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Farming Simulator 25

Farming Simulator 25
Y0EMINENCE's avatar

GIANTS AI Farming Assistant: Automates farming tasks like planting, harvesting, and animal care using AI to optimize efficiency and reduce manual input.

Community Farming Mod: Allows players to set up or join farming co-ops, sharing resources, machinery, and labor, with benefits like bulk discounts on purchases and collective decision-making for farm management.

JHenckes's avatar

I think a simulation game should always have complexity functions, because the more faithful it is to reality, the better! That's why I think a mod that would be very useful would be more detailed data management and animal care:

Each animal would have its own metrics for weight, milk/meat production, health and breeding status. Maybe you could add an intelligent feeding system that automatically adjusts the types and amounts of feed to optimize growth and production based on age and species.

If possible, even genetic traits for breeding, having inherited characteristics for animals, allowing strategic breeding to increase profitability or resilience. The influence of climate on animal health would also be interesting.

Anyway, I believe that this complexity could be optional, but for those who really like something close to real life, it would be very cool!

J

I would love a mod, I have thought about this and I have wanted it since I started playing Farming, that implemented a cultivation of apples, cherries or some other type of tree cultivation, and respectively the creation of mods for their harvest such as the Ob 80R or Felix Z, it would be good if it arrived in future updates or if a modder ventured into creating it.

Boomer's avatar

Hey JuanCyt, I just wanted to let you know that we're currently an English-language-only platform. We'd like to add more language support in the future, but in the meantime, can use a free tool to translate text into English before posting?

This helps with accessibility and moderation, as it allows more of our members to reply and it lets our staff check whether content aligns with our code of conduct.

Personally I use the Google Translate app and browser extension, and I find both provide great results! Thanks for your understanding.

G

I would love a mod that would allow the FS25 AI to properly operate the grain hoppers during the course of a harvest - if only for within a marked field. My biggest complaint with Farming Simulator over the last few years has been that no matter what I seem to do, I buy these big expensive new harvesters and often times have to drive the hoppers alongside it while the AI gets to have all the fun with the harvesters.

AustriaFarmer's avatar

I would definitely like precision farming and autodrive as well. The first for more realism and long-term fun and the second for large maps to cover long distances when you don't have any help. Both worked very well in LS22 and I wouldn't want to miss them in LS25 either.

A

Expanded crop protection

Currently, base game requires regular fertilizing of crops and if you have weed enabled then you can spray herbicide to control the weeds. I would like to see this expanded further:

  • crops can be subject to random issues - insects or pests, fungi, weeds

  • need to use specific chemicals to control - add in pesticides, insecticides and fungicides

  • these come in smaller containers and need to be mixed with water at the correct ratios

  • expand fertilizers to have different types (compounds) with certain crops needing different combinations - Nitrogen, Phosphates, Potassium etc

This would make the stage between planting and harvesting crops more dynamic and bring more depth to the game, not just skipping those days in between.

CMDR Henckes's avatar

A Photo Mode Mod, the new graphics is amazing a amazing jump since the FS 22, but it is a shame to have amazing graphics and doesn't have a mode to hide the HUD and take amazing screenshots. Since we even customize our character it would be great to take some photos with it when the crops are all grown up.

Hunter's avatar

For me I like to see a mod that changes how the system of owning a dog in a farm is right now, I'm talking about an overhaul to the doghouse and dogs, changes to how to obtain a dog, manage it, types of dogs depending on what map you are in or what you need, dogs have purpose and give different bonuses or negatives to the different animals. the mod can add more interaction with them, they can get ill too that would be more dramatic.

K

We need the Sell All point mod and the John Deere straight plow. They were the best mods of 22 that need to come quickly to 25 as they were fantastic. The Sell All Point was so efficient and extremely useful as you could sell anything to make money.

ADigitalFarmer's avatar

Follow Me & Precision Farming are much needed mods in FS 25.

Follow Me (PC only, unfortunately) allows you to set AI Workers to follow you around the map. Useful for harvesting vegetables or driving cross the map for contracts that have an implement & trailer.

Precision Farming because it adds realism.

Raznac's avatar

I enjoy using slurry and digestate but the hardest part for me as primarily a single player is the carting of liquid from storage to the field. I would love to see small slurry shafts similar to a mod that was available in FS22. They have a very small ground profile but can store a large amount of product. It would be even nicer if you could link all the storages together so that all your inventory pulls from one location. The picture below is from FS22 and I hope it is a mod we see for FS25!

Rich's avatar

A good and thoughtful choice - can definitely see the value in this 👍

R

The mod is the GPS mods that is findable for farming simulator 17.

The mod that had all the command to manage in the monitor. Another is thinks that I have very appreciate is at the end of tue line the acoustic “Bip” to indicate the end the row.

Z

I would love to see a pack of Challenger MT tracked tractors. With the base game no longer having the MT700 series it would be cool to see that back in the game, as well as some of the older styling versions of the tractor from the early 2000's. With the current wheeled Challenger being one of my favorite tractors to use in Riverbend Springs, I would love to add some more yellow to the farm!

Rich's avatar

That yellow is iconic 😍

F

I would love to see Potato Processing back. It gave a whole new element to potato farming, but it added more depth, too. You'd get the opportunity to run your very own supermarket. It required so many products that your farm would always be varied.

It also had a potato sorting factory so you can seperate the edible and seed potstoes. You could also turn waste potatoes into pig food too.

It was amazing on Fs22 and I would love to see it return to 25.

Rich's avatar

100%, there's so much potential for mods to add onward steps in the production chains of so many farmed goods, especially potatoes - an updated version of the mod could add fast food restaurants for fries and burgers, perhaps?!

