Submissions (10)

FirestormGamingTeam's avatar
FirestormGamingTeam9/1/2024

Biome - Energy Waste Lands
Rarity - 1-2 per 50k blocks
Biome Minerals - Energy Crystals & Building Blocks
Plants - Duplication Crystal Plants (based on an episode of Stargate)
Mobs - Roving human NPC groups like Mad Max style with energy weapons

The energy biome is a very dark, misty biome, where the blocks and crystals can used in conjunction with each other to create colored energy blocks that fit together to create walled patterns.

The blocks would be limited to stairs/tiles/doors/blocks

The NPC's would carry loot such as energy weapons which need to be in the biome to naturally recharge, they would also carry a supply of diamonds and emeralds on them which they classify as "treasure"

You would also have enemy mini strongholds which would contain energy armor pieces and this is the only place you can get them as they would not be craftable.

Essentially imagine the nether but darker, with a mist that is always there and a much more dangerous biome, but worth it, if you had the courage to go in. It would require Netherite armor to survive more than five seconds there.

Sturmer's avatar
Sturmer8/31/2024

Peatland

also known as Peat bog or Submerged forest

Here are few of my photos for reference:

As you can see in my photos, there are few trees; they are weak and small, usually 2-3 meters above the surface. But in reality, these trees are 10-15 meters high, submerged 75% under the surface. These bogs are very dangerous, as the ground is extremely unstable. It looks like a mossy surface, but mostly it’s floating on hidden water.

Minecraft's New Biome Features

Terrain

  • Sinking Surface - The ground can pull you under if you stand still for too long. This sinking effect is similar to falling into deep snow - you’ll need to dig your way out using a shovel before you run out of air.

    • Mossy Blocks: These slow you down, just like soul sand.

    • Sinking Blocks: These pull you down, requiring quick escape.

    • Sponge-like Blocks: Stable but bouncy, similar to slime blocks.

  • Navigating the Bog: You'll need to build wooden paths and bridges to move safely, as stone blocks will sink beneath the surface.

Resources

  • Explore exposed water patches for rare materials unique to this biome.

  • The submerged trees provide "Bog-Stained" versions of birch, pine, and oak wood, which are darker and offer 25% better fuel efficiency.

  • Various types of moss for alchemy or decoration.

  • The bog is home to standard mushrooms, cranberries, and bog blueberries.

Wildlife

  • Birds: Ducks, cranes, and herons inhabit the bog, adding to the eerie atmosphere.

  • Snakes: These creatures add a layer of danger as they slither through the bog and can poison you, they are hostile only if you step on them.

Hostile Mobs:

  • Wraiths- flying enemies appear at night, glowing with blue light and chaise you down, similar to phantoms. Resistant to physical (unenchanted) weapons.

  • Bog Zombies- zombies and zombie villagers can traverse the bog without being affected by the sinking or slowing effects, making them particularly dangerous when you’re trying to escape.

PandoraRupture's avatar
PandoraRupture8/30/2024

$3

Biome: Sugar Rush

This biome came to mind while thinking back to the movie “Wreck-It Ralph” and the candy land it displayed.

The unique feature of the Sugar Rush biome is that all your actions have a speed increase of 25% or possibly even 50%. However, staying in the biome for more than 15 minutes results in a "sugar crash," leaving you unable to move or take any action for 30 seconds. A simple display of your sugar level, represented as a cake that slowly fills up, will help you determine when to leave the biome or ensure you're safe during the sugar crash period.

Monsters in this biome would drop biome-specific candies or ingredients that can be used to craft candies. These candies increase an aspect of your character's abilities by an additional 10%—for example, movement, mining, or swimming speed. However, consuming these candies also fills up your sugar crash meter.

Similar to Soul Sand, blocks glazed with sugar will significantly slow you down. Normal grass and earth blocks above ground have a high chance of being covered in glaze unless they are under trees. With a shovel, you can remove the glaze from blocks and collect it for sugar, just like gathering snow in a snow biome. This would be a new main crafting ingredient, along with other blocks that can be collected while mining in the biome.

Blocks that could be mined include Marble (cake), Vanilla (cake), Gingerbread, and similar materials.

A new, long-lasting debuff called "Diabetes" can be obtained if you experience a sugar crash three times each day for a total of seven days. This debuff results in a 20% decrease in movement speed and blurry vision. Abstaining from any kind of sugar for seven days will cure this debuff.

A biome boss can be encountered at random: the Gingerbread Monster. It is based on the Zombie mob, but with a unique gingerbread man appearance and a size increase of 200%. Every time the boss hits you with a candy (a long-range attack) or his sugar cane (a short-range attack), your sugar crash bar will fill, making it essential to avoid his attacks unless you want to be left vulnerable without the ability to resist.

A new armor set and weapons can be crafted that are themed around cake and sugar. The weapon, crafted with cake and sugar materials, acts like a diamond sword, and getting hit by it will fill your sugar crash bar just like the Gingerbread Monster’s attacks. The armor has the same stats as a diamond armor set but is much easier to obtain. However, it comes with a significant drawback: coming into contact with water while wearing it will instantly destroy the armor.

Since last time I got called out for using maybe AI here is my original text without AI, the prompt was "Stay as close as possible to the original fix grammar, spelling and the like":

Caution:Spoilers inside

Biome: Sugar Rush

This biome came to mind while thinking back to the movie “Wreck it Ralph” and the candy land it displayed.

