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Content Creators

Content Creators
FirestormGamingTeam's avatar

We originally chose Eve Online because our channel was created for our corporation members to help teach them the game and perform better as part of our corporation.

Now, however, I decided that I want to create what I want to. I loved modded Minecraft, finding basic Minecraft VERY boring, I love to build and I'm good at it, I wanted to teach others to build to that same level and then improve themselves on it.

So I'd guess you'd say my target audience is always a way to help people do things, whilst enjoying what I do at the same time.

Sav's avatar

I think PokéParanormal really shouts erm...Pokémon so people know what the IG profile is about 😂

Jokes aside...

I put a pinned post on what content I will focusing on which will be my niche, who the profile is for and the rules for the community who engage with my content on there.

It is also my mission to have a safe and inclusive space too because we all need a safe haven to harbour in as the world is a lot atm.

I have been on Facebook, Twitter, IG, YouTube, TikTok, Snapchat, Reddit and Threads and each one has evolved so much since their original release.

I prefere IG atm but I have been enjoying Discord a lot more recently.

My content is doing so well and the profile is growing nicely.

P

I think I saw this Youtube video once where the person said that one should look to create the kind of content that they want to read. At the same time, one should also create content that they would be proud of.

I normally interview people... Sometimes the interviews turn out great. Sometimes the interviews don't turn out so great.

But I think if you show genuine enthusiasm for the product or person or subject matter, that usually shines through, and makes the content much more interesting as a consequence.

I don't normally reference that Dale Carnegie book, "How to Win Friends and Influence People", but there's this bit where he says: to be interesting, be interested (in the other person). I think that's good advice, and definitely makes you appear more genuine to others.

I can't talk about growing my audience... I generally just post the sort of content that I am interested in, and just let "whoever" is on the internet discover it.

Horror and Cats's avatar

I genuinely just make what I like to watch. My primary goal is to introduce people to lesser known games and movies which I know about because I’m neck deep in the horrorsphere.

I know nobody like I know myself and if there are others like me they are the audience.

Boomer's avatar

I find it interesting how you've each got some things in common, but there are also some pretty big differences!

FirestormGamingTeam you started with an audience - corporation members - and created content to help them learn. Did you have a specific audience in mind when you started producing modded Minecraft content?

Sav I know you love Pokémon (I mean, who doesn't right? 😊) so it makes sense that it's the focus of your content. There's a huge audience for Pokémon, so how did you come up with your content format?

Prankster101 That's great advice! Everyone here is making content they enjoy, but what can you all do to make sure it's content to be proud of when the content schedule runs dry?

Horror and Cats Yours is probably the most niche. How different do you think your process is compared to the others? How flexible are you within that niche and have you noticed any similarities in the other types of content (genre, medium, format etc.) your audience enjoys?

Have any of you gone so far as to plan content pillars, themes etc. for your channels?

Horror and Cats's avatar

Probably one of the weirder things I do is block similar creators from my feed. I kept running into scenarios where Residence of Evil, a very like minded but bigger/older channel, kept beating me to things I really wanted to cover. It made me NOT do the content and after a while I realized that was holding me back for no good reason.

So basically, I want as little influence as possible.

I have expanded the niche to soulslikes/soulsbornes in the last year after playing Bloodborne and falling in love with the format. Most of them have dark/horror-y vibes to them and people really enjoy watching someone experience them for the first time.

Also, I’m willing to expand a bit for charity. Like one of my goals is to marathon Stray to raise money for the Abandoned Cat Team.

Boomer's avatar

I've not heard of people doing that before but it makes sense! Sure, people will stick with the creators they like, but they could still want more content from that niche.

I like that approach...it's given me something to think about 😊

Have as anyone else here felt the same when seeing others making content similar to yours?

FirestormGamingTeam's avatar

I did not no, I just wanted to get away from the Eve side as it was very limited in terms of growth and giving me the chance to build a bigger community.

P

That's great advice! Everyone here is making content they enjoy, but what can you all do to make sure it's content to be proud of when the content schedule runs dry?

To create interesting content... one must lead an interesting life.

Input equals output.

It's why people who regularly boast about spending hours and hours and hours and hours of their time playing videogames happen to be the most boring and unintelligent people you will ever encounter.

Boomer's avatar

Do you feel that about watching films or TV shows, reading books, listening to music etc. or do you believe it's unique to video games?

Each of these are consumptive activities, so do you think that's a contributing factor? Are you more interested in people that produce something, e.g. writers, musicians, filmmakers, game devs?

P

What's cooler? People who consume or people who produce? People who are takers or people who are givers?

I don't interview people who spend 100s of hours playing videogames.

I interview people who spend 100s of hours making videogames.

That should pretty much tell you as to which type of people I am more interested in talking to.

There's a reason as to why people follow "content creators" - whether they be "writers, musicians, filmmakers, game devs" etc.

Sav's avatar

I think everyone in the gaming industry across the UK especially and within the Media Industry too now knows me as the Pokémon Professor 😂

I did generate content ideas on Keep Notes for what I was going to create content wise and it lead to doing the Pokémon Team Collabs and I also get inspired from conversations I have had with other creators.

I do like to keep things varied and have a mix of video game and card game content (there is some scheduled in the near future).

It is always good to vary content but also I do keep an eye on what works and what doesn't.

Nothing wrong with experimenting but I feel that I have found my niche again which I am known to be really good at.

Lanah Tyra's avatar

I started with streaming FFXIV raids where we did callouts and explanations, teaching newbies how to do the content. When those runs stopped I really struggled what type of content to make. I tried some cinematic videos focusing on showing off battle effects in the game, which people would normally have turned off, but those were very long to make and barely anyone watched them. Then thought about showcasing first clears of new content, but again, I couldn't beat the full-time creators to it, same with guides, I don't want to make a guide on something hundreds of people already did.

So I had to niche it down and think about what made me start streaming? Helping people, but also helping them by teaching and not just putting a template in front of them to follow for a fight, but actually teach them how to read and understand mechanics. And as I had a look around, I found multiple parts of the game, people don't cover with guides because they think they are obvious. But having friends who never played MMO before, and seeing people struggle with basic stuff day to day, I found that niche, that gap where I can make content I enjoy making and there is not such a big competition.

But I definitely agree with the others in the most important thing: you have to make content you enjoy making, something you would also want to read. So finding the audience in the end comes down to finding like-minded people.

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