Kane Carnifex's avatar

Jeah, The Patch notes from CCP are faster than my submission...Can I still submit my idea of the golden ammo?

https://www.instagram.com/p/DH_aoO7CSnH


Made Screenshot just in case the added this by mistake to the patch notes.

Golden Ammo aka Plex ammo for GOLDEN GUNSCurrently just ~6 Million a shot

  • 2000 Damager per Gun & Shot!

    • Damage Modifier by Range (up to 200km)

    • Instant Application

  • Fixed Damage per Range, so you aren´t that OP.

    • 200% within 20km of Range (6k Alpha)

    • 150% within 100km of Range

    • 75% within 200km of Range

  • Resistancehole seeker

    • Never need to reload for the resistance hole

  • Can be fitted to anything

    • Your loved ship isn´t made for PVP? Now it is DPS wise!

  • Set bonus for Golden Ship, Golden Pod and min. 1 Year of Omega Time

    • 5k extra Damage per Gun & shot

Do you want to know the best thing about them?

They can´t drop, since you are the one which paid for them.
A NPC rescue crew will always return your golden guns to your desired home station.
Unfortunately they won´t reimburse the PLEX in your Cargo.

Should you run out of ammunition during the fight...
No worries the NES is always available to you.
Once you bought the Golden Gun pack, more advanced PVP upgrade will be unlcoked for you in the Hidden PRO PVP NES Area.

Fitting Example

As more open slots you have as more golden Guns you can fit.

Each full Gun cycle will cost you here around 58,5m.
But you also have the golden volley of 18k before Range Bonus.
If you attack somebody within the 20km range you would apply before resitance 54k Alpha.
If you have the SET BONUS you can whoop it up to 99.000 Alpha.


Check out the NES to get your own golden Guns now!
We accecpt the Crecit Card Details from your Mom & Dad.
In best case you use both!

https://www.instagram.com/p/DH_ojK-iV-V


Rixx Javix's avatar
https://twitter.com/RixxJavix/status/1922351876357464196

Stay Frosty scientists have been working around the clock to develop the latest in munitions to New Eden - Introducing ANNIHILITE - The universes first ever Hull-Penetrating Ammunition! Why start with shields, when you can bypass shields and armor - and focus on STRUCTURE!!

We are revolutionizing ammunition delivery to bring you the latest in Abyssal technologies.

• ANNIHILITE is available in limited quantities due to increasingly dangerous hauling conditions. Mutations are a risk. Often a singularity might open causing widespread catastrophic damages on a stellar level. Do not use ANNIHILITE if you are allergic to risk. Safe minimum distance is 2AU. Use all safety procedures and be sure to have a medical clone available.

A
https://twitter.com/Fraknoff/status/1922691173233119573




Enabling to counter cynos, finally a possibility. To make it somewhat balanced:

- 200m3 bomb so only T2 Bomb launcher can use it and only 2 to 3 can be carried in a bomber, 3 if the bomber has cargohold expanders.

- Bomb Deployment at 4 minimum to reduce the number of pilots able to use it

- +100% reactivation timer if the ammunition is loaded in the bomb launcher which mean a minimum of 160 sec between each bomb with max skills.

- Obviously targetable by defender missiles.

- The cyno isn't destroyed, it's suppressed for 30 seconds.

Hope you like it !

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