Nemesis is the goddess of vengeance, which is exactly what she's back with in SMITE 2 as part of Closed Alpha 6 Update. She deals physical damage with hybrid scaling and was primarily used as a jungler in the original game, but how does she fare now she's in the sequel?
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Submissions (25)
Daxonn11/28/2024
Won$10
Verified
yan574362/18/2025
Won$4
I always like to understand the lore of the gods so that I can understand the connection between their lore and the skills. In general, the developer manages to connect a lot, as I've said in other guides. In our case now, we have Nemesis, who is the goddess who represents the distribution of justice, balance and revenge of the gods, also known as “the inevitable” (I got this information from a brief search on wikipedia, I'll leave the link at the end of the post in case you're interested).
Moving on to our beloved game, Nemesis has a balanced kit between attack and defense, perfect for those who want a melee god that will do a lot of damage but also won't be easily blown up (Yes, you, Sett player in lol haha).
Why play Nemesis? In addition to what has already been said, its great balance, versatility and mobility, passive Stats Steal (I'll explain soon), reflecting damage back to whoever is attacking you, in short, it does it all!
Let's get to the skills:
Passive - Scales of Fate: When you deal damage to enemies, you steal stats from them, such as strength and intelligence. This makes it incredible for prolonged fights.
Skill 1 - Swift Vengeance: You advance in a straight line and deal damage, and you can cast the skill once more. Here you have great versatility to engage or escape from unfavorable situations, use wisely.
Skill 2 - Slice and Dice: Causes damage and slows down an area in the shape of a cone, slowing down and causing additional damage to enemies in the center (For you who play lol and are just starting out in smite, it's Gwen's Q).
Skill 3 - Retribution: You will create a shield that absorbs damage and reflects a certain percentage of it back to your opponents, healing them according to the damage received.
Ultimate - Divine Judgement: Target an enemy and deal damage to them and all nearby enemies, robbing them of their speed and defensive stat. I like to use this skill on tanks, making them more vulnerable.
Gameplay
I like Nemesis in the jungle, but many people also use her in the solo lane, for her great x1 potential, it's up to you to adapt your style of play.
Build
I usually use overlay's build, but I'll also leave you the link to his tacter page in case you're interested.
Nemesis is an excellent hunter. She offers considerable crowd control, is highly mobile and also provides a lot of destruction in team fights. I like playing with her because you can see her impact in fights, whether as a team or 1v1 (she's almost unbeatable in this one).
Passive - Scales of Fate: when she hits her enemies, she steals power, strength and intelligence, making herself stronger.
Skill 1 - Swift Vengeance: she advances in a straight line and deals physical damage to all the enemies she passes, as well as being able to make another attack 2 seconds after the first.
Skill 2 - Slice and Dice: Nemesis attacks in a cone in front of you and all enemies hit take physical damage. But those right in the middle of the blow take more damage and are slowed down (so if you want to centralize that enemy you're most worried about, try here).
Skill 3 - Retribution: She gains a health shield which, while the shield receives damage, Nemesis can heal a portion of the damage suffered, as well as reflecting the damage they inflict on enemies. But here you have to be careful not to get hit by a crowd control, which breaks the shield. Watch your timing and position yourself.
Ultimate - Divine Judgment: a divine judgment is invoked on an enemy god, dealing physical damage to him and to opponents in the surrounding area. When it hits an enemy, a guided projectile is launched at them and, while it is active, Nemesis gains additional movement speed and a bonus to the target's protections equal to what they have lost (what her target loses, she gains).
She's excellent in the jungle as an assassin, and for her build I recommend some very useful items such as “destroyer blade” which increases her damage and attack speed; “hydra's lament” which boosts basic attacks after using skills; “qin blade” where the damage is based on the opponent's maximum life... In the solo lane I recommend some builds such as “sword of rupture”, “nullifier” and “technique of the gods”.
Very good to play for those who like melee combat, not so much my style but I recognize how strong and versatile Nemesis is. With the right strategy and a good understanding of the goddess, you can do very well!
S
Soulk2/17/2025
Won$4
Nemesis is a very versatile goddess that can be used in the jungle and in the solo lane mainly, her high mobility and her ability to win practically any 1vs1 thanks to her ultimate and her passive make her a great threat against fragile gods.
Abilities
Passive: Scales of Fate
This is a pretty simple passive to understand, by hitting enemies with basic attacks, Nemesis will steal strength and intelligence from enemy gods. It is a very useful ability to fight against enemy carrys.
1 Skill:Swift Vengeance
Nemesis dashes forward, dashing through enemies and dealing damage. After using this ability once, it can be used again for a short period of time. This ability is very useful for chasing enemies, as the 2 dashes can cover a long distance in a short time.
2 Skill: Slice and Dice
Nemesis slashes her sword in a cone in front of her, dealing physical damage and slowing and dealing additional damage to enemies in the center of the cone. This is Nemesis' primary ability for pushing waves of minions or clearing the jungle in the early game.
3 Skill: Retribution
By using this ability, Nemesis receives a life shield that will reflect part of the damage received and heal Nemesis for its duration. This is probably the most unique ability in her kit as it allows her to easily win fights against other gods by returning damage to them and healing her in the process.
4 Skill: Divine Judgement
Nemesis selects an enemy god to steal a percentage of their protections, movement speed and also do a certain amount of physical damage in an area around them. With this ability it is possible to win practically any 1vs1 since you are stealing statistics from the enemy god which makes them weaker at the same time that you become stronger.
Skill order
Builds
As I said, Nemesis can be used mainly in the jungle but also in the solo lane, so I will leave two basic builds for those roles.
Jungle
Solo
D
DABYD2/12/2025
Won$4
This is my nemesis guide, Hope you like it ^^
Lets start with the Order of the skills:
Always prioritize the ultimate, then the second ability followed by 3 and 1. (4>2>3>1)
Hitting enemies with basic attacks reduces their power, strength, and intelligence, granting them to you.
Tip: Always try to hit at least 3 times to stack the maximum reductions.
1º- Swift Vengeance
Dash in front of you passing through enemies dealing damage. Can use it a second time.
Tip: Try using the second skill or attacking with basics between dashes.
2º- Slice and Dice
Area damage cone, enemies in the center of the cone are slowed and deal increased damage.
Tip: Very useful to use in teamfights and hit several enemies at once.
3º- Retribution
Gain a shield, reflecting 40% of the damage and healing you for 50% of the reflected damage.
Tip: Always use it when you have massive incoming damage, like an ultimate.
4º- Divine Judgement
Removes % of the target's HP and all enemies in the area, gaining movement speed and stealing protections. Reduces the target's movement speed and their protections too.
Tip: Always use it on targets with a lot of protection like tanks.
-God Aspect
Divine Judgement will no longer do damage but will equalize the life of both characters. Use it whenever you can when you have less life and always targets with max HP.
My Main Build
I use this active item to slow down and reduce the attack speed of hunters.
You should have this item if you have blink, very useful for teamfights.