let me know which module represents you and why!”

[Closing Scene]

Background music swells as the ship safely warps to a distant planet.

Narrator (Voiceover):

“EVE Online is more than just ships and modules—it’s about the pilots who bring them to life. Fly safe, and embrace your inner module, Capsuleers!”

Text on Screen:* “Fly safe, and stay one step ahead!”

[End Screen]

Show the EVE Online logo, your character name, and a call to action: “Which module are you? Share your story below!”

Ineligible

Hot topics: is local an intelligence channel or chat channel?

in EVE Online

Closed

Video Script: Local Chat – Intel Tool or Social Hub?

[Opening Scene]

Background music plays softly. Show an active local chat window with pilots entering and leaving the system.

Narrator (Voiceover):

“Ah, local chat. It’s one of the most iconic—and controversial—features of EVE Online. Is it a vital intelligence tool or a place to connect with fellow pilots? Today, we’re diving into this hot topic to explore both sides of the debate and why local chat might just be the perfect blend of both. Let’s get into it.”

[Scene 1: The Case for Local as an Intelligence Tool]

Visual: A null-sec system with a large fleet appearing in local chat, followed by a player reporting intel in a dedicated channel.

Narrator (Voiceover):

“For many players, especially in null-sec, local chat is a critical tool for gathering intel. It provides real-time awareness of who’s in the system—friend or foe—and lets you react accordingly. Whether you’re ratting, mining, or just traveling, seeing a name pop up in local can be the difference between safety and destruction.”

On-Screen Text: Local as Intel: Real-time awareness of system activity.

Narrator (Voiceover):

“In our alliance, local chat is tightly integrated into our intel channels. Spot a neutral or hostile? You report it in local and relay it to our intel networks. This system works because local offers instant visibility and immediate alerts.”

Visual: Highlight a pilot typing into local chat: “Neutral in system – X-QXZ gate!”

Narrator (Voiceover):

“The case for local as an intel tool is clear: it encourages vigilance and teamwork, providing a safety net in the often-chaotic world of EVE.”

[Scene 2: The Case for Local as a Social Hub]

Visual: A friendly conversation in local chat during a quiet high-sec mining session.

Narrator (Voiceover):

“But let’s not forget the other side of local: it’s also a place to chat. From casual banter to trash talk after a fight, local connects pilots in a unique way. It’s the closest thing EVE has to a shared social space, allowing for everything from diplomacy to smack talk.”

On-Screen Text: Local as Social: Conversations, connections, and rivalries.

Narrator (Voiceover):

“Some of my most memorable moments in EVE have come from local chat. Like that time I chatted with a roaming gang after narrowly escaping their tackle—or when a miner shared tips on rare ore locations. These interactions remind us that behind every ship is a real person, and local is where those connections happen.”

Visual: A humorous exchange in local: “Nice warp, next time try staying still!” – “Gotta catch me first!”

Narrator (Voiceover):

“For high-sec and wormhole space, where intel is less critical, local thrives as a social hub. It’s where stories are told, rivalries are born, and EVE’s community comes to life.”

[Scene 3: The Problem with Local Chat]**

Visual: A local chat window flooded with spam, making it hard to track important messages.

Narrator (Voiceover):

“Of course, local chat isn’t without its problems. As an intel tool, it’s imperfect—players can cloak or stay off-grid to avoid detection. And as a social space, it can sometimes devolve into spam, harassment, or worse.”

On-Screen Text: The Downsides: Cloaked ships, spam, and toxicity.

Narrator (Voiceover):

“Players in wormhole space argue that the absence of local makes combat more thrilling, forcing you to rely on d-scan and your wits. Meanwhile, some null-sec alliances feel that local makes it too easy to avoid PvP by warping off as soon as a hostile appears.”

[Scene 4: A Balanced Perspective – Why Not Both?]

Visual: A player managing local chat alongside a dedicated intel channel while chatting casually in local.

Narrator (Voiceover):

“So, is local an intel tool or a social hub? The truth is, it’s both—and that’s what makes it so valuable. It’s a feature that serves different purposes depending on where you are in New Eden.”

