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Solaris104

2 days ago

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Share your favourite example of environmental storytelling in gaming!

April 26, 1986, Ukraine, in Chernobyl a reactor of the nuclear power plant explodes, thousands of people are forced to evacuate a vast area, Stalker 2 succeeds perfectly with its setting to make the player understand that every abandoned and destroyed house is a trace of a past interrupted by a tragic accident, making the whole area full of secrets that few can discover.

I added the full description below because X charges you if you want to write longer posts. This challenge is a bit difficult I hope I did everything correctly

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