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Ghorthan

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@Ghorthan

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Joined two months ago

ing en sistemas y computación, amante de los videojuegos y desarrollador indi de pequeños juegos a base de Javascript, un saludo para todos y siganme jejeje

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Teach us how to play Agni in SMITE 2!

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here my guide basic for AGNI in Smite 2

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AGNI

God of fire from Hindu mythology, considered one of the most stable gods in the game Smite 2, with very good area damage and crowd control abilities.

skills.

his skills are as follows:

Noxious Fumes.

Ability that leaves an area on the ground that deals damage to anyone standing on it, and when hit by another fire ability from Agmi, it will cause an explosion dealing damage and crowd control to everything within its area of effect.

Flame Wave.

It unleashes a frontal and linear attack that deals a significant amount of damage to everything in its path, as well as leaving a burning damage over time. If used after "Noxious Fumes," it will explode and generate damage and crowd control in its designated area.

Path of Flames.

Agni performs a linear movement towards where you pointed, leaving a fire mark on the ground that, when stepped on, generates fire damage and temporary fire damage. If this fire reaches "Noxious Fumes," it will cause an explosion, generating area damage and the corresponding crowd control.

Rain Fire

Agni's ultimate ability can be sent to a designated position on the field where we aim, a flame will fall from the sky, dealing area damage, and if it lands on "Noxious Fumes," it will cause area damage and the crowd control of the latter.

Passive ability, Combustion

Agni, when using his basic abilities, will generate one charge if aimed at minions and two charges if aimed at enemies. Upon reaching three charges and using his area fire abilities, they will deal more damage and slightly increase the duration of the crowd control from his ability "Noxious Fumes."

Now let's continue with their equipment items to deal the maximum possible damage in their "middle lane" role, for which we will implement the following

initial item

Initial item, "Archmage's gem"

First starting item that gives us more intellect to deal more damage, as well as a small mana regeneration of 4 and a 40% increase in damage equivalent to your intelligence.

First item, "spear of desolation"

it provides us with Intelligence and penetration as a benefit, as well as a reduction in cooldown time to use our abilities more often.

Second item, "chronos' Pendant"

It grants us intelligence and a significant reduction in cooldown time to use our abilities, and it also reduces our abilities' cooldown by 1 second every 10 seconds.

Third item, "Divine Ruin"

it grants us intellect and penetration, with its passive ability that reduces the healing received by the target we attack by 40%

Fourth item, "SoulGem"

It grants us intelligence, life steal, and a slight reduction in cooldown time, and its ability is that every 3 skills we hit on enemies will generate damage equivalent to 40% of our intelligence. These charges are consumed but can be generated again each time we hit our skill.

Fifth item, "Anciento Signet"

It gives us intelligence and an increase in maximum mana, along with the ability to deal 20 + 10 damage per enemy level, totaling 220 damage to level 20 enemies, but it can only be activated every 20 seconds, although this time is reduced for each enemy minion killed or for assists.

Last item, "Rod of Tahuti"

It grants us Intelligence, maximum mana increase, mana regeneration, and penetration in base stats, and gives us an ability that increases our intelligence by an amount equivalent to 20% of the total intelligence from all our items.

I will implement the following rotation:

Noxious Fumes: 1, 6, 8, 10, 12

Flame Wave: 2, 4, 7, 11, 14

Path of Flames: 3, 15, 16, 18, 19

Rain Fire: 5, 9, 13, 17, 20

how to play.

To play with this God, very good and fun, we will start in the middle calmly, try to eliminate enemy minions as quickly as possible to gain experience and have the 3 initial abilities since they are our help in damage combo.

The frontal damage combo will use our ability "Flame Wave" on the minions followed by the ability "Noxious Fumes" to deal area explosion damage and stun our main enemy.

another damage combination when you escape using the "Path of Flames" ability by leaving a trail of fire behind, if the enemy is still near you, use "Noxious Fumes" at your feet to deal damage and crowd control to gain an advantage and be able to exit close combat.

Agni must always keep his distance since his area skills help both us and our teammates in a teamfight.

The last skill combo and one of the easiest to implement is using the skill "Rain Fire" followed by "Noxious Fumes." When performing crowd control, you can use "Rain Fire" two more times and deal a large amount of damage all in a designated area.

A small tip to be a good Agni player is to always keep your distance and have the ultimate ability with 3 charges to engage in team fights and secure victory for your team. Also, always be cautious in the jungle area and never forget to use your healing and damage reduction buff at the red camp to help you eliminate enemies.