R

Lone oak farm… I know Im never seeing that map again but I had soo much fun playing it.

I spent to many hours in it, so if I could choose a mod for FS25, Lone oak Farm would e my answer all day.

A

One mod I would love to see in Farming Simulator 25 is a mod that allows more animal husbandry. To be able to shear sheep, milk cows by either hand or machine or even having animals get sick and needing to pay a vet to come out and give medication. To be able to purchase animals at a auction would also be fun, where to bid for animals instead of paying a set price all year round.

Dydo's avatar

Precision Farming

I hope that EIT Food, John Deere, the EU, the universities, and other contributors continue their funding and ensure that Precision Farming mod is released for Farming Simulator 25 as well. This mod adds an unparalleled level of realism, bringing real-world smart farming technologies and knowledge into the virtual farming experience.

I’ve always found the soil sampling feature, with its different soil types and analysis tools, especially appealing. It adds a hands-on, dynamic element to managing yields and crop care. Plus, features like the environmental score system, nitrogen management, and spot-spraying technology aren’t just fascinating - they really help deepen your understanding of sustainable farming practices.

It’s incredibly educational, offering insights into sustainable agricultural practices and transforming the in-game environment into a more eco-friendly and realistic farming operation.

K

In Farming Simulator 25 I would like to see a modification called proSeed by Wopster. This modification added the option of sowing grain with tramlines, including:

- the ability to automatically or manually set which passage the tramline will be on

- automatic conversion of the working width of the seeders to the number of tramlines

- sound information

It should also be remembered that a simple menu has been added, which anyone can handle.

The use of this modification reflects real life on the farm. We know perfectly well that farmers use tramlines and they are necessary for spreading fertilizers or spraying weeds.

In FS25 this would be very helpful and realistic.

B

The mod I would like to see in fs24 is a mod that will reflect the real prices of crops and stuff in the game the reason why I would like this mod is because it will help with the realism and the immersion and I love to immerse my self in the game, I find farming sim is most beautiful when played on that realistic scale the game shines and the true beauty of the games is revealed.

A

please make a mod that adds more train stuff, like where trains go the other way on the tracks sometimes, and have more than one train config ( i.e there are different type's of trains (engine's) that spawn with different truck configurations) and maybe even Passenger trains that go by from time to time and possibly even add steam trains? (not as important though) and sometimes the trains could pass each other on the bits of track were there are two tracks side by side? i don't know but please make a mod that has at least SOME of these features

i really want to have this (as someone who LOVE'S role playing)so please, please make it!

T

Manual attach would be a great addition to the game it would bring a bit more realism and would make for a good attatchment i personally think it will come sonner or later but im not sure whaterver i hope that we will see more maps soon

Rich's avatar

Hey TtBergitT, welcome to Just About! Manual attachment would be great for sim/immersion fans. What maps would you like to see next?

LeoMo's avatar

My idea for a mod would be an agricultural farming mod, where the player would have to worry about the health of their plants and be aware of whether a certain pest could affect their crops or not, but there would be ways to prevent it, from a biological perspective, buying pesticides that are predators of pests that are harmful to the crop, transgenic plants, and using pesticides and medicines for plants that are already affected.

The application of medicines and pesticides could be increased by planes and drones that would do this service from the air.

This mod would bring more layers to the game, since the use of many pesticides could be expensive and harm the plants, and could bring a series of other consequences linked to the use of these new items.

Sturmer's avatar

Aircraft Fleet Mod

My suggestion is an Aircraft Fleet mod, starting with a crop duster to spread pesticides or fertilizer over fields from above. This would not only add a new layer of gameplay but also a visually exciting way to manage large-scale farms.

Additionally, a helicopter could be included for field inspections, offering players the chance to fly over their land and fully enjoy the stunning visuals of the new engine. It’s both functional and a great way to immerse yourself in the game’s environment. Imagine taking in the sunset over your perfectly managed fields from above!

As a reference:

https://www.youtube.com/embed/VqMFPEnK2b8?feature=oembedhttps://www.youtube.com/embed/YCEsH7TkWzk?feature=oembed

L

mod I would love to see for Farming Simulator 25 is a Dynamic Crop Growth System. This mod could introduce more variability and realism to crop growth, by allowing factors like weather patterns, soil health, crop rotation, and irrigation systems to directly impact yields.

Features:

  1. Weather-dependent growth cycles: A dry season could stunt growth, while a wet season could lead to flooding or crop disease, requiring the player to adapt their farming strategies.

  2. Soil health management: Players would need to manage soil nutrients with crop rotation, organic fertilizers, and soil testing, affecting long-term productivity.

  3. Irrigation system: A more detailed irrigation system, where the player must install and maintain irrigation systems (e.g., sprinklers, drip lines, or canals) to ensure crops receive adequate water, especially during dry periods.

  4. Localized farming strategies: Based on the geography of the in-game world, some crops might be better suited to certain areas or climates, encouraging players to make strategic decisions based on the region they farm in.

  5. Advanced pest and disease management: The introduction of pests or diseases based on seasonal changes and crop types, requiring players to use pesticides or natural remedies to keep crops healthy.

This mod could make farming more immersive, adding depth and long-term strategic planning to each farming season. What do you think of this idea?

Rich's avatar

Hi Liam, thanks for entering this reward. Just letting you know that we're rejecting your submission and marking it ineligible because it shows signs of having been produced by generative AI.

Our goal with Just About is to reward authentic, human content and to do so in a way that respects the effort taken to produce it. Almost all low-effort use of generative AI in rewards will therefore be rejected and may be considered a violation of our code of conduct, with appropriate penalties for repeat offenders. Please read that code of conduct and our policy on AI content, and show appropriate effort and good faith when entering rewards in future. Thanks.

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