
2 weeks ago
Two Point Museum’s lively exhibits and constantly moving visitors immediately gave me strong "Where’s Waldo?" vibe - so I leaned into that direction. My approach was to intentionally overload the scene, filling it with small events and festive micro-stories. There are over 50 individual elements and interactions hidden throughout the piece.
One of the real challenges of this piece was working with top-down isometric models and adapting them into a classic perspective scene. A few elements would benefit from adjustment if I had access to the full 3D asset library and the ability to re-render props and characters from alternative camera angles to perfectly match the museum hallway’s perspective. Even so, I focused on blending angles, shadows, and scale to keep everything cohesive within the existing composition.
On the technical side, the artwork is created and exported in full 4K PNG resolution. Social platforms will naturally compress the preview, so if you need the high-quality file or want any adjustments (every decorative element is on its own layer), feel free to tag me in the JA Discord and I’ll provide whatever’s needed.
Hope you enjoy exploring the scene as much as I enjoyed building it!