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MURRRAAAAY's avatar

PS I forgot to add in if you have not worked with any companies yet (which I am sure you will in the future) what company would you LOVE to work with? For me its the big console manufacturers/publishers being PlayStation, Xbox and Nintendo!

Boomer's avatar

That's some great advice, particularly in gaming where you can easily define segments/buckets by platform, genre, or title.

My question for you is how could someone approach this for a lifestyle or health and fitness channel, where the lines might not be as easily drawn?

As ever, love seeing people share their creator insights! 😁

MURRRAAAAY's avatar

Simple niche down until you grow then branch out, so say it was like yoga for example, just focus on a specific type of yoga for a certain audience, really go deep on it, could do like videos showing you that type of practise, have some about the mental aspects of that practise and then another bucket about the history of that type of yoga, as they would hopefully all interest a similar audience, then as your community grows you could tackle other type of yoga or movement for a particular ailment like stiff neck or something, do multiple videos of different lengths and difficulties etc to build out your content bucket. Ps I have no idea about yoga but just picked that since you said lifestyle or health and I thought that could tick both of those boxes lol

FirestormGamingTeam's avatar

A very good article. I'm liking how you work tbh n your channel is kicking my channels ass :P

MURRRAAAAY's avatar

haha thanks dude! I just like sharing to try and help other creators as I would have loved to have that kind of help when I was starting out, also I’m a big believer in rising tides lifts all ships, so the more of us that win the better ⛴️

Sturmer's avatar

Nintendo is a big no for me, you basically sign a slavery contract. Wanna get their AAA for the review? you should also cover 4-5 randoms every month, and your not picking, they will pick titles for you. Maybe something changed now

With big companies i like to work via pr agencies as they are more cooperative. the downside - its harder to arrange an interview with someone from a dev team, that problem exists with publishers too.

And yea, its all about niche and competitors :) Some weird reviews of network adaper or led fan can make me x10 more views than Baldur's Gate 3 review #3928

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