Submissions (10)

A
Asim4/29/2024

$3

It's got to be Mr Nails Chalkboard who ever time you interact with him will also you 3 or 4 times to repeat yourself, constantly interrupt you and always makes the noise of nails on a chalkboard!

Whenever you are completing a quest he will constantly ask why are you doing this, you missed this, you need to do that. He's your nagging parent but 10x worse!

You'll hear all about it when something is going wrong but you'll never get any praise for helping him out! He never needed you anyway..

Makster's avatar
Makster4/29/2024

$3

I've been messing with an idea of having a rival adventuring party that follow parallel to the party in terms of the quests or skirmishes. Either they are also looking for the same treasure or they've been hired by the main antagonist to impede the party's progress by being one step ahead, provoking local wild life to attack or blocking routes and making them go through another less worn path i.e. through the swamps or mines etc.

I'd also try to interlink the party's relationship with the rivals so it builds that deep seated rivalry with each person: the mentor of the rogue in the group, a fellow Wizard in the same school the party's mage had graduated from, or an ex-mercenary that sold out his former company of which the warrior of the party was a part of.

The frequency the party encounters this group will increase thus being an annoyance but then I'd like to throw a spanner in the works by having them work together and, of course, the rival group would betray the main party last minute.

TheGreatestBanana12's avatar
TheGreatestBanana124/27/2024

$3

Terry Fie

Poor Terry Fie always needs escorting and needs help alot problem is he is always terrified of everything sometimes even his own shadow which leads him to scream in terror at the most inconvenient times. Simple tasks become difficult and stealth is never an option when Terry Fie is with you.

FirestormGamingTeam's avatar
FirestormGamingTeam4/27/2024

$3

The opposite NPC:

This NPC was created by a magical witch, this man spurned her advances and she cursed him for life to speak in opposite terms!

He cannot lie but he cannot speak the truth He cannot give directions, but he can mislead He cannot help, but cannot, not help He has what you need, but what not what you asked for He knows the way, but only his way

Now this would be so funny!

Sturmer's avatar
Sturmer4/26/2024

$3

Buy One, Get One Deceit: The Conniving Brothers

  • NPC Name: Gerrick

  • Role: Quest Giver

  • Personality: Gerrick is charming and persuasive, known in local taverns for drawing adventurers into high-stake quests with his grand tales.






  • NPC Name: Merrik

  • Role: Tricky Trader

  • Personality: Merrik runs a peculiar shop stocked with items curiously suited to his brother's quests, quick to capitalize on the adventurers' needs.

The SchemeAdventurers first meet Gerrick at a bustling town square, where he passionately describes a lost relic that needs recovering. He is dramatic and persuasive, mentioning that this particular item will bring great fortune. However, he warns that it is guarded by a creature only susceptible to a rare potion.

This leads them to Merrik's shop, which just happens to have the last bottle of this potion. After the adventurers buy it and complete the quest, they return to find Gerrick has changed his mind, claiming the relic is cursed. The adventurers are left with an expensive, useless potion and no reward.

Gerrick, feeling guilty, occasionally offers a new quest as compensation, claiming it will surely make up for the last. However, each new quest invariably leads back to Merrik’s shop, and the cycle repeats.

note: pic generated by AI for text flavoring purposes.