Submissions (6)

CMDR Henckes's avatar
CMDR Henckes11/24/2024

$3

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So I this is one of group missions that I take normally, they are never hard just take a while, but at the same time this isn't so common I do this, normally I prefer to go to an extraction site and take pirates and redeem the bounties after.

In this contract I at least had a nice amount of materials as a reward. In the video bellow you can see how I do it, go to the mission target kill 5, 6 pirates, go to another 1 or 2 more time and then I go repair my ship in a close station and go back to kill more pirates for the mission, this one time I had to go to another system to get rid of my bounty since I shoot a innocent by mistake, and wouldn't be easy to face the pirates and the defence forces all at once.

I did this a bunch of times in this video but unfortunately I lost part of my recording, but you can see the combat against Cobras, Eagles and some Anacondas, this one was a low threat rank mission but I can do a little higher with competent to master pirates without much difficulty. But there one thing that piss me off is that even such weak NPCs can buy a Cobra Mk IV and I don't.

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yan57436's avatar
yan5743612/4/2024

$3

For the first and last time, I teamed up with my dear friend CMDR Henckes and tried to defeat 50 pirates in a single contract, I believe that the biggest challenge is not even the lack of skill, but the lack of patience for it. I received it in the Zeta Tucanae system, where pirates were terrorizing the local carriers, I chose to attack with the Federal Corvette on Henckes' recommendations, since it could withstand long battles. I think the most critical moment was at the beginning, when I faced two Anacondas escorted by Vultures. I found it very difficult to position myself, especially with the shields overloaded, requiring me to perform evasive maneuvers, a real test of patience.

My ship suffered severe damage, and I had to use repair limpets, as well as go to a station to refuel, this went on for something close to 3 hours, I'm thankful until now that Henckes didn't leave me alone in this haha. I totaled 52 ships and I'd like to highlight two Anacondas and a Python. Anyway, I won't be doing this again, but I recommend it to anyone who wants to hahaha

Unfortunately my only evidence is my friend who is here at Just About, but it was an excellent experience haha

USCSS's avatar
USCSS12/1/2024

$3

Hello Commanders

Here is a video where I show how I completed a mission to kill 30 pirates.

This mission helped me gain merits for the powerplay.

The video is completely unedited. At the beginning of the video I show how I accept the mission and at the end of the video I show how I complete the mission by claiming the reward at the Space Station

(Translated with Google Translate)

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Stormseeker's avatar
Stormseeker11/27/2024

$3

  • One of the biggest killing contracts I did, was for killing civilian ships on our own system, KAAN.
    You may say: Are you killing civilians? Are you a psychopath? Well, we are all scientists at heart, I love to try if my bullets and their ships can coexist on the same space time, that’s all hehehe.

    By the way, civilians are not the easy target you may think they are for a simple reason:
    Well, everybody kills pirates, they are easy to kill, usually when you fight them, they fight back, they die, or you die… but civilians… this ones little bastards they always try to run, and you have to get them all before they do it.

    So, you get ready, pick a ship… one with a fighter, the more targets you can pick up at once the better. Krait MKII it is… it’s not the fastest ship, but you can boost like crazy, and the fighter will give you a great advantage killing the poor bastards.

    You leave the station, and pick up the multiple signals where the little running rats are, chose one and get to it… that time I remember we must kill like 40 or more and every signal was full of them like 10 o 12 each… So, 10 or 12 chances of rats running away from you… it means a long time chasing them, and an exhausting chase.
    So you drop into the signal, pick up the little one’s firs and start making to test if your bullets can be in the same space and time, they usually don’t. Once you are sure, hahaha, like if you need to hahaha, then try to hit the drives and let them hang in the space. Oh, never forget to tell your fighter pilot to kill the ones you left hanging.
    As I say, they typically run, so every signal you get between 6 and 8, they test your patience until you get to the 40th and complete de assignment.
    Some of you may say, hey dude this is not hard at all, they don’t fight back… man they put your patience on the trial, not every test and danger you face in space are bullets running to you, sometimes is your own stress losing targets who always run away.
    Remember in space you are your worst enemy! Things on space go slow or, as I say in Spanish, las cosas del espacio van despacico.

    Sorry, I have no evidence right now and no screens for you, it's an old story.

XCezor's avatar
XCezor11/26/2024

$3

I always preferred group killing contracts for combat zones because I was fighting in faction wars very often. Group pirate kill contract isn't something I usually do but this time it was rather useful because with each kill I was gaining decent amount of merits for the new PowerPlay system.

I've cut the video so only combat is present with a proof that those kills were recently made.

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