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Share your best SMITE 2 tips now it's in open beta!

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Tips to be a good player in competitive SMITE 2.

Support:

  1. It is not mandatory but it is recommended to buy Wards to light up the jungle, as it helps predict enemy movements and prevents them from attacking you and your teammates.

  2. If you are going to start a fight with the opposing team, keep in mind that you should prioritize the lives of your teammates, especially those who deal the most damage, so you will have a better chance of winning the fight.

  3. Keep key areas of the map illuminated, such as "Gold Fury" or "Fire Giant," as well as access routes to the central lane to gain advantages like buffs and the empowerment of minions.

  4. Equip yourself with items that prioritize physical resistance, so you can fight under enemy towers while the tower targets you, allowing your teammates to attack the enemies and achieve a small victory.

Duo ADC

  1. Remember that you are not a tank, so don't rush in to kill with low health just to secure a fight; they might set a trap or an extra enemy could attack you from the shadows.

  2. Check your support teammate's equipment to see if they are using the "Selflessness" item, help them by eliminating enemy minions, so with each kill, you can heal them a small % of health and mana so they can use their abilities.

  3. If your support partner is not with you, refrain from attacking alone. If you see an enemy getting too close, it is possible that there are enemies in unexplored areas trying to kill you, so retreat.

  4. Always inform your teammates about the situation against your opponent, using the VVD to report their absence or presence of any enemy in your lane.

Middle Lane

  1. Never get too close to the enemy, as an enemy may be near outside your field of vision and could end up attacking you from behind.

  2. Always eliminate enemy minions to gain an advantage and be able to move through the jungle area and support your teammates.

  3. Start with items that provide help for you, such as "Aegis of acceleration" or "Purification Beads," and greater damage and attribute recovery like "Book of Thoth." These will help you in every fight at the beginning of a match.

  4. Always inform your teammates about the situation of your enemy, whether there is another enemy present or absent in your lane.

  5. If your support teammate arrives, take advantage of cleaning the minion line so that the support can initiate a fight and you can be protected by them and achieve a victory.

  6. Remember that you are not a tank, so never fight head-on against multiple targets, and if you have just a bit of gold, help illuminate your area for potential enemies in the jungle with wards and place them in access zones for both allies and enemies.

Solo Lane

  1. It is advisable to start with the first protection item and an initial one according to the enemy's abilities. If the enemy heals, use "sundering axe," and if the enemy deals more damage, use "bluestone pendal" to counter their abilities.

  2. As a priority, eliminate the enemy minions so that your allied minions can help you deal damage to the enemy and be able to finish them off.

  3. Always try to destroy the totem as it will give your subjects greater resistance and put more pressure on the enemy.

  4. If you have already pressured enough and your minions are very far ahead, take your time to clear your jungle area and your buff to gain more experience, as well as to return to base for an item or go help the duo lane with teleports and secure a victory.

  5. Buy wards to light up your jungle area as an enemy might approach and you can retreat or prepare a counterattack.

  6. If you are a warrior, prioritize higher resilience so that you can support the support teammate by entering first into fights against the opposing team and protect teammates with higher damage and lower resilience.

  7. If you are not a warrior, prioritize the statistics of your support skills, whether healing or area protections, but also buy helpful items like "amanita charm" or "talisman of purification."

Jungle

  1. Your damage is the key to victories, prioritize your items for more damage to take down enemies in team fights.

  2. It is advisable not to be a frontal attacker, but to take advantage of your damage by attacking enemies and fleeing is the victory since you will push back the enemies and your teammates can attack, thus avoiding your own loss.

  3. Try to move as quickly as possible in the jungle, clearing enemy camps so you can reach your teammates to help push minions or to eliminate one of the main enemies.

  4. Prioritize a lane that is being pressured by the enemy to help your teammate gain an advantage, don't just stay in one lane waiting to attack, you will waste valuable jungle time and experience level if you don't move to help your other teammates.

This is all I can say for now about tips for being a good player of SMITE 2.

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Create a guide on how to play Aphrodite in SMITE 2!

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Guide for Aphrodite Support

Aphrodite, one of the most versatile gods in the game Smite 2, has various ways to be used, whether for greater resistance or for dealing more damage and healing allies. On this occasion, I will show you how to implement a build for resistance with life restoration for allies.

1. Start with their abilities , as support we will prioritize the survival of both our hero and our teammates, but at the same time, we will provide sufficient endurance support to our teammates, especially to our Duo ADC and the middle lane.

