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SMITE 2

SMITE 2
Daxonn's avatar

SMITE 2 IZANAMI GUIDE | How to play - Where to play - What to build

https://www.youtube.com/embed/CFq64pY33W0?feature=oembed

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https://www.youtube.com/embed/H3Ggr6nIpFM?feature=oembed

I'm extremely proud of this one. I think it's my best how to play yet!

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Izanami, the Queen of the Underworld

Izanami is a high-damage ranged Hunter who thrives on burst damage and outplaying enemies with stealth and precision. Her kit revolves around sustained damage, crowd control, and mobility, making her an aggressive yet risky pick.


Abilities

Passive – Death Draws Near

  • Reduces respawn time upon dying, helping her return to battles faster.

First Ability – Sickle Storm

  • Activates spinning sickles for increased attack speed and bonus damage to enemies.

Second Ability – Spectral Projection

  • Throws a sickle forward, dealing damage and slowing enemies hit.

Third Ability – Fade Away

  • Izanami becomes invisible and gains movement speed for a short time, perfect for escaping or setting up ambushes.

Ultimate – Dark Portal

  • Creates a portal in a target area, stunning and damaging enemies caught within.


Playstyle and Build

Izanami excels in the ADC role, focusing on maximizing attack speed and critical hits. Her stealth and high burst make her ideal for aggressive engagements.

Ability Leveling Order

  • Max Sickle Storm (1)Spectral Projection (2)Fade Away (3). Upgrade Dark Portal (4) whenever possible.

Core Items

  • Hunter Build: Prioritize attack speed, penetration, and lifesteal with items like Death's Embrance, Hastened Fatalis, and Qins Blade.



Strengths

  • High Burst Damage: Sickle Storm and Dark Portal deal immense damage.

  • Stealth Utility: Fade Away enables repositioning and ambushes.

  • Crowd Control: Spectral Projection slows, and Dark Portal stuns.


Weaknesses

  • Fragile: Susceptible to crowd control and burst damage.

  • Skill-Dependent: Requires precise ability use for maximum impact.

  • Cooldown Reliance: Vulnerable during ability downtime.


Tips for Playing Izanami

  1. Engage Smartly: Open with Fade Away to position, then follow with Spectral Projection and Sickle Storm for burst damage.

  2. Use Dark Portal Wisely: Save your ultimate for crucial fights to lock down key targets or disrupt enemy plans.

  3. Capitalize on Stealth: Use Fade Away for aggressive setups or to escape tricky situations.

CMDR Henckes's avatar

Izanami may looks a great choice because of her basic attack with ridiculously damage, but in balance her other skills are hard to use , and some time isn't that efficient compared to other carry gods. The best part is that you will deal good damage with you auto attack specially if you do a mix of STR and INT build to be efficient again of all kind of gods!

One good thing about Izanami is that she get strong when she is with low heath because her passive Death Draws Nigh, that will give penetration and intelligence for more damage you suffer, and this will allow you to turn a combat killing the enemy in the end, but this will need tons of practice.

And to see how she is focused on her auto attack the Sickle Storm is a skill that will increase you auto attack damage and speed for 6 seconds!

And the Spectral Projection is more a tradicional active skill that you shot a projection of your god dealing physical damage.

And the Fade Away will be your skill to plan an attack or how to flee from the death, and maybe this will bem the grate diferencial of Izanami and it will let her on stealth and you be able to reproach a enemy group of run away from it without be tracked. And it could be a key point to turn a team fight

Her ultra, the Dark Portal, will create a circle on the ground and deal instant damage and over time, it is a small circle but can hit more than one enemy and can kill it after a few seconds if the hit isn't enough to end the enemy heath!

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oh man have i ever been grinding izanami, perfect timing guys lmao

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