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SMITE 2

SMITE 2
N

The solo lane in SMITE 2 is a strategic and often isolated battleground where the focus lies on outlasting and outplaying your opponent to become a strong frontline presence in team fights.

As the solo laner, you will primarily play warriors or guardians, though some mages with sustain can also thrive. Your main responsibilities include:

  • Sustaining in lane to gain experience and gold.

  • Rotating to assist other lanes or secure objectives.

  • Becoming a durable frontline presence in team fights.

  • Controlling enemy movement and soaking damage for your team.


Recommended Gods for Solo Lane:

Warriors:

  • Amaterasu

  • Hercules

  • Bellona

Guardians:

  • Chaac

Mages/Hybrids:

  • Baron Samedi

  • Hades


Tips:

  • Understand your opponent strengths and weaknesses. A favorable matchup allows you to play aggressively, while an unfavorable one requires defensive play and focus on farming.

  • Solo lane fights are often long and drawn out. Manage your health and mana efficiently with some items, potions and abilities with healing components.

  • Controlling the minion wave is crucial. Use techniques like Freezing (holding the wave near your tower without letting it crash) or Pushing (clearing the wave quickly to force your opponent to farm under their tower or rotate).

  • Always keep an eye on the minimap. Enemy junglers will frequently gank the solo lane, so warding and positioning are essential.

  • Once your lane is secure, look for opportunities to rotate. Assist your jungler with buffs or objectives or help your team in team fights at mid or contesting neutral objectives


Strengths and Weaknesses:

Strengths: Builds emphasize survivability, allowing you to soak damage in fights. Strong late-game impact as a tanky disruptor. Ability to pressure lanes and force enemy rotations.

Weaknesses: Limited assistance from teammates, making it crucial to win your 1v1 matchup. Impact is heavily reliant on your team coordination in the late game.


Common Mistakes:

Overextending: Without wards, this can lead to easy ganks from the enemy jungler.

Ignoring Rotations: Failing to assist in key fights can cost your team the game.

Poor Wave Management: Missing farm or pushing unnecessarily can give your opponent an advantage.


Warding Spots:

In this guide we can see the best wards spots, not only for Solo laners but also for other roles. Credits to Zetabosiors, who created this guide.


Final Tips:

Always communicate with your team. Let them know when your opponent is missing or if you’re rotating.

Adapt your build to the enemy team composition. Prioritize physical or magical protections based on threats.

Practice different gods to understand their playstyles and counters.

Y0EMINENCE's avatar

Usually Warriors or Guardians, focusing on 1v1, wave clear, and buffs like blue buff.

Control lane, farm for xp/gold, then transition to team fights.

Gameplay

Early: Farm, manage waves, secure buffs.

Late: Frontline in team fights.

Key: Balance farming with map awareness, ready for rotations when needed.

Some characters you might use:

Bellona: Versatile with sustain and damage.

Chaac: Strong wave clear and healing.

Odin: Dominant 1v1 with his cage.

Sun Wukong: Excellent duelist with escape options.

Guan Yu: Damage with self-healing.

Vamana: Scales well into late game.

Cu Chulainn: High sustain, good control.

Hercules: Early game strength, crowd control.

Tyr: Versatile combat abilities.

Achilles: Tough, mobile, and damaging.

Tips:

Control blue buff; steal if safe, ward and track enemy jungler, help other lanes or objectives when possible and aim to hit level 2 first for an edge.

Diverse God Choices: Solo lane isn't just for warriors; mages and guardians can also excel here.

Early Game Tactics: Getting to level 2 before the second minion wave is key, often involving strategic use of abilities for clear.

Strategic Rotations: Solo laners must balance laning with timely rotations for objectives like Gold Fury.

Unique God Abilities: Gods like Mordred offer new tactical options, such as wall traversal with ultimates.

S

Playing solo in Smite 2 can also be fun, and even if you think that it is better to play in company, it is an experience that absolutely must be tried. Not only is it challenging but it is also rewarding if you manage to achieve your goals. Alone the player must manage independently without counting on anyone's help, he must make his choices taking into account many factors, he must not only be the only one who inflicts damage but also the only one who must protect himself.

The main challenge, in addition to the appropriate choices that must be made and the enemies to face, is knowing when to take a step back and avoid exposing yourself too much knowing that you can't do it... in short, you have to take into account your limits, especially if you are not at your best potential.

Surely the best builds are not those of attack but those focused on health and resistance, also the robustness and choosing the deity that knows how to best balance all the features necessary to face a battle.

I personally would choose Bellona because she can defend herself well even from more important attacks. Bellona is also very sturdy and can control the area even if she doesn't have much defense. Important items to build are those focused on health that allows you to recover and survive during attacks.

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