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Just About

Just About
Sturmer's avatar

TDLR: You are going in a right direction.

I’ve been running a media portal since 2013, so I'm familiar with the industry dynamics. We often receive offers from PR agencies and developers for paid reviews, which we consistently decline. Accepting money compromises our ability to deliver fair and unbiased reviews. Instead, we sustain our operations through alternative revenue streams, allowing us to produce honest, albeit less frequent, reviews. My interactions with other journalists and media outlets have given me insight into content creation costs and publication fees, which vary by region and audience size.

Observing the contributions on this platform, I see great quality content created by actual gamers who offer diverse perspectives - not just a single journalist's 10-hour gameplay experience, which can sometimes be misleading (or as past scandals have shown when reviews were prepared by PR teams). This community is a rich source of multi-angled, comprehensive reviews and game guides, crafted by independent experts. That's your strong USP. Later that content can be published elsewhere, but co-crafted here.

However, while the content is diverse and user-generated, there are underlying challenges in this model that need careful navigation, though these are topics I prefer not to discuss publicly.

Boomer's avatar

The main reason I joined Just About was to help combat online toxicity, but I was also intrigued by the business model. It's something you, Rich, and I spoke about during my initial interviews, as I wanted to see how my Masters thesis (value-generation in let's play communities) applied to the business model used at Just About.

I could listen to or talk about this stuff all day! 😄

EveOnlineTutorials's avatar

Let's look at this constructively, shall we? Rupert

I am 38 years old, and never in all my time have I seen such a platform as this. As I have stated before when Alex Sinclair contacted me, I thought it was just another useless website, trying to fill its ranks with YouTubers, but it wasn't, this place is unique. It's a place where creators and staff can interact on a level basis.

Bounties - The entire idea of bounties where creators and members alike can earn money by integrating with the site itself, is unique, it's an amazing idea, for someone like me, where every penny counts at the end of the month, being able to express myself and my creative side here, talk about my gaming history, I was also able to express my artistic side in a recent bounty created by Alex Sinclair and this was, nice for me.

Posts - The posts on this page are interesting and informative and most of all they are fun to take part in, a recent post enabled me to pass on my own lifetime of therapy to help another community member who is struggling with things at the moment and I was able to post things of how I deal with day to day issues myself.

So with posts here, specially made by staff and of course the weekly updates, the Monday fun, it gives people a chance to see posts made by others a few days before that need to be highlighted for various reasons.

Staff - Never in my time, despite CCP funding the Eve Online section, have I seen website devs, take such a special interest in their community and actually make an active effort to speak to and engage in conversation on the site. For me personally, this makes me feel valued as a member and a member of the community itself.

Toxicity - Let's face it, 90% of gaming sites are rife with it, it is a constant thorn in any community side because people are always trying to "one up" people and this leads to a negative vibe. This vibe can shut down a site or community faster than anything, here at Just About we have seen mods/staff shut down toxic behaviour before it even starts, this is a huge plus and I hope it is something we continue to see.

Business Side Of Things - In any site, there is a business model and of course, as stated in the post above, everything runs on money. This is important because a site such as this requires money and if I had the money personally, I would happily fund Just About, I think, we as a site, will continue to grow and I think more brands will become involved.

Member Bounties - I do not think handing members the ability to create bounties is a good plan, it needs to remain in the hands of Mods/Staff. this is because bounties need to remain impartial, member created bounties could lead to members creating bounties to win them, unless rules were added such as, "create a bounty, you cannot take part" etc.

TL'DR - Legends, all of you, the staff, mods and community, I hope to meet some of you at WASD next week.

P

My question is why did you decide to make the site the way it is? Why are the posts static, as opposed to being dynamically brought to the front / top of the page whenever they receive attention (ala Reddit and Neogaf)?

I understand that you try to get around this with the "What's Happening?" section on the right, but that's still a fairly poor way to highlight changes on the site.

I know that some people on here are fairly excited by the prospect of the site being "unique"... But I personally wouldn't have minded if the presentation of the content was similar to sites like Reddit and Neogaf.

I know that some people on here think that Bounties are a great way to foster content creation, but I have never been motivated by the idea of them.

Plus we received some investment into the business, which is giving us the time and space to build the technology and experiment with rewards. But to build a sustainable platform, we’ll need to bring in more partners to fund the rewards. The key will be keeping the balance right. With a traditional media business, a brand pays for exposure to an audience. With ours, we see partners as supporting the audience. By providing funds to encourage people to further their passion and fandom for a given topic, there is a natural alignment between all of the stakeholders involved - the brand, the platform and the members.

This sounds soooooo longwinded.

Do we introduce ads and share that revenue back with the community?

Can't you just make it like all the other media sites which are funded by ad revenue? And then split the revenue with your members that way? Youtube does this, and they're doing pretty well.

Also, maybe also allow members to "donate" to each other - like that Ybarra chap suggested for developers, but do it for content creators instead.

Oh... finally, maybe allow users to pay for "premium membership"... And then split the money with your members... Like Medium.com... And also (un)like the Neogaf / Resetera administrators who just end up swallowing all the profits.

Talking of Neogaf and Resetera... I am sooooooooo very surprised that that those websites are / were able to hold the entire industry (and its members) "hostage", and not give back anything - in what is / was an an extremely one-sided relationship.

At a time when "journalists" are calling out toxic practices within the industry, I am surprised that more awareness hasn't being generated for how toxic those forums are, and how bad a precedent they set for gamers and the rest of the industry.

Neogaf and Resetera should never have gotten as big (and influential) as they did... And I've previously outlined some of this in my interview with Rupert

Dave's avatar

From what I've seen off-site when Justabout is discussed (and when trying to get friends to join), the hardest part seems to be convincing potential members that it isn't "too good to be true". They always go looking for the catch and why it must be the latest evil big business plan to exploit people or ruin their hobby by bringing money into it. (I'm sure you've seen the same out there).

Now with the caveat that I know nothing about marketing, sales or running a business.... I wonder wether that's why the sponsored streams such as platform32 and that beard guy I forget the name of, appeared to be so successful (based on the where did you come from bounty) in bringing engaged, quality members to sign up and take part.

I'm guessing people trust that the person must have spent time doing due diligence and sounding out the platform first, before being prepared to promote it to their audience. Then they are able to explain and demonstrate the unique concept properly during the stream/video, why it's a good thing and not a scam.

It's clear to me those that do actively take part in the different communities on here, for the most part, end up being super engaged by the platform and become big supporters and promoters of it. I'm assuming like any platform there are a large amount of "read only" members as well, that visit often but don't take part.

I'm not going to offer any suggestions or ideas, as the experienced team running everything know what they are doing and what potential customers on the business side want and look for. All the suggested ideas like market research, ads etc sound good to me.

Dave's avatar

Slight addition to the adverts part. I see it working and being fine in the spaces (even in conjunction with one off bounties as part of an overall ad campaign that's paid for about a specific film or tech product launch etc). But I don't see it working in the dedicated communities. I can't imagine CCP being happy for example paying out bounties that generate content which results in the page they basically paid for then being used to advertise a rival game.

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