Joust is a fast-paced 3v3 game mode where the team fights together with the main objective of fighting the enemy titan. The map has only one route, with a single line of minions, surrounded by jungle, where each team defends its tower, phoenix and Titan.
It's a fast-paced, chaotic mode that's great for passing the time and having fun when you're with a small group of friends. It's up to you to build your team here, but I think the ideal (for those addicted to winning) is 1 tank to take the damage, a mage or ADC to destroy structures and enemies, and a support/assassin to complement them.
Throughout the map, you can pick up some buffs, with Purple providing life steal and attribute stacking; Blue offering cooldown reduction and mana regeneration; and Red, which is very important for game control, giving a damage effect over time.
In this mode there's also the Lost Knight, a boss who appears in the middle of the map and whoever manages to defeat him gets an absurd advantage. The team that manages to defeat the Lost Knight gains a penetration and health regeneration buff and also disables the most advanced structure the opponent has, be it a tower or a phoenix. It is essential for the team to pursue this to gain an advantage, it must be one of the team's main priorities. In addition, mastering the jungle and securing buffs is also very important, as these are the two main points for those in search of victory. The red buff also gives you a very important advantage.
I often even prefer these faster game modes, they're dynamic and fun, so for those who also enjoy them, I highly recommend them.