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farrukhmubeen

@farrukhmubeen

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Joined about two months ago

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Make some brilliant fan art of any video game character!

in Video Games

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Please post your original image on a connected social media account and then post a link to it here (here’s why and how to do this). You must include a second image of your art work part-way through its creation either in your social media post or directly into this box using the purple ‘plus’ button so we can verify it's human-made.

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Quick-fire reward: explain these common PvP engagements!

in EVE Online

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EVE Online

  1. Solo PvP

    This option is to engage in PvP on your own terms by hunting as a solo pilot, this often requires the massive use of Dscan in-game. Often the best type of Solo PvP is found in low sec in faction Warfare areas, due to the extensive Frigate/Destroyer PvP that happens around these areas.

  2. Smallgang PvP

    This is an option where small groups of people tend to work together, this normally ranges from 2-10 pilots, often they are either high DPS or 7 DPS pilots with three Logistics pilots attached to the group to increase the chance of survival and the ability to take on larger groups.

  3. Fleet warfare / roaming fleets

    These are often fleets of 50+ pilots working together using what is called "Doctrine" ships which is a specific ship with a specific setup, this is done to ensure the FC (fleet commander) is fully aware of exactly what kind of fights he/she can take and can take part in, also what ranges the weapons have, what overheated damage is available. These fleets are often full dps or have at least 5 logistics pilots with them.

  4. Coalition, alliance, and corporation warfare

    Coalition - This is when groups of alliances who fly under the same banner such as Imperium/Panfam clash routinely and try to smash each other nonstop.

    Alliance - This is when corporations who are all part of the same alliance take part in PvP operations as a group, this is often to specific goals or for the sheer fun of it.

    Corporation - This is when corporations declare war on each other, which is actually a tiny majority as of this point to be declared war on, you need to have a structure somewhere, so if you don't, war is not really a thing and often this doesn't happen anymore.

  5. Ganking and suicide ganking

    Gank/Suicide - These are essentially the same thing, however, there are specific differences, you have in corp ganking which is called awoxing, this is where corporation members will kill one of their own for whatever reasons they have, the second i.e suicide ganking is where groups of pilots will get ships in high sec to attack specific targets to get LOTS of loot, numbering in the billions, of course, Concord kills them all (in-game police) but not before the target is destroyed and their haulers move in to scoop loot.

  6. Gate camping and bubble camping

    Gate camping - This is where pilots sit on a specific gate, usually one that leads from High Sec in Low/Null Sec - To catch players coming in and kill them quickly.
    Bubble Camping - This is often done on what is called "pipes" i.e routes people have to take in null sec, a "bubble" is placed and what this does, is drag incoming ships either 50km behind the gate into the "bubble" or stop them 15km from the gate, these bubbles stop the ability to Warp away, thus ending the pilots life, effectively and quickly

  7. Home defence and siege warfare

    Home Defence - Home defence is CTA (call to arms) of alliances when their space is under attack or their stations/infrastructure is under attack. The pilots will come together to unleash hell on the invaders or try their hardest to defend their space from the attackers.
    Siege Warfare - This is when pilots will effectively shut down a null/low/wh system, with the intent of taking the system, destroying all enemy infrastructure, sealing all gates with bubble camps and a flying response squad ready to jump anyone coming in.

  8. Piracy and ransoms

    This is a two-fold answer, Piracy in low sec is essentially pilots who often work as a corporation to kill anyone they find, but the result of this is the security status of said pilots drops rapidly resulting in them being -10.00 and able to be attacked anywhere.

    Randoms are often where a pilot will attack another ship, exhaust its ammo/drones and hold the ship down or be able to tank any incoming damage and then initiate a conversation with said pilot and demand "ISK" i.e money to let them go, failure to pay, often results in the destruction of the ship being held down.