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SMITE 2

SMITE 2
Sturmer's avatar

This character is just a blast for moba! I'm still exploring it, but man... she can be salvation or a bane, depending on which side you are hehe

N

I had the opportunity to play Hecate in the Smite 2 alpha and I found it to be an extremely strong God. She is a goddess who uses magical items. The essential items are those with magical power. During lane always try to use your skill 1 to clear the wave. You can use 2 to gain some vision of the enemy. During fights, always try to use your ultimate in the best way possible, maximizing your damage.

Rich's avatar

Hey NiteDark, many thanks for getting involved in so many of these guide bounties, but we need quite a bit more detail before we can consider this submission for an award, as we're hoping to put together comprehensive guides that cover all aspects of how to play these gods. You can dive super deep on one aspect of Hecate's play (e.g. item building, skill progression, etc) or expand your general overview. Just click the 'edit' button to add to this submission.

Take your time; you've got a whole month!

D

I'll write down a few important tips on utilizing Hecate:

  1. Use her 2 before the fight quickly to fill it up and then use it at the end of the combo when it's filled up for maximum damage

  2. Don't forget to buff allies and towers when possible (Default key on PC: Space)

  3. You can use your ultimate to pull enemies into unfavorable positions, including your tower and fountain! It's very useful in Arena. If they're pushing towards your base just hop back in and pull them into your fountain for a funny kill.

  4. You can actually build Hecate as a support or half-support. Keep an eye out for HP items.

  5. Keep an eye out for low health teammates, your 3 can sometimes really save them in a pinch.

D

Hecate is the first ever Smite 2 exclusive god - she'd be considered a mage by the Smite 1 class system - ranged magical damage with high damage low defenses, and so is most often/best played in mid lane in conquest. She has a good mix of solid damage along with some supportive capabilities like some CC and a shield, so you could also try flexing her into support (although she's definitely better in mid)

A quick overview of her abilities:

  1. Her 1 is a ranged, medium damaging line attack that alternates between also applying a short mez, or a debuff which allows your allies to do more damage to the enemy you hit. It does some decent poke damage, but it's not very flashy overall.

  2. Her 2 is a little bit more complicated - you deploy an area that charges up every time an ability is used inside of it, and then you can target an area to do damage based on the total charges. This area has no time limit, and you can target the damage anywhere on the map, not just inside the charging area.

  3. The 3 is a shield that can be applied either to allies or to Hecate herself. When applied it does solid damage around the shielded ally. The main caveat to this shield is it only blocks magical damage, so don't expect it to help against most ADCs and Junglers. Her 2 also gets extra stacks if you use this ability in it's charging area.

  4. Hecate ult targets the area around her, and a pretty big circle where she aims, and after a second or so, damages all enemies in either area and moves them to the other. The damage on this ability is surprisingly high, and the ability to teleport an entire enemy team into your own team, or away from you, is immensely strong. The areas also leave small interactable circles on the ground that you or your allies can interact with to teleport between them.

  5. Her passive is a pretty minor part of her kit honestly, you can interact with a teammate after they get a kill to give them a small power buff, or interact with a tower to get some extra healing while standing next to it. Kinda nice to have, and you should use it, but largely unimportant.

Hecate doesn't really have a set "combo" to speak of, but try to place the 2 down before you use your other abilities so that it charges up during the fight, and you can use it for a big chunk of damage at the end.

Example Build: Conduit Gem (Archmage's Gem), Book of Thoth, Chronos Pendant, Gem of Focus, Soul Reaver, Staff of Myrddin, Rod of Tahuti (Relic options: Beads or Blink)

Some other miscellaneous tips for Hecate:

  • Start with your 2 level 1 - place it in fountain and ask your teammates to use their abilities a few times before they leave base. This will let you one shot the first wave as soon as it arrives with a fully charged 2.

  • You can use your ult to provide a teammate with a teleporter out of trouble if needed, instead of always looking to use it on a group of enemies.

  • Generally you want to be applying your 3 to your frontliners when they dive the enemy backline, as it gives them shields for the enemy magicals, and also does a lot of damage to the backliners around them.

  • Staff of Myrddin is a super useful item on Hecate, since it can allow you to quickly apply two shields to allies, doing double damage too.

S

Hecate tips :

Build :
Mid lane:
- Starters : Conduit or Bluestone. DoT (Damage over Time) just feels too nice!
- Core items: Book of Thoth, Spear of Desolation / Gem of Focus , Soul Reaver and Rod of Tahuti.
- Situational items: Divine Ruin, Cosmic Horror and Necromicon (the last isn't recommended)
- Relics : Beads, and Blink.

Support:
- Starters: Selflessness or War Flag.
- Core items: Thebes, Amanita Charm (mushroom), Spirit Robe, Soul Reaver.
- Situational items: Oni Hunter, Yogi's Necklace, Phoenix Feather, Ruinous Ankh and Divine Ruin.
- Relics : Blink, Sunder or Shell.

Levelling abilities:
Starting ability : 1. no other option has a better or similar value at level 1.
Levelling order : 2 * -> 1 -> 4 - > 3
* the 2 and the one leveled together but the 2 is maxed out first.

Combo:
- Always start by casting the 2, you want to get as many charges as you can.
- Use the 3 to inside the circle range to get more charges or in combat to get out of / help allies.
- Try to hit the 2 after getting good amount of stacks on the passive and while the enemies are under mez.
- You don't have to aim the ult just to pull enemies to you, but also to create a portal in/out of combat for yourself and allies .
- Buff allies as much as you can while near them, if you have the indicator for it . (visual indicator around the ally and press space to charge it).

its not a face on God even as a support but an amazing engager and poke.
Positioning right could make huge difference in every fight regardless if you're on the Mid lane, Support or others.

S

Hecate is a midlane mage. She has teleports and utility for her team to set up big plays.

Abilities:

Her passive lets her interact with turrets to regen health and mana for her and her team.
It also increases the damage of her and her teammates if she interacts with them after they kill an enemy.

1. She has 2 different abilities on her 1, the first one, power form deals damage in mark the enemy to also take extra damage from your teammates, the second one does damage and mesmerizes the enemy, which is basically a stun.

2. It creates a circle in the air that does more damage based on how many abilities were used by gods nearby, then you can send it crashing down on top of them.

  1. She can give her teammate a shield that absorbs magic damage, she can also use it on herself, it grants movement speed and does damage around it.

  2. Her ult is her big playmaker ability, it makes 2 giant circles that if you are caught inside one when it goes off it will send you to the opposite circle and does damage to enemies. You can grab entire teams and pull them into your turrets to make them easy kills for your team.

    She's very strong being the strongest mage in the game until now Nu Wa is the new best midlaner.

    You can combo things together like pulling the entire enemy team with your ult then mesmerizing them to set up your team and also dropping your 2 on their heads.


    She just builds full damage items like any normal mage, she doesn't really have any special build differences.

    Playstyle:

    She sits at the back of the team and tries to use her ult to pull in a couple of enemies and nuke them with her team, or she can use her ult to teleport herself away to escape. She pokes at the enemies with her basic abilities and tries to fish for big plays with her ult.

    She also empowers her teammates and sets them up for success with her teleports and shields, or stat increases.
    She is squishy so you need to watch where you're positioned and always play on the edge of danger balancing between being close enough to help and far enough away to not die.

    This should be enough to get you started on her, she is fairly simple to play and her abilities work together intuitively.

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