It's about the time when the huge wormhole conflict and war against LZH happened.
In one of the stages of this conflict the number of participants in C6 systems was very high. Our team stopped rolling C5 and started rolling C6, because the chances of PvP were much higher, and the number of C6 additionally increased the chances.
At some point we got what we wanted and our small group found a fleet that was preparing for the timer.
We didn't quite analyze the situation correctly and didn't start the whole fleet according to the usual scheme. Battles in WH very often happen in such a way that different groups do not show each other all their ships at once and the battle takes place in an escalation format.
That's exactly what we did. If you analyze our entire format, we closed a lot of corners and were ready to respond to any maneuver of the enemy, any new ships on the battlefield.
Due to the limited mass of the WH we planned to use only the Dreadnought (capital ships) on the battlefield, it was to appear only in case our opponent would use too many ships against us.
The start of the battle turned out to be quite good, the enemy reacted quickly and literally in a minute to us went to the enemy fleet. As the enemy was more we started a very smooth escalation, but at some point the situation changed dramatically and everything happened in a matter of minutes. At the enemy's citadel there was a log in and to go to twice 2 more ships than we expected in the worst case. At the same time, the enemy began to very actively block WH, from which we entered with the help of interdictors.
Here we had the first thought that our opponent is not trying to fight us, because of the big conflict they have much more global tasks and rather their only goal is not to lose a single ship and quickly get rid of us.
We started to react quickly to the situation and the dreadnought went to the system where the battle was taking place. Naturally the dreadnought was caught and could not go to warp on the battlefield, but we tried our best to solve this problem.
Meanwhile, in the battle, our fleet continued to live. The balance of power was absolutely not in our favor, we did not destroy anything, but also did not lose anything.
When the dreadnought was caught the enemy began to undock more ships, apparently players were getting to their computers after ping.
The dreadnought had to be delivered at any cost to the battlefield, as it was the key to success. With its damage, we would become quick to destroy ships, and that would allow us to move on with our lives.
At some point I managed to get rid of the ships holding the dreadnought, but in parallel we started losing ships in combat and they were Nestors. At one and the same second I said the phrase “Dreadnought in warp!” and our FC said “Aling to WH, we need to get out of the fight”.
When my dreadnought came out of warp there were only a few of our ships on the battlefield.
The absurdity of the situation is that if things had happened a couple seconds earlier, we could have tried to fight on our WH where my dreadnought was, but what actually happened was a cross warp.
There were a lot of factors in the situation: we didn't correctly analyze the situation, underestimated the enemy's readiness, paid little attention to the defense of our entrance. With a competent approach we could have won a very difficult battle, where we played in a strong minority, but the chance was lost.
Picture the face of the enemy. They win the battle, part of the enemy fleet flees, and a minute later a gift arrives on the battlefield in the form of an expensive dreadnought.
I bought this dreadnought an hour before the fight, by the way. Usually dreadnoughts in WH live much longer.