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Thursday Thoughts: Do the five triggers of toxic behaviour apply to social platforms?

Why might someone lose their cool when chatting online?

In its interactive quiz, Ubisoft identifies five main reasons why someone might get frustrated when playing a game: miscommunication, failure, perception of unfairness, mood issues, and provocation.

Games and social platforms are different, so some of these causes won’t apply to your experience here on Just About (although bounties are a type of game, particularly the mystery bounty, so perhaps there’s more relevance than you might first think).

What do you think might cause a member (of Just About, for example) to lose their cool, and how can we help avoid that?

Created at 4:06pm, 9th November, 2023. Page last updated at 2:42pm, 16th May, 2024.