my build is designed to deal damage with burn and critical damage, and also to deal damage with the bow.
Two Uneven Matches: Charged Weapon Hits inflic Burn
Long John's Wick: Increases the duration of Burn by 5 seconds
Aloe Vera's Cream: Defeating a burning foe heals for 1
Charred Rabbit's Foot: All attacks have 5% critical chance againts burning foes
Magma Bug: Foes taking Burn demage ghave a 50% chance to spawn a Volcanic Stone (5 Conjuration damage) that inflicts Burn
Drops of Lavas: Upon rolling 1 or 2, Fortune erupts Volcanic Stones (5 Conjuration damage) that inflict Burn
Windup Scope: Every second, Weapon attacks gain 1% of increased critical chance. Resets upon critical Weapon hits
Sharpened Coins: Critical hits conjure a bouncing Gust (10 Conjuration damage)
Surgeon's Glasses: Increases the critical demage of Weapon attacks by 25%
Critical hits have a chance to replenish a full Energy Charge
Black Pepper Sneeze: Inflicting Weak also deals (10 Conjuration damage) to the foe
Immaculate Prism: Increases the chance to Multicast by 15%
Yellow Cart: The first Weapon hit on a foe has as 10% chance to deal 100 damagen