TrialByStory
@TrialByStory
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Joined eight months ago
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in Elite Dangerous
Closed
Just About: Elite Dangerous has had a few kayfabe/in-universe bounties, but I've got an idea for one that goes just a bit bigger: Record a vlog from the cockpit. My general frame of reference for this is LoadingReadyRun co-founder Graham Stark, but obviously different folks will have a different touchstone. Regardless though, the general idea is the same: a roughly 10-20 minute video showing off your commander's exploits. It could be a montage of your day doing some mining, maybe a cops-style docu-drama about hunting pirates, or maybe talking galactic politics while you fly a trade route. You could have some fun with the framing too, is this what your average day-to-day looks like, or is the stuff that's happening in the footage out of the ordinary? Everything has a story, and you're in control of what this one is and how you decide to tell it.
This could be a fun way to show some creativity and encourage a bit of role play while also actually exhibiting some of the different ways we all play the game.
in Elite Dangerous
90 rewards remaining
Everybody needs a game to just kind of, as I put it, 'zen out' to. For a lot of folks, that ends up being some kind of stereotypical cozy game, often a farming sim like Stardew Valley or a life sim like Animal Crossing. The specific game doesn't matter, just the mental state it gets you into where you're relaxed and able to focus on your tasks without any external pressure or time constraints beyond what you place on yourself. I bounce around a lot of games to fill that niche, including the afforementioned Stardew Valley as well as Satisfactory and No Man's Sky, but one that I found myself coming back to over and over is Elite Dangerous.
Which might seem like an odd choice, since Elite is a game that's pretty action-oriented, you fight pirates & other players, dodge system authorities to smuggle goods, and take a stand on the galactic stage for the super power you're willing to pledge yourself to. But Elite is a game that prides itself on having a variety of ways to interact with its world and forge your own story, as evidenced by this image I pulled from Reddit when I was trying (semi-successfully) to convince my friends to join me in the game:
My chosen way of enjoying Elite is via trade. I build up a high-cargo, long-range freighter, plan out and optimize my route, throw on some Deep Purple and go Space Truckin'. And the kind of flow state my mind gets into when I do is exactly what I"m looking for whenever I jump into the cockpit.
in Elite Dangerous
Closed
So this build is not an original creation of myself, but rather something I found back in my original days of playing Elite Dangerous on Xbox when I first wanted to get into Power Play. It may be somewhat obsolete now, but at the time it was invaulable for me when I took my first steps out into the greater galactic Bubble, and as I've been learning since my return it can still be used as something of a starting point for cargo-focused builds. Besides, I like the silly name.
So courtesy of Adeptus Kaze on the official game forums (the original thread still exists here), I present for your consideration: The Political Bandwagon.
It's built out of a Type-6, which isn't terribly expenstive but can still be kitted out with a good amount of cargo space. From there, the name of the game is Laziness, as you'll know if you looked at Kaze's original thread. So the first components to prioritize are the Frameshift Drive, to increase jump range and therefore minimize the number of jumps, a decent-sized fuel tank, to take away the need to figuring out where to stop to top your vessel up, and of course, the Docking Computer, to give yourself one less thing to think about (A modern version of this build probably makes use of SuperCruise Assist as well for Maximum Laziness). Next up is defense. You'll want a strong Shield Generator to keep yourself and your propaganda precious cargo safe if (when) you get interdicted between the nav beacon and your dropoff point, as well as a basic Chaff Launcher and Point Defense system, for those times when your fellow pilots get extra spicy. The Heat Sink Launch is a different form of defense, keeping you nice and cool even when your Frameshift Jump drops you just a bit too close for comfort to your destination Star . Thrusters you can pretty safely cheap out on for this build, and for the Power Generator & Distributor you want just enough to run the rest of the build. Fill the rest of your slots with Cargo racks and you're good to go. Welcome to the campaign trail!