On one hand this isn't anything new. Nintendo has made their games easier through the Invincibility Leaf in Super Mario 3D land or in 3DS Zelda OoT with Visions where a video plays assisting players in completing a puzzle. Even the Final Fantasy VII port on Steam has options for: no random encounters, max stats, and high-speed modes. They make games more accessible and allows people to enjoy games and their stories closer to the player's terms.
However I'm not going to advocate for a Souls-like easy mode. Although improving accessibility, I also believe in artistic vision and way a developer/ director intends a game to be played. This is why I always play on medium difficulty. Games are unique in which they can evoke different emotions through the gameplay rather than just watching and listening. Grinding allows you to experiment with different team combinations, be excited about learning new moves and trying it out. Without it you cannot spend enough time experimenting and learning the mechanics. If we use an AI - then what are we really gaining from playing the game?
What are your thoughts on Auto-Play?
Created at . Page last updated at .