- Kiss.

Ability that allows us to link to a teammate we are going to heal, or incapacitate an enemy in combat, which will be very useful to us.

-Back Off

Area attack that deals a bit of damage and pushes enemies in the opposite direction of the same target.

-Love Birds

Our key ability allows us to deal a certain amount of damage and healing based on your intellect statistic, and if we have an ally with a kiss, it allows us to heal our companion.

-Undying Love

Ultimate ability that allows us to have immunity for a period of time, and if we have a partner with a kiss, we share this immunity with our ally.

-Passive ability, Center of Attention

Gain Physical Protection and Magical Protection for each friendly or enemy God nearby.

2. Started with team building.

We will start with a resistance starter kit, for which we will buy "Selflessness" that provides us with health and mana regeneration as our ally eliminates enemy minions. With this item, we will maintain support so that our teammate can heal and keep minion lane control to a minimum.

Next, we will start with medals as the first item, which provides us with a bit more health to withstand enemy attacks in the early minutes of the match. After that, depending on the situation and the enemy gods, we will upgrade to "Amanita Charm" if we need to perform area healing, or to "Talisman of Purification" if we need to remove area character control to make an escape or a sequence attack to achieve kills on the other team.

Our second item will be general Armor along with cooldown reduction. For this, we will use the "Breastplate of Valor", which provides us with mana regeneration along with physical protection and cooldown reduction. This item is very useful for being at the front in battle while performing more frequent heals and enemy control, as well as having our ultimate ability available in less time to protect our teammate.

Our third item, we will make a mixed protection variation to have magical and physical protection and help reduce healing for enemies who may have healing abilities or equipment that provides healing or lifesteal. This item will be "Ruinous Ankh", a very good item to complement our defense.

Fourth item, we will continue with another item for physical and magical protection along with more cooldown reduction. The item "Glorious Pridwen" provides us with both physical and magical protections, as well as cooldown reduction for skills. But it also gives us an active ability that helps in case we are the main target of the enemy. When activated, it provides us with a shield equivalent to 55% of our defenses converted into health, which in this case corresponds to 15% of our Aphrodite's total health.

I remove the item, at this point we will need more healing which we will compensate with "Rod Of Asclepius" that provides us with life regeneration, intelligence to increase the healing of our ability "Love birds" along with the passive ability that provides 15% more healing to our allies and an active ability, which helps us to be immune to items or abilities that reduce our healing done.

Sixth and final item, for this point the last item can vary depending on whether we want more intellect for greater healing or more defense, in this case, being defensive, we will implement the item "Magi's Cloak" which provides us with magic and physical defense, along with activation reduction and its useful passive if we are the center of attention of the enemies, which provides instant immunity to a loss of character control with an immunity of 1.5 seconds during that time, but with a reactivation time of 90 seconds.

Now a good practice for skill improvement when being in support.

3. Rotation of habilities

we will raise the levels as follows:

kiss: 2, 15, 16, 17, 18

Back Off!: 4, 8, 11, 12, 13

Love Birds: 1, 3, 6, 7, 10

Undying Love: 5, 9, 14, 19, 20

With this method, it will allow us to maintain the healing and enhance it as the game progresses.

4. How to play.

Aphrodite, being a god neither too easy nor too difficult, has a calm rotation compared to other supports.

We will start by reaching the lane with our ADC partner, whom we must help eliminate as many enemy minions as possible, using only ability 3. We will try to help kill minions and hit enemy players.

Following that, we will maintain contact with our colleague to help restore their life until they become fully independent.

Once we reach level 5 or before the 8-minute mark of the match, we should approach our teammates elsewhere on the map, preferably the mid lane, to heal them and push the lane to gain an advantage.

We will carry out the same process, linking up with the teammate and keeping him healed since it is one of the most likely places for enemies to attack through the jungle.

According to the situation, we will head towards the line with the least resistance to help maintain it or to push, whether it is the right or left, we follow the same process, link, maintain the cure, and help resist or press the line.

Since you are going to be support, it is preferable to buy wards to check the jungle, especially the Gold Fury and the Fire Giant, as well as to check the different routes that enemies can take to attack us and our teammates.

Take into account that by the time you reach item 4, you will already have enough defense to carry out the process of attacking head-on, as you will have many resistances and will be able to perform consecutive healings on your teammates.

For the moment, I will leave this guide here until new changes are made to the god and changes to its object construction need to be made.