It’s time! Another partnered community just went live on Just About, not two weeks after the last. It’ll be a little different to our Elite and EVE communities; it’s about a different kind of game - a MOBA - and at an earlier stage in its development. (It’s also not set in space…) And we’re really excited about what we’ve got to offer.
Welcome to Just About SMITE 2! Take a cup of Bacchus’s wine there and let’s show you around.
Digital Olympus
SMITE has always stood out among MOBAs for its immersive third-person view and by starring gods from real-world mythology, with a diverse cast that’s grown to spotlight figures from lesser-known traditions. Shout out to Camazotz, the bat spirit serving the gods of the Mayan underworld.
SMITE 2 is a full refresh and rebuild in Unreal Engine 5. With many MOBAs showing their age, that puts it at the head of a new generation. The devs at Titan Forge Games get what an opportunity that is and are taking the time to nail their closed alpha.
We can apply our unique bounty system to any kind of content creation and any activity deep enough to sustain it. And just like Elite or EVE, the depth of a MOBA - a 5v5 interplay of dozens of different heroes - is measured in multiples of most other games.
Our launch bounties for SMITE 2 blend topical discussion with in-depth guides, cater to its flourishing fan art scene, and will give players plenty of chances to show off their skills in the battleground:
‘How to play’ god guides for Mordred, Ares, Hecate, Hades, and more
Plus regular play-of-the-week bounties
Naturally we’re excited for their suggestions, too; we’ve already spoken directly with SMITE 2 players and creators to get a sense of their needs, and as always we’ll use suggest-a-bounty bounties to invite their input at scale.
It’s all live and happening now. Come on in and take a look around.
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