On-Screen Text: The Dual Role of Local: Adaptive to the needs of the system.

Narrator (Voiceover):

“In high-sec, it’s a space for friendly chatter and making connections. In null-sec, it’s a lifeline for alliances to maintain control and safety. And in low-sec? It’s often a mix of smack talk and intel, adding to the region’s unique flavor.”

Visual: A montage of players chatting, reporting intel, and setting traps based on local.

[Scene 5: My Opinion on Local]**

Visual: A Caldari shuttle jumping into null-sec, with the player checking local for hostiles.

Narrator (Voiceover):

“Personally, I believe local chat is one of the features that makes EVE unique. It’s an ever-present reminder that New Eden is a living, breathing universe. Sure, it’s not perfect—but that’s part of its charm. The tension of seeing a neutral enter local while you’re ratting, the joy of chatting with a rival after a close fight, or even the frustration of dealing with spam—it all adds to the experience.”

On-Screen Text: Local: Imperfect, but iconic.

Narrator (Voiceover):

“Rather than taking a hard stance for one use or the other, I think we should embrace its dual nature. Use it for intel when you need to, and don’t be afraid to strike up a conversation when things are quiet. After all, EVE is a game about interaction—and local is where it all begins.”

[Scene 6: Tips for Using Local Effectively]

Visual: A list of tips appears on-screen, with clips of players checking local and relaying intel.

Narrator (Voiceover):

“If you’re looking to make the most of local chat, here are a few tips:

1. In null-sec: Treat local as your early warning system. If a neutral or hostile enters, report it immediately.

2. In high-sec: Don’t be afraid to chat. Share tips, trade goods, or just say hi.

3. In wormholes: Remember, there is no local intel—so rely on d-scan and situational awareness.

4. Everywhere: Stay civil. Whether you’re reporting intel or chatting, remember that local reflects the best—and worst—of EVE’s community.”

[Closing Scene]

Background music swells. Show a bustling null-sec system with active local chat.

Narrator (Voiceover):

“Local chat is more than just a tool or a space—it’s a core part of what makes EVE Online unique. Whether you’re using it to stay safe, make friends, or trash talk your rivals, local reminds us that every encounter in New Eden is part of a larger story. Fly safe, and I’ll see you in local!”

Text on Screen:* “What’s your take on local chat? Let me know in the comments!”

[End Screen]

Show the EVE Online logo, your character name, and a call to action: “Join the conversation in New Eden today!”

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Money, money, money: tell us about your favourite ISK-making activity!

in EVE Online

Closed

Video Script: The Blueprint Run – A Nervous Shuttle Ride to ISK Success

[Opening Scene]

Background music swells. Show an iconic shot of Jita 4-4 station with ships buzzing around. Cut to a Caldari shuttle undocking.

Narrator (Voiceover):

“EVE Online is full of ways to make ISK, but nothing quite matches the thrill—and the nerves—of transporting high-value goods through hostile space. Today, I’m sharing my favorite ISK-making activity: blueprint trading. It’s not the fastest or most efficient method, but it’s one of the most exhilarating—and profitable—ways I’ve ever earned ISK. Let me take you on a journey between Jita and Vale of the Silent, where I turned a tidy profit trafficking improved blue pill blueprint copies.”

[Scene 1: The Setup – Why Blueprint Trading?]

Visual: A player browsing the Jita market interface, selecting blueprint copies.

Narrator (Voiceover):

“My journey starts in the bustling trade hub of Jita, where I purchase blueprint copies for improved blue pills. These are in high demand for their utility in boosting shield tanking in PvP—and they come with a decent markup in null-sec. Each copy costs me about 30 million ISK in Jita, and I can resell them for 45 million ISK in Vale of the Silent. That’s a 15 million ISK profit per copy!”

On-Screen Text:* Blueprint Trading: High margins, minimal cargo space.

Narrator (Voiceover):

“The best part? These blueprints take up almost no cargo space, meaning I can stack my shuttle full of them for maximum profit while keeping a low profile. But there’s a catch: getting to Vale means passing through null-sec, where danger lurks in every system.”

