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MacGybo

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'Ganking makes New Eden a better place.' Discuss for $4

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The bounty I was waiting for....

This is a pro-ganking post - specifically High Sec suicide ganking.

HS Ganking matches much of the gameplay pattern in Eve in that it's hours of waiting and then an explosive moment of excitement. As you scan ship after ship, you slip into a trance-like state where you're relying on muscle memory. Your brain is continually looking for those little Large Skill Injector / Extractor / Plex icons in the cargo scans. I've often described it as being like fishing. In that sense, it's actually quite relaxing.

As someone who's done Low Sec pvp, null sec blob-fests and plenty of PvE, there are few thrills as great as killing a ship which you know has goodies on board. You shoot. Did it die? Then the heart races as you wait to find out if anything good dropped into the wreck; if you can loot the wreck ahead of everyone else; and if your looter can get away without getting into trouble.

Some nay-sayers describe it as a low-skill game style. That can be true. Anyone with two characters can set up to be a ganker. But if you're doing it in a market hub, you will have competition. You will have other gankers, thieves, anti-gankers and opportunists. So anyone can do it, but you need to be very, very good to survive.

So, does it make New Eden a better place? I say YES - as much as any other style of play. Us gankers have a tight community. We share stories, killmails, intel and advice. Every week, we see stories of big ganks on reddit and the Eve forum. As well all know, it's this community engagement that makes Eve what it is.