Submissions (4)

Paul's avatar
Paul3/20/2024

$3

Im hoping for a huge world to explore and get lost in, engaging characters and big monsters to clamber up and stab.

JB
Josh B3/19/2024

$3

Big boss fights, deep crafting mechanics to bolster the arsenal and an engaging open world that isn't just pointless collectibles!

The game needs to nail the combat system to stand out from other similar action RPGs and really make it a classic. I found the first pretty chaotic so hopefully the polish and refinements in the sequel will help with that!

Sturmer's avatar
Sturmer3/19/2024

$3

I'm hoping for a reconsideration of the pawn permadeath feature.

While I may not have all the details on this mechanic, and I do understand the developers' intent to encourage players to value their companions more, I worry it might have the opposite effect. If pawns can permanently die, players might become reluctant to grow attached to them, potentially treating these characters more as disposable assets rather than valued companions in their journey.

Dave's avatar
Dave3/19/2024

$3

I'm hoping for a game that's more combat heavy and more action packed rather than the standard rpg of lots of running around doing simple fetch quests and actively avoiding combat for an easier time or to avoid less than perfect combat controls. One of the things they have said is that fast travel in most games exists to take the boredom out of those long traversals from A to B and for this game they want the world to be interesting and engaging on those journeys. I think that means lots of combat along the way.