Intro:
I’ve been umming and ahhing over the last couple of days as to which of the many RPGs i’ve dedicated my life to playing that I’d like to review first on Just About. From my love of mmorpgs in Jagex’s flagship franchise ‘Runescape’ dating as far back as 2003, to the recently released hit ‘Baldur’s gate 3’ it’s safe to say i’m a bit of a fan of the RPG genre. It would be quite easy for me to pick and write about one of the more popular games under the RPG umbrella as being my favourite, but for me, the game that has really cemented itself as my favourite over the years and earned it’s place atop my RPG list is Monster Hunter: World.
Monster Hunter: World (MHW) is an ARPG (action role-playing game) developed and published by game giant Capcom and is considered the 5th main-line game in the series.
Gameplay:
As with most RPGs, MHW is INCREDIBLY complex, with a huge array of ways to spec out your character to suit your playstyle. I’ll try my best to keep this review as brief as possible as there’s genuinely so much to his game that I could quite comfortably write a five thousand word essay and still miss things out...
Anyone who’s played any of the MH games knows that they’re a mixed bag. Some are quite easy and focus more on the story, whilst some are really intense and revolve almost entirely around combat and gear progression. MHW definitely falls into the latter of those two camps, taking the difficulty up a notch on it’s predecessor ‘MH Generations: Ultimate.’
MHW is not for the faint of heart and from the very outset you’ll be thrown into hunts that involve either trapping, or killing, deadly prey.
The core gameplay loop of any MH title is essentially; receive target, hunt target, kill/capture target, turn in target for a reward, upgrade gear with bits of said monster, repeat. Despite this seeming quite repetitive, there’s a HUGE variety of monsters that all have different attacks, movement patterns, health pools, defences and migration patterns. There’s a lot of skill that goes into being an effective hunter, but I’d break down MHW into two major skill groups.
Firstly, combat. What can I say? It’s fast, It’s fluid, it’s FUN! The game offers fourteen different weapons, all with multiple playstyles. For each weapon category there’s loads of different variations of that weapon, again, all that do different things. Want to fire poison arrows from a giant bow constructed of monster carapace? YOU CAN! Want to swing dual blades around in a fiery inferno, burning everything in sight? YOU CAN! Want to… well… you get the point. There’s a lot to it. But what makes it so fun is the ability to tailor it to your specific tastes based on what you feel suits you. If you want to master all of the weapons that MHW has to offer then you’re in for a long ride, but as a die-hard player I’ve managed to try all of them at one point or another and there’s not a single one that doesn’t carry its weight.
Secondly. Armour. Every good hunter needs a strong set of armour and MHW does not disappoint. For every monster in the game there are multiple sets of armour that again, all do different things. The skill in armour crafting is working out what armour perks compliment the weapons you’re currently using (and bloody hell is there a lot of them). There’s perks to let you run longer, there’s perks to let you resist elemental damage, heck, there’s even perks that let you drink potions faster! Every one has it’s place in the game and i’ve experimented with most in some way or another. Capcom did an incredible job with the armour models in MHW and frankly, who doesn’t love a game where you get to run around wearing the hide of your conquests as a trophy? I mean… just LOOK at these!
Unfortunately for all that it does right, I do still have a few gripes with MHW. Chiefly that some gear is still locked behind fetch quests… I mean, come on Capcom, nobody enjoys fetch quests… Especially when they take so long because giant dragon eggs weigh one hundred pounds and mama dragon is chasing you for pilfering them!
For now that’s all I’ll say as we’ve been instructed to keep this as brief as possible, but for anyone who hasn’t yet tried a MH title, I’d recommend giving them a go as soon as possible!