Blizzard shut down Diablo 4's in-game trading earlier this week after players were seen paying such absurd sums of gold when trading - enabled by a number of gold-and-item duplication exploits - as to imperil the game's economy. This crossbow is the latest, greatest example. Prices escalated from 150 million to 30 billion gold - a single character can't carry more than 10 billion, just to give a sense of where Blizzard placed the absolute, theoretical, astronimical maximum.
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