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MURRRAAAAY's avatar

Very cool, keep up posted how you get on!

Boomer's avatar

Thanks MURRRAAAAY! So far I've:

  • written the first draft of the design doc

  • designed the core gameplay loop on paper

  • decided on the victory and loss conditions

  • started work on a rough version of navigation and inventory management as they're two of the three core systems (dialogue being the third)

The big challenge will be the art and audio as I'm a rubbish coder but a worse artist and musician! 😂

MURRRAAAAY's avatar

Dude that’s super impressive! I’d just think of the output as the minimum viable product at the end of this sprint and then you can polish it up and iterate as it’s just so impressive getting all this work done in such a short space of time which is usually a big challenge!

It’s kind of like the design thinking methodology I used to use when I worked in an innovation team in a previous life you can end up with some cool stuff to work from at the end!

Keep us posted dude! What parts of the process is Twinery going to be used for as this is a new one to me?

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