The unique feature while being in the Sugar Rush biome would be that all your actions have a speed increase of 25% or maybe even 50%. Staying for more than 15 minutes in the biome would result in you being unable to move or take any action for 30 seconds since you are experiencing a sugar crash. A simple display of how high on sugar you are in the format of a cake that slowly fills up will make it easy for you when you should either stop staying in the biome or make sure you are safe for the time period where you are experiencing the sugar crash.

Monsters would drop biome specific candies or ingredients to craft candies that increase one aspect of your character for an additional 10% for example your movement/mining/swimming speed and the like. Consuming those candies also fills up your sugar crash display as well.

Similar to Soul Sand, blocks that are glazed with sugar will slow you down significantly and normal grass and earth blocks above ground have a high chance of being covered in glaze unless they are under trees.

With a shovel you can remove the glaze from blocks and collect it for sugar just like snow in a snow biome. This would be the new main crafting ingredient with other blocks that can be collected while mining in the biome.

Blocks that could be mined would be: Marble (cake), Vanilla (cake), Gingerbread and the like.

A new long lasting debuff diabetes can be obtained if you manage to sugar crash 3 times on each day for 7 days in total. Which would result in a -20% movement speed debuff and blurry vision. Abstaining from any kind of sugar for 7 days fixes this debuff.

There is a biome boss that can be encountered at random by the gingerbread monster. It uses the Zombie mob as a basis with a unique look just like a gingerbread man and an increase in size by 200%. Every time the boss hits you with a candy (Iong range attack) or his sugar cane (short range attack) your sugar crash bar will fill, making it essential to avoid his attacks unless you like getting beaten without being able to take any actions to resist.

A new armor set as well as weapons can be crafted that are themed around cake and sugar. The weapon crafted with cake and sugar materials acts like a diamond sword that if you get hit by it will fill your sugar crash bar just like the gingerbread monster would with his attacks.

The armor has the same stats as a diamond armor set but is way faster to obtain but comes with a big disadvantage. Getting in contact with water while wearing it will instantly destroy said armor.

TrialByStory's avatar
TrialByStory8/30/2024

$3

Biome: Cracked Archipelago

This biome is comprised of a string of small to medium-sized islands. It technically has the same chance to spawn as a jungle biome but is functionally slightly more rare due to the fact that it can only spawn in Deep Oceans and only a fair distance from any large landmass. The waters between and around these islands are filled with a large amount of squid, and the islands themselves consist largely of standard dirt, grass, and stone blocks. The structures on the archipelago are all fragmented ruins, with maybe a crumbling section of wall on one island, half of a stone archway on another, etc, and all these structues are made laregly of fully-oxidized copper. These elements of environmental storytelling are meant to indicate that the archipelago was once a single island that played home to some kind of temple, and this knowledge informs what you are supposed to do here.

The largest, most intact structure contains a broken altar, and you can find its missing pieces by searching throughout the rest of the islands. If your exploration stretches past nightfall you will find that while hostile mobs do spawn as expected here, they seem to have some aversion to approaching the islands' waterlines. If you do some experimening you may learn that they actually seem reluctant to approach the squid that live in the water. Regardless, if you retrieve the missing pieces of the altar and return them to their proper place you will reveal the reason that original island became 'Cracked' into its current state: By restoring the altar you've released the Kraken!

Visible as only monstrous tentacles surrounding the archipelago, the Kraken is neutral towards the player until you either attack it or attempt to leave the islands. In the ensuing fight, the tentacles will hit you, grab and throw you between islands (resulting in damage from the hard landing unless you've taken precautions against fall damage), and throw squid at you. While avoiding these attacks, you must attack the tentacles in order to force the Kraken's head to surface, allowing you to damage the creature's main health pool. Defeating the boss rewards you with a saddle designed for squid. Riding a squid allows you to either move with greater speed across the surface of bodies of water, or have an extended breath meter while below the surface. Additionally you receive a cosmetic trophy block you can incorporate into one of your structures: an enormous eye whose gaze seems to follow nearby players.

CMDR Henckes's avatar
CMDR Henckes8/30/2024

$3

Giant Flowers Forest

A super rare biome as rare as a mushroom fields, and there you will find some similarities, such as Giant Flowers like the giant mushrooms and you find Flower Cows like the mushroom cows and you will also be able to milk them but you will need an empty bottle of glass to do it, because each kind of cow will give you a different portion.

  • Dandelion Cow: Potion of Strength

  • Poppy Cow: Potion of Healing

  • Blue orchid Cow: Potion of Swiftness

  • Allium Cow: Potion of Regeneration

  • Azure Cow: Potion of Slow Falling

  • Tulip Cow: Potion of Fire Resistance

  • Daisy Cow: Potion of Invisibility

  • Lily Cow: Potion of Leaping

  • Cornflower: Potion of Night Vision

The rest of the biome will be made by the mostly grass and moss and will have a chance of spawning a different kind of spider that is the same size the the normal one but little more skinny and neutral, will only attack you if you attack it first, the main difference of this new spider is that she is able to create webs in real time.

And for the final touch you will be able to find another biome of lush cave below the Giant Flowers Forest, you be able to find variants of glow berries and spore blossom, it will have the same utility than the original one but will have a hard time to find it if you want to redecorate your base.