Hand-drawn worlds, randomised loot, lots of verticality, combat that looks impressively skill-based for a top-down game, a neat soft-class system, a Darkest Dungeon art style, and some amazing boss designs - all brought to you by the genre-hopping devs behind Ori and the Blind Forest
I'm going to have to finish my Baldur's Gate 3 playthrough first, but I'll definitely be giving this a try. Anyone else?
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