Welcome to Just About Elite's second regular bounty. Unlike Kill of the Week, this one will be launched at the beginning of every month and will last the duration of that month. In short, we want you to report on that month's battles, important events, territorial disputes, and momentous in-game occurrences. You've got some free rein to interpret that as you see fit, but here are some prompts to get your gears whirring:
What in-game events have happened that you could report on? What is their significance?
Have their been any climactic battles? What happened and what are the consequences?
What's the latest from PowerPlay? Have any important territories been won or lost?
Which factions and powers have seen success or failure?
Do you have a unique perspective on any interesting in-game occurrences?
You're also at liberty to get creative when entering in this bounty. Put yourself in the shoes of a journalist and ask yourself what medium would be best for your submission: a roleplayed video report, an infographic, a detailed text breakdown, an epic ballad performed by a space bard? The choice is yours, but comprehensive, clear, creative, and interesting reports are more likely to win prizes.
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Submissions (12)
LiquidMorkite11/21/2024
Won$7
The shifting galactic tides - November year 3310
It has been a dynamic year across the galaxy. The Second Thargoid War, the change between major factions inside our bubble, November marked another big change in between our galaxy.
1. The Second Thargoid War
We're winning back the systems from Cocijo - the last titan, at a very high pace. Almost 20 systems are reclaimed weekly. As I am making this report, only 4 systems left are under Thargoid's control, 3 by Cocijo, and 1 by Taranis.
This week also marked the destruction of the last Thargoid Spire Site, located in Col 285 Sector OS-T d3-143. With the last active Thargoid Spire Site already destroyed, there's likely no more risk of having invaded systems, unless they do a surprise attack like how they did in Shinrarta Dezhra. We're at a pivotal point of this war where we've gained the upper hand, victory is almost secured from now on if everything goes as is planned.
Cmdrs who still want to go for tactical core chips which can be obtained from killing Thargoid Revenant can still go to HIP 38235's Military settlements: Sasaki Military Expedition and Burn Landing. But be prepared as Thargoid Banshees are present in those ports, so it's not gonna be an easy run.
Image from last active Thargoid Spire Site in Col 285 Sector OS-T d3-143
Image from last active Thargoid Spire Site in Col 285 Sector OS-T d3-143
2. Powerplay
As a new powerplay system being online for almost one month, a lot of cmdrs finding themselves fighting for their pledge faction, either directly engage against oppose faction's force, or simply reinforce their faction's influence by trading, bounty hunting, settlement infiltration, or undermining oppose faction with flooding markets or commiting crimes. Though it's a whole bigger game loop which encourages cmdrs to engage more with powerplay as a whole and Odyssey's content partially, the new merits system still has its flaws and require constant tuning, which is currently happening, sometimes it's getting rid of exploit, sometimes its balancing gameplay. As it is as unstable as it gets, we have nothing to do but believe and hope for a more insightful changes from FDev. In fact, constantly changes mean there are constantly feedback from an increased number of players, both new and returning, and they are awere of it, so generally it's a good news.
Settlement infiltration can reward players with merits by stealing powerplay commodities, or upload/download powerplay data
As this week's report from GalNet, Population surveys suggest the following five powers lead the way in this early stage:
Rank 1: Edmund Mahon - 1355 systems
Rank 2: Aisling Duval - 1296 systems
Rank 3: Arissa Lavigny-Duval - 1162 systems
Rank 4: Yuri Grom - 956 systems
Rank 5: Pranav Antal - 659 systems
Personally I'm operating and docking my ship at a Mahon-Archer border, where unoccupied systems are being very active between players from both faction trying to claim them for their pledge
Mahon might be taking the lead, and Archer is at #7 at this moment, but his cmdrs are working hard to expand his influence
3. The upcoming colonisation system
In another note, cmdrs are looking toward to hear more about the new colonisation system, where cmdrs can colonise and build their own "bubble", many cmdrs are alredy venturing out of the bubble to peruse their future home. Is this a new dawn for humanity's expansion toward the galaxy? Will this beside bringing us glory and prospect, but also attracts new unwanted enemies? We can do nothing but being prepared and hope for the best.
That's what have been observed from my personal perspective so far in the last few weeks. Have any comments or correction you want to make? Feel free to comment below.
Cmdr Liquid Morkite, signing off.
Fly Dangerously o7
Verified
F
FMarques0112/1/2024
Won$7
1. What events in the game happened and what is their significance? So, November saw the release of Powerplay 2.0, which brought changes to how players interact with galactic powers. The updates brought better rewards, such as exclusive modules and supply packs, as well as simplifying mechanics such as eliminating merit degradation and voting for expansion. This ultimately makes progress more accessible, and encourages greater player participation in strategic activities.
