Two Point Museum has been out long enough for us to talk gameplay tips, and we're kicking things off with staff management!
Simply share a piece of advice for getting the best out of your employees in Two Point Museum on social media, add a relevant picture from your game, and add the hashtags #TwoPointMuseum and #Just.
Some thought starters: what are the best traits to hire or the best skills to train, and why? Can you crunch the numbers to explain how big a difference aerodynamics makes, or the exact impact that staff skills have on your museum level? What are the best ways to level-up staff quickly, or to manage their needs and pay demands? How many of each type of staff do you need per facility/exhibit to keep everything running well without over-hiring? How can we get the best out of the Zoning feature?
Share your answers to these and any other relevant staff management tips, and try to tackle questions that other members haven't!
$5
30 available
Pot total
$150
Created at . Page last updated at .
Deadline at .