RPS has a nice interview here - sounds like the UI and mechanics are top of the list to be continually iterated:
"When it comes to the UI and the mechanics, I think those are the things that we're really keen to keep improving, keep working on, keep making deeper," he said. "Those are often, you know, exercises in calendar time. You know, the best games out there now have had years and years and even decades of developers just refining and improving those things, right?"
Created at . Page last updated at .