2. Has there been a climate battle? What happened and what are the consequences? Yes, the Stronghold Carriers have emerged as places of strategic interest, offering superior markets and economic advantages for the controlling powers. These locations have been the scene of intense confrontations, with players engaged in both defense and invasion. This underlines the importance of teamwork and tactical planning
3. What are the latest developments in Powerplay? Powerplay 2.0 has revamped interactions with factions, allowing players to contribute in various ways, such as combat, exploration and trade. New leaders have been introduced: Nakato Kaine in the Alliance and Jerome Archer in the Federation. In addition, players now have access to more consistent rewards and fewer penalties when switching factions
4. Has any important territory been conquered or lost? Galactic leaders Edmund Mahon and Aisling Duval continue to dominate the galaxy, controlling more than 1,200 systems each. Despite this, there are smaller movements of intermediate factions, showing a dynamic balance in territorial control
5. Which factions and powers have succeeded or failed? Those that succeeded were: Aisling Duval and Edmund Mahon remain at the top, consolidating their positions as the most influential powers. Those that were challenged were: Smaller factions, such as Archon Delaine, find it difficult to expand due to intense competition from more established leaders
6. Do you have a unique perspective on any interesting occurrences in the game? The redesign of the mechanics and the focus on a more accessible environment have turned Elite Dangerous into a more inclusive space for new players, and a much more strategic one for veterans. The addition of Stronghold Carriers and centralized rewards strengthens the idea of a constantly changing galaxy, where every decision can alter the balance of power
mypets12/1/2024
Won$7
1. New Ships: Cobra Mk V and Type-8 Transporter
It's been a great month for technology! Faulcon DeLacy unveiled the Cobra Mk V, a small but very versatile craft that we've dubbed “the spiritual successor to the Cobra Mk III”. Lakon Spaceways launched the Type-8 Transporter, a great option for large-scale transportation operations.
I thought these were excellent promises for both traders and explorers, so we'll have more options to face the challenges of space!!!
2. Colonization Program - Building the Future
The galaxy is looking to the future with the launch of the colonization program. Pilots can now claim systems and build infrastructure from scratch, including space stations and cities. This process will have rules to ensure that each system is developed in a responsible and organized way, so we can avoid having unfinished or abandoned structures.
It will be a unique opportunity for commanders to leave their mark on the universe, as a way of shaping better worlds for future generations.
yan5743612/1/2024
Won$7
The Second Thargoid War
I believe that November has given us a good idea of the course of the war, as we see the Titan Cocijo begin its movements towards the Sol system, putting at risk the entire stability of the system and the millions of human lives at the heart of the Bubble. With this danger, we see many commanders equipping their ships with anti-xeno weapons and defensive resources.
Its arrival is scheduled for December, when we'll have more updates.
Politics
We continue to see strong political disputes between the factions, as Aurora Venatores has expanded its control to the 50th and 51st systems and Utopia, led by Pranav Antal, is advancing with its economic techniques, weakening the opposing systems. In Powerplay, the Alliance continues to lead the power rankings, with stability a major focus.
New Ships
We get to see Faulcon DeLacy present the Cobra Mk V, a great launch in terms of versatility. Nevertheless, we had Lakon Spaceways launching the Type-8 Transporter, a true colossus of cargo transportation, I don't know if we're ready to observe the impact of this ship on commerce haha.
Conclusion
I think it's been a very good month when we look at technology, we have two ships that have a strong impact for their intended purpose. However, as not everything is happy, we need to get together and see how the Titan Cocijo will impact our reality. We'll keep fighting, commanders!
CMDR Henckes12/1/2024
Won$7
Second Thargoid War - Unstable Tides
Just when the tides of war just looked favourable to humanity the Thargoids had an ace up their sleeve. The attack now looks worse that the one in Shinrarta Dezhra, even worse. Now we are not facing some vessels in the core systems but a Titan, yes a titan, they moved their last mothership to the heart of the Bubble!
The wars within the Bubble are heating up, and maybe this could be the worse time to that happen. How already have been said, the Second Thargoid War could be close to an end but the fight hasn't finished yet and we still need pilots to redirect their attention to the Sol system and save the most people possible.
New Ships - The great sucessor of the Cobra Mk III
Maybe the best small ship, the Cobra Mk V had their specs announced Faulcon DeLacy, and this small vessel is a monster, the many optional slots that it has make it looks like a medium vessel. Even with a class 5 slot in it. The FAucon DeLacy after the disastrous launch of the Cobra Mk IV redeemed themselves with maybe the best multipurpose small ship in the galaxy! Talking about ships, the test flights of the Type-8 from Lakon has ended and now the ship is available to everyone with ne needed amount of credits to buy one!
Colonisation - The first details of the program
We already had the details of the great colonisation program, and it is interesting. Now the pilots we have the possibility to be the architects of a system, control the economy, build ports, stations, settlement and cities. But thinks about a fair competition between the pilots that are interesting in investing in the colonisation program some rules were created. Anyone can claim a system, but only one at a time, and after claimed there will have other rules.
Once a pilot have claimed a system they have a time to plant a beacon in that system, after that they will have to prepare a mega ship, a brand new one prepared to this program, and take the necessary material to start the first port in the system, after that they will give resources to finish the first station. After that finished they will be able to create more buildings or stations. But everything will have an amount of time necessary to be made, or it will be reset, juts to avoid a mess with unfinished builds in the galaxy.