Submissions (6)

Philip's avatar
Philip2/23/2024

$8

Safe Harbour

I'd enjoy an adventure game that was a realistic captain at the helm experience where you'd be sailing wooden ships and have to brave storms, navigate treacherous waters and battle pirates and sea monsters.

I'm imagining features where you get to hire crews in taverns with known and unknown levels of competence for sailing, fighting and loyalty.

You would be hired to transport goods, escort merchants, explore locations and take war to enemy factions in large scale battles as just one ship in a fleet.

The world would have lots of dangers and rewards. Atmospherics would play a big role in gameplay with visibility limited at night, in storms and fog. Plus storms and battles would have real nice sound effects.

Also the physics engine would have sailors stumbling and falling overboard in rough seas.

On board the ship you'd be able to delegate tasks to different sailors and take over wherever you see fit in emergencies - with the helm, cannons and rigging all being available options.

S
sumokitty2/23/2024

$8

We've seen video games with cats (Stray), dolphins (Ecco), and even looked after our little Nintendogs... but what about turtles?

Turtles deserve the spotlight, not just because they're adorable, but because their habitat has continued to decline. Their homes are threatened by the continued development of coastal areas, invasive and foreign species, human recreation, and the rising sea levels.

My video game wish takes the form of being a turtle, viewing the world similar to the scale of Grounded (small kid in bug-size surviving the wilds of your back yard). I would imagine it would take place on coastal areas, with access to the ocean or waterways, with emphasis on the dangers our little turtle pal will face -e.g. hotel resort expanding into our little home, oil spills causing baddies to relocate and take our little turtle pal's home, or sneaky birds trying to take our little baby turtles!

Anyhow, the question is whether we should be a turtle on four legs, or an upright turtle standing on two legs (like ninja turtles, the old school ones not the weird new design). It's important to decide, because if we're on two legs standing up -- should we have 3d platforming elements to overcome in order to traverse the storm drains of Melbourne in order to find our way back home (or find our mate)?

There's many different avenues we can take it, but an emphasis should be placed on the present dangers that turtles are facing and the fatal consequence of extinction. Heck, we could make it a turtle going through existential dread due to the realisation of very sudden extinction... or is that too close to home?

Teddy's avatar
Teddy2/23/2024

I feel like someone should make a game about being a fairy, flying and stuff. We need more fairies, (but in a horror game)

Sturmer's avatar
Sturmer2/22/2024

$8

What if we mix the dark, twisted universe of the Hannibal TV series, you know, the one with Mads Mikkelsen, with a dating sim? No, I'm not crazy, hold on and hear me out. The game, let's call it "Hannibal's Gambit", would be this wild ride through stories of culinary excellence, romance, and mind games.

Key components:

  1. Character Dynamics: Players navigate the complex relationships between characters from the TV series, each with their own hidden motives and dark secrets. The game's focus is on building connections, understanding characters, and uncovering hidden truths.

  2. Culinary Challenges: True to Hannibal's love for gastronomy, the game includes cooking challenges where players must create exquisite dishes, balancing taste and presentation, to impress potential love interests and allies.

  3. Psychological Depth: The game delves deep into the psychological aspects of each character, offering a narrative that's rich in suspense and moral ambiguity. Players must make choices that affect their relationships and the story's direction.

  4. Visuals and Style: Think elegance, think class. The game would mimic the TV series' vibe – very artsy, very atmospheric. Every scene would be like stepping into a piece of art.

  5. Plot Twists: Classic love story? Nope. It's all about navigating through this web of intrigue and deception. Who do you trust? Who do you betray? And most importantly, how do you keep your head in the game? Each decision impacts the unfolding of the plot, leading to multiple endings. inline(1483x775):

It's not just another dating sim; it's a psychological thriller that lets you step into a world of romance, danger, complexities of human relationships, and haute cuisine. Who wouldn't want to play that? :)

Paul's avatar
Paul2/21/2024

I would love a game with a Metro 2033 post apocalyptic vibe but built in the same way as Red Dead Redemption 2. The cinimatics, characters and world building in Red Dead Redemption 2 is close to perfection and could transfer well to a post apocalyptic setting. This game would also have the light survival mechanics of Days Gone and Red Dead Redemption 2 so you do not have to worry about eating or drinking every 10 minutes but can choose to use motor transport or horses, maintaining them accordingly. The danger of a dead world mixed with the calm and serenity of a not yet populated America would keep the gameplay fresh but never completely safe.

I feel this game would be better single player as the isolation adds to the experience and atmosphere however having a group to help the narative is still essential as those relationships help create motivation and story.

A guy can dream