[Scene 2: The Journey – Tension in Every Jump]

Visual: A Caldari shuttle warping between stargates, interspersed with shots of the map showing the route from Jita to Vale.

Narrator (Voiceover):

“With my cargo loaded, I board my trusty Caldari shuttle. Why a shuttle? It’s fast, agile, and harder to catch than larger ships, making it ideal for running the gauntlet through dangerous space. Still, every jump feels like an eternity when you’re carrying millions in potential profit.”

On-Screen Text:* Key Tip: Use a shuttle or covert ops ship for low-profile runs.

Narrator (Voiceover):

“Along the way, I set my destination manually, avoiding highly camped gates and systems. I spam ‘warp-to’ as soon as I land on a gate, keeping my ship moving to avoid player traps. I also stay aligned to celestial objects to minimize reaction time if someone shows up in Local.”

[Scene 3: The Challenges – Thrills and Risks]

Visual: A tense moment as a gate camp appears on D-Scan, but the shuttle warps away in time.

Narrator (Voiceover):

“The most nerve-wracking moments come in null-sec, where there’s no Concord to protect you. On one run, I landed on a gate just as a gate camp appeared on D-Scan. My heart was pounding as I hit warp and barely escaped. In EVE, adrenaline is just another part of doing business.”

On-Screen Text:* D-Scan is your best friend—use it constantly!

Narrator (Voiceover):

“Pro tip: Always check your route for player activity. Use D-Scan religiously and keep an eye on Local chat. If you see a spike in players, consider holding at a safe spot or rerouting entirely.”

[Scene 4: The Payoff – Sweet ISK Rewards]

Visual: The shuttle docking at a station in Vale of the Silent. The blueprints are listed on the market.

Narrator (Voiceover):

“After what feels like hours, I finally dock in Vale of the Silent. I unload the blueprints and list them on the local market for 45 million ISK each. Within hours, they sell out, and I’ve turned a modest investment into a tidy profit.”

On-Screen Text: Profit: 15M ISK per blueprint copy.

Narrator (Voiceover):

“Since these blueprints are consumable and always in demand, I know I can rinse and repeat this process as long as my nerves—and the market—hold out.”

[Scene 5: Why I Love This Activity]

Visual: A montage of ships warping, docking, and the market interface showing ISK gains.

Narrator (Voiceover):

“Blueprint trading is my favorite ISK-making activity because it combines strategy, market savvy, and just the right amount of risk. It’s not about brute force or grinding; it’s about smart planning, quick decision-making, and mastering the art of staying under the radar.”

On-Screen Text: Why I love it: Strategy, profit, and adrenaline.

Narrator (Voiceover):

“Plus, the profit margin is incredible for the effort. You’re not grinding for hours; you’re leveraging the market and your piloting skills to create value. It’s ISK-making with a side of adrenaline, and for me, there’s nothing better.”

[Scene 6: Tips for Aspiring Blueprint Traders]

Visual: A quick list of tips on-screen with a Caldari shuttle flying in the background.

Narrator (Voiceover):

“If you’re thinking about trying blueprint trading, here are my top tips:

1. Start with low-risk routes and smaller investments.

2. Use fast, agile ships like shuttles or covert ops frigates.

3. Always scout your route and avoid high-traffic systems.

4. Check market trends to ensure your cargo will sell for a profit.

5. Stay calm under pressure—panic warping can get you killed.”

[Closing Scene]

Background music swells. Show a dramatic shot of the Caldari shuttle jumping through a gate into safety.

Narrator (Voiceover):

“EVE Online is a game where risk and reward go hand in hand. Whether you’re a blueprint trader, a miner, or a mission runner, the journey is just as important as the destination. So, grab your shuttle, plan your route, and take the leap. You might just find your own ISK-making adventure.”

Text on Screen:* “Fly safe and trade smart, Capsuleers!”

[End Screen]

Show the EVE Online logo, your character name, and a call to action: “What’s your favorite way to make ISK? Let us know in the comments!”

