Hey Arisens, let's chat about exploring the vast landscapes of DD2! I'm finding the game enthralling, especially with its diverse locations and random encounters. But, there's one aspect that's puzzling me – the mechanics of jumping and climbing.
It seems a bit odd, doesn't it? We can scale moving golems without a hitch, yet a mere 1.2m fence poses an insurmountable barrier. Take a look at this screenshot – it shouldn't require the agility of an Assassin's Creed protagonist like Ezio Auditore to climb onto this roof. Even a regular person might manage it with a bit of effort.
So, I'm reaching out to fellow explorers – what's your secret? Are there specific classes better suited for agile exploration? Do any of you have tips or tricks, perhaps something like a thief’s spinning attack, or can you boost yourself into the air with a fighter’s shield during non-combat situations?
Let's share our experiences and strategies for navigating DD2's world more fluidly!
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