Submissions (13)

yan57436's avatar
yan5743611/21/2024

$4

Although it's not my style of game, piracy can be fun, especially for rpg players who like to be on the dark side of the force haha. Imagining myself as a space Davy Jones, I would follow these steps to reign with my Flying Dutchman:

At first, be very careful in your attacks, you don't need fights with vast destruction, my focus is on SAVAGING, focus on disabling your target and doing your job. To do this, I recommend that you have a good ship, I would recommend the Cobra Mk III for your start and in the future acquire the Python or Krait mk II as both also have a good ratio of attack power and storage. Remember to include the main tools in your ship to enable you to hunt:

  • Interdictor: Take targets out of supercruise.

  • Hatch Breaker Limpets: Steal cargo from targets.

  • Manifest Scanner: Identify valuable items in the enemy's inventory.

Once you've got your ship and equipped it with what you need, focus on attacking the right location, always with busy areas and merchants, as well as popular trade routes. Now comes the main thing: Don't be afraid to abort the mission and leave, just run away.

CmdrTravisRobicheaux's avatar
CmdrTravisRobicheaux11/21/2024

$4

You will need to pledge to a pirate faction. Power Play 2.0 will have you benefiting pledging to a pirate faction. You will also want to jump into Hazardous Points of interest and you will need a hatch breaker limpet along with cargo space and be half full with limpets for collecting. A multipurpose limpet would work best in this case so that you do not use up to many slots. After you get that set up creating a ship for combat is entirely up to you and what you're willing to risk while you're out pirating.

Good luck

Dydo's avatar
Dydo11/21/2024

$4

Tired of following rules that don’t make you rich and repeating the same activity hundreds of times? Become a pirate!

In Elite Dangerous, piracy can be a great activity for those who want to cause chaos in the galaxy while earning a bit of cash on the side. Well, to be honest, it won’t make you super wealthy, but being a pirate isn’t about riches - it’s about taking risks and living adventures on the fringes of the law, chasing the dream of stealing finding a fortune for yourself.

Ethics aside, being a pirate requires solid combat skills and a well-equipped ship - or just the knowledge to exploit weak and defenseless targets, like passenger ships. Tourist hotspots are excellent places to start your plundering. Ships like the Orca are usually armed with nothing more than proximity mines and an FSD for escaping, so your only real challenge is taking them down quickly before they jump away.

Since you don’t need versatile combat capabilities, stick to lasers - they’re effective against both shields and hulls. Of course, you’ll also need collector limpets to gather the loot you find.

But let’s be honest, blowing up passenger ships isn’t true piracy - it’s more like scavenging. For proper piracy, you’ll need a few additional modules on your ship: a Manifest Scanner to identify valuable targets, Hatch-Breaker Limpets to access their cargo, and an FSD Interdictor to pull ships out of supercruise, ensuring they’re isolated and helpless. Don’t forget to equip Cargo Racks to store your plunder and limpets - I would recommend at least 80t of cargo capacity.

Once you’re ready, head to a system (preferably one in an Anarchy state to avoid notoriety and fines), target transport or mining ships like Type-9s or Haulers, interdict them, and confirm they’re worth your time. In your Target Panel, focus your fire on their Power Plant to disable the ship, making your job much easier. Then, let your limpets do the heavy lifting while you thank the generous crew for their donation.

There are additional mechanics worth mastering, like using a Wake Scanner to chase fleeing ships or employing missiles to precisely target specific modules. But you’ll pick these up with experience. Now go on, get out there, and start plundering, you scoundrel!

⚡ PDJazzHands's avatar
⚡ PDJazzHands11/21/2024

$4

Piracy, the simple but deadly option.

Without any worries about pledging or political structures, lets take this back to the basics - Assuming you own a Sidewinder Mk II, you're going to need 3 things: hatch breaker limpets, cargo space, and some gun.

Take yourself to the lowest risk area of space you can find, this means finding systems in anarchy, either for political reasons or due to the fact that nobody lives there, now, get ready because you're gonna wanna find yourself a target, a low risk ship that has cargo ready for the taking.

Once you have a target, shoot a hatch breaker limpet at it, at this point, your target may try to flee or fight back, keep them busy, but dont kill them before the cargo is dropped, no, just wait til the time is right and go scoop that loot up, or use more limpets!

If you'd like to get away with this piracy game in non anarchy space however, I highly recommend bounty hunting instead, just steal cargo from your target first, and don't let any police catch you with any Trinkets of Hidden Fortune.

CMDR Henckes's avatar
CMDR Henckes11/21/2024

$4

for my personal opinion I wouldn't recommend doing piracy, be nice, but I know a little how to do it, so follow those steps:

You will need a ship, even you are doing on food piracy, it will be a way easier to flee if you have a personal ship, but now I will be talking about only the space part of it.

So for you ship if you are in the first steps in Elite I recommend you a ship that can hold nice amount of cargo and do some combat, for that there are the Cobra Mk III and Vulture. The vulture for me can be a really good pirate ship even against medium ships! When having one of those you have to equip some important things in them, the main are Weapons, laser and multi cannon are good starter weapons since they are easy to use, than you have to equip a Frame shift interdictor to pull your targets from supercruise and then cargo since will must have space to storage you spoils.

With you ship ready to go you must go to an anarchy system specially if you want to avoid bounties on your head, and there will be no defence force of the system, so the only threat to you will be your target, (remember that you must start it only with npcs, take down other player is a hard quest). You can find your targets flying around or at some extraction sites.

Fighting you target there will be some common actions that the ship can do, try to escape, fight back, drop the cargo. If they drop the cargo just get them and leave the ship go, and now go to another target and go to sell them.

And the final step is to go to the right port to sell the stolen goods, you can filter on the galaxy map the system that has black markets or use Inara that will show the one closest to you. That are the steps that I recommend and fly safe space pirate!