Ineligible

Skill up! Tell us all about skills!

in EVE Online

Closed

Video Script: Skills That Pay the Bills – A Guide to Skill Training in EVE Online

[Opening Scene]

Background music fades in. Show an overview of the EVE universe with ships warping through space.

Narrator (Voiceover):

“Welcome, Capsuleers! In EVE Online, your skills are your greatest asset. They determine what you can fly, the modules you can fit, and how effectively you can conquer the stars. In this guide, we’ll break down the skill system, covering skill points, skill plans, books, injectors, and priorities for both Alpha and Omega players. Let’s get started!”

[Scene 1: Introduction to Skill Points and Skill Training]

Visual: A new character opening their Character Sheet to the Skills tab.

Narrator (Voiceover):

“Every pilot in EVE starts their journey with a basic set of skills. These are represented by Skill Points, or SP. Skill Points are earned over time and are used to unlock abilities, ships, and modules.”

On-Screen Text:* Skill Points (SP) are the currency of progression in EVE.

Narrator (Voiceover):

“Unlike other MMOs, EVE’s skill training happens in real time. Once you start training a skill, it progresses whether you’re online or offline. However, the speed of training depends on your status: Alpha or Omega.”

[Scene 2: Alpha vs. Omega Skill Training]

Visual: A comparison chart of Alpha and Omega training speeds.

Narrator (Voiceover):

“Alpha clones are free-to-play and train skills at a slower rate, limited to a specific set of skills. Omega clones, the subscription tier, train at double the speed and have access to the full skill library.”

On-Screen Text: Alpha: Slower training, limited skills. Omega: Faster training, full access.

Narrator (Voiceover):

“Pro tip: If you’re serious about progressing quickly, upgrading to Omega is a game-changer, especially when combined with skill injectors and optimized skill plans.”

[Scene 3: Skill Plans and Prioritization]

Visual: A character creating a skill plan in the Skill Planner.

Narrator (Voiceover):

“Skill Plans are your roadmap to success. EVE’s Skill Planner lets you map out the skills you need for a specific goal, whether it’s flying a Caldari Navy Drake or mining with a Hulk.”

On-Screen Text: Set goals for ships, professions, or PvP roles.

Narrator (Voiceover):

“For beginners, prioritize core skills like fitting, navigation, and weapon systems. These skills improve your efficiency no matter what ship you fly. For example:

Power Grid Management and CPU Management help you fit modules.

Capacitor Systems Operation keeps your ship’s energy running.

Weapon Upgrades improves your damage output.

Starting with these ensures you can make the most of every ship.”

[Scene 4: Skill Books and Multipliers]

Visual: A player purchasing a skill book from the market.

Narrator (Voiceover):

“To train a skill, you’ll need the corresponding skill book. These can be purchased from the in-game market or granted by career agents. Once injected, the skill appears in your skill list, ready for training.”

On-Screen Text: Skill books unlock the ability to train specific skills.

Narrator (Voiceover):

“Each skill has a rank or multiplier that determines how long it takes to train. For example, a Rank 1 skill like Gunnery trains much faster than a Rank 5 skill like Large Energy Turret.

Visual: Show a skill with a Rank 1 multiplier next to one with Rank 5.

Narrator (Voiceover):

“Tip: Start with lower-rank skills for faster gains, and focus on higher-rank skills once you have a solid foundation.”

[Scene 5: Skill Injectors and Extractors]**

Visual: A player using a skill injector and gaining Skill Points.

Narrator (Voiceover):

“Skill Injectors and Extractors let you directly modify your skill points. Injectors give you an instant boost of Skill Points, perfect for catching up or switching roles.”

On-Screen Text: Injectors: Gain SP instantly. Extractors: Remove SP to sell.

Narrator (Voiceover):

“Extractors, on the other hand, let you remove unused SP and sell it on the market. This is especially useful for pilots looking to specialize in one area while profiting from skills they no longer need.”

Visual: A player selling extracted SP on the market.

