Submissions (24)

mypets's avatar
mypets10/17/2024

$4

First, we need to understand that exploring in Elite Dangerous is a fantastic experience that goes far beyond traveling far and wide. The experience of discovery is truly rewarding. So we need to be excited and motivated to explore strange and unique places.

Know how to choose the right ship, considering that a ship with good jumping ability is very important. One that I really like and recommend would be the Diamondback Explorer, which is very efficient over long distances, as well as being affordable!

And once you've chosen your ship, you need to equip it! Items such as the Frame Shift Drive (FSD) will be of great help in increasing the range of the jump... as well as the Fuel Scoop since nobody wants to run out of fuel!!! Scanners are also very important for optimizing gains.

Always build your ship with lightness in mind! Think about it, the heavier it is, the less efficient it is.

Now, to explore... a bit more of the same. Jump to a new system and use the scanners to analyze the area, look for “treasures” and remember to refuel at the stars wherever possible.

And please, SURVIVE! haha. To do this, be a patient explorer, check your data and always check your fuel! Have a good trip guys!

D
DitchAdder10/17/2024

$4

I'm going to give some advice specifically for those with free time and an adventurous heart... Have a good amount of money, a good fuel scoop and a fair jump distance?
Then just go for it. You will make mistakes. You will lose a brutal amount of data and you will waste shocking amounts of time
BUT
if you are prepared to accept these results as challenges, rather than frustrations, and you will take the time to learn how to prevent the negative outcomes from happening on your next run, nothing teaches as well as failure.
May be an odd take but I want to learn about the game the same way im learning about the galaxy. Boldly, and with the potential for letal errors.

yan57436's avatar
yan5743610/17/2024

$4

I believe that exploration is the path that those with a free spirit should pursue, lots of exploration, different landscapes and immersive activities with unexplored systems, ancient relics and the search for the unknown haha! Let's get to the important points:

  1. Choosing your ship: I believe it doesn't deviate too much from ASP Explorer, you find a very interesting balance in cost and jump capacity, allowing you to travel a good distance even at the start. After exploring for a while, I'd go for the Krait Phantom, which gives you a greater choice of equipment. From the moment you select your ship, understand that the ideal thing to do is to reduce the ship's mass as much as possible, reducing unnecessary weapons and armor, which brings us to the next topic.

  2. Choosing modules: I believe there's no getting away from D-class modules, since they don't impact on your jump range, opt for a light shield and smaller thrusters. Remember, you want to EXPLORE, not BATTLE.

  3. Equipment needed: I believe there's no getting away from the standards:

  • Class A Frame Shift Drive (FSD): Will allow you greater jumping range, this is definitely the most important module

  • Fuel Scoop: Do you go on a trip in your car without knowing how much gas you have left? Then haha, this is a great investment, there are no mistakes

  1. Now that you've got your ship ready, organize your trip: Exploration isn't just about driving around without any idea, establish a route and realize that it's about experiencing the journey and not the arrival. You need to understand what KGB FOAM is, this acronym indicates the types of star that can help you refuel. Now that you know you won't be going out at random, look to the community as a base for your explorations, remember that our community never leaves others without help!

Hunter's avatar
Hunter10/17/2024

$4

Into Exploration In Elite Dangerous (new-to-intermediate players ) :

If you are a person that likes to discover the beautiful corners of Elite Dangerous then Exploration is the path you should take . looking into the endless horizons of alien planets is the real sense of freedom you are searching for so prepare yourself and follow this guide that will put you in the path to become a : Legendary Explorer of the Milky way Galaxy

Preparing Your ship :

The First Principal before buying a ship for Exploration is Jump Range stat is everything and for that you need to chose carefully , we advise you to buy the ASP Explorer for Now , it's cheap and efficient and can take you any where , but for the future other ships may release and take the place of this legendary ship ( Mandalay! ) .
Now that you are in your new ship , you are asking is there modules that I should install , well let me tell you : "You must !" . See this bad boy of a ship can go even further then the default modules and can go more then 65 light year jump easy with some engineering but surly you are knew so we will keep it simple and cheap .
First know that the mass of the ship is the major factor of the ship's Jump range , and for that we gonna mostly put some small and cheap modules to lose wait and go even further into the horizon.
Your guns … forget they exist mate , remember Jump Range is every thing . Your Armor … Strip it to the bones . Your shield …. who needs a big shield put a small one. Your thruster … same.
Most of the core and optional modules will be chosen following the Principal : Range > Power

here are some screen shoots as an example :

Second , You probably don't want to be stranded 50 000 Light for any human , so the only exception here is you gonna buy the most powerful fuel scoop that you can and put it in the class 6 of the ASP Explorer , trust me this thing will save you life out there more then a life support !

And Now you are ready and nothing will stop you , remember every now and then upgrade your modules not by replacing but through engineering as you learn more and more ,

Slamscape's avatar
Slamscape10/17/2024

$4

Exploration is relatively easy to get into, it can be as simple as just using your built in discovery scanner as you enter a new system, and turning that data in as you do other activities in the bubble. However, in my opinion, the best way to get into exploration is to just pick a direction out of the bubble and go exploring, it's surprising how easy it is to find new things just 1,500 LY out of the bubble.

The best ships to start out in are the Diamondback Explorer, Dolphin, ASP Explorer and Krait Phantom depending on your budget.

Fit the ship with an A rated SCO FSD drive, an A rated power plant, and D rate the rest of your core internals. Equip the largest size fuel scoop you can fit (remember KGB FOAM for scoopable stars), a detailed surface scanner, and the smallest D rated shield your ship will allow (you'll want to land on planets, it'll save you from crashing).

The exploration loop is as follows, jump to a new system, use your discovery scanner to get a basic lay of the system, then switch to your Full Spectrum System (FSS) Scanner to figure out what exact bodies are in the system. Once you do that then you can decide if there is anything you want to visit and get a detailed surface scan of. Generally you'll want to scan terraformable worlds, water worlds, amonia worlds, and always earth like worlds.

Lastly, I find the best way to enjoy exploration is to look for strange outliers, really small moons, rings that are over 1 ly in radius, really close orbits, etc. But ultimately you have to find your own motivations to explore.