Narrator (Voiceover):

“Tip: Use injectors wisely. The higher your total SP, the fewer points you get from injectors. They’re most efficient for newer pilots.”

[Scene 6: Optimizing Skill Training]**

Visual: A character applying skill boosters and adjusting their neural remap.

Narrator (Voiceover):

“Want to train faster? Here are three ways to optimize your skill training:

1. Neural Remapping: Adjust your attributes to focus on skills that require Perception or Intelligence, depending on your goals.

2. Skill Boosters: Temporary items that increase your training speed.

3. Omega Subscription: The best way to double your training rate and unlock full potential.”

On-Screen Text: Optimize with remaps, boosters, and Omega!

[Scene 7: Skill Priorities for New Players]**

Visual: A player flying a frigate in their first PvE mission.

Narrator (Voiceover):

“For new players, it’s crucial to prioritize skills that make you versatile early on. Here’s a quick guide:

• For PvE and exploration, train Core Skills and Frigate skills to Level 3-4.

• For mining, focus on Mining Upgrades and Astrogeology.

• For PvP, start with Small Weapons and Propulsion Jamming to lock down enemy ships.”

Visual: Show different ships (frigate, cruiser, mining barge) with relevant skill names overlayed.

Narrator (Voiceover):

“Master these foundational skills, and you’ll be ready to tackle any career path in New Eden.”

[Closing Scene]

Background music swells. Show clips of advanced ships flying into battle, mining fields, and exploration in wormholes.

Narrator (Voiceover):

“EVE Online’s skill system is one of the most unique and rewarding aspects of the game. Whether you’re a free Alpha player or an Omega veteran, planning your skill progression is the key to unlocking your full potential. Remember, the sky—or rather, the galaxy—is the limit. Fly safe, Capsuleers!”

Text on Screen: “Fly safe, and train smart!”

[End Screen]

Show the EVE Online logo, your character name, and a call to action: “Chart your course today!”

Talk us through EVE's PvE options!

in EVE Online

Closed

Video Script: A Beginner’s Guide to PvE in EVE Online

[Opening Scene]

Background music plays softly. Show clips of epic space battles, serene mining fields, and players interacting with the EVE Online interface.

Narrator (Voiceover):

“Welcome, Capsuleers! Whether you’re a new pilot looking for adventure or a veteran seeking fresh horizons, EVE Online’s PvE opportunities have something for everyone. In this video, we’ll break down the most popular PvE activities, their difficulty levels, and my top tips to help you succeed. Let’s dive in!”

[Scene 1: High-Security Missions]

Visual: A player docking at a station, opening the mission agent interface.

Narrator (Voiceover):

“Missions are the cornerstone of PvE for new players. Offered by NPC agents, these tasks range from simple combat and courier runs to more complex challenges. Difficulty scales from Level 1 missions—perfect for beginners—to Level 5 missions, which demand fleets and coordination.”

On-Screen Text: Difficulty: Easy to Moderate.

Narrator (Voiceover):

“Start with Level 1 agents, and upgrade your ship as you progress. Pro tip: use a Caracal or Vexor for Level 2 and 3 combat missions, and check out EVE Survival Mission Reports to prepare for each mission’s challenges.”

[Scene 2: Abyssal Deadspace]

Visual: A player activating a filament and warping into a stormy Abyssal zone.

Narrator (Voiceover):

“Looking for high-risk, high-reward content? Abyssal Deadspace is a timed instance filled with enemies and loot. Perfect for small, nimble ships like Tech I frigates or cruisers, Abyssal sites range from Tier 0, for beginners, to Tier 6, for elite pilots.”

On-Screen Text: Difficulty: Moderate to Hard.

Narrator (Voiceover):

“Stick to Tier 0-1 filaments to learn the ropes. Optimize your ship for speed and damage, and remember—time management is critical. Run out of time, and your ship will be lost forever!”

[Scene 3: Combat Sites (Exploration PvE)]

Visual: A player scanning down an anomaly, then engaging pirate NPCs in a cosmic site.

Narrator (Voiceover):

“Exploration PvE combines combat and treasure hunting. Use the Probe Scanner to find anomalies, and take on waves of NPCs guarding valuable loot.”

On-Screen Text: Difficulty: Easy to Hard.

Narrator (Voiceover):

“Start with ships like the Algos or Corax for high-sec sites. Bookmark loot structures to avoid losing them during fights, and watch for escalations—they lead to even better rewards but may require stronger ships.”

[Scene 4: Mining Operations]

Visual: A player in a Venture mining frigate harvesting ore in an asteroid belt.

Narrator (Voiceover):

“Mining is one of the easiest ways to start earning ISK in EVE Online. Equip a Venture with mining lasers, visit high-sec asteroid belts, and start gathering resources.”

On-Screen Text: Difficulty: Easy.

Narrator (Voiceover):

“Pro tip: Avoid AFK mining. Gankers love an unaware target. Stick to high-sec until you’re comfortable, and use tools like EVE Market to find the most profitable ores.”

[Scene 5: Ratting]

Visual: A player clearing an asteroid belt of NPC pirates.

Narrator (Voiceover):

“Ratting is the act of destroying NPC pirates for bounties. You can do this in asteroid belts, anomalies, or even null-sec space.”

On-Screen Text: Difficulty: Moderate.

Narrator (Voiceover):

“Start with a combat-focused ship like the Drake or Vexor Navy Issue. Always use your Directional Scanner to spot potential PvP threats, and fit your ship for the damage type of local NPCs.”

[Scene 6: Wormhole PvE]

Visual: A player scanning a wormhole and entering a dark, mysterious system.

Narrator (Voiceover):

“Wormholes offer some of the most lucrative PvE content in EVE, but they’re not for the faint of heart. Sleepers, the NPCs guarding these sites, are much tougher than standard pirates.”

On-Screen Text: Difficulty: Hard.

Narrator (Voiceover):

“Always bring a probe launcher and bookmark your exit. Wormhole space is PvP-heavy, so stay alert and be prepared for ambushes.”

[Scene 7: Incursions]

Visual: A large fleet engaging Sansha NPCs in an Incursion system.

Narrator (Voiceover):

“Incursions are large-scale, coordinated PvE events where fleets work together to repel Sansha invasions. They offer high rewards but demand teamwork and preparation.”

On-Screen Text: Difficulty: Hard.

Narrator (Voiceover):

“Join a group like Warp To Me Incursions to get started. Fleet roles include logistics, snipers, and damage dealers, so know your role and stay on comms for a smooth run.”

[Scene 8: Planetary Interaction (PI)]

Visual: A player setting up colonies on a planet in the PI interface.

Narrator (Voiceover):

“Want passive income? Planetary Interaction lets you build colonies on planets to harvest resources. It’s easy to set up but requires careful planning.”

On-Screen Text: Difficulty: Easy.

Narrator (Voiceover):

“Focus on high-demand products like robotics or fuel blocks. Stick to high-sec systems for safer setups, and optimize your transport routes to save time.”

[Scene 9: Faction Warfare Missions]

Visual: A player completing an FW objective in contested space.

Narrator (Voiceover):

“If you enjoy PvP alongside PvE, Faction Warfare missions are a great way to earn ISK and loyalty points while engaging in territorial combat.”

On-Screen Text: Difficulty: Moderate to Hard.

Narrator (Voiceover):

“Speed-tanking ships work best here. Always stay aligned to a warp-out point and keep an eye on local chat for enemy players.”

[Closing Scene]

Background music intensifies. Show clips of players succeeding in various PvE activities.

Narrator (Voiceover):

“EVE Online’s PvE options are as vast as the galaxy itself. From relaxing mining sessions to adrenaline-pumping Abyssal runs, there’s something for every pilot. Start small, experiment, and build your skills—and remember, the key to success in EVE is preparation. Fly safe, Capsuleers!”

Text on Screen: “Fly safe and conquer the stars!”

[End Screen]

Show the EVE Online logo, your character name, and a call to action: “Join the adventure today!”