Danzaburou Guide - The Basics
So, you want to play as Danzaburou, huh? Well, the first thing you need to know is that this is a god full of complex mechanics that can leave you confused - especially since his passive is essentially a roll of the dice.
With his passive, every time you hit an enemy with a basic attack, you have a 5% chance (+0.5% per level +0.5% per Intelligence) to spawn a clone. This clone attacks the nearest opponent, dealing 40% of your base damage, and has its own 5% (+0.25% per level) chance to spawn another clone. This makes it an interesting mechanic to use with a hybrid Strength and Intelligence build, though in my opinion, it works best with attack speed. Statistically speaking, while the chance is low, it becomes more likely the more you test it.
His 1st ability (Fool's Gold) is versatile—it can be used for zoning or dealing tons of area damage. It also inflicts Trembling, disorienting enemies hit while dropping 10 gold with every hit (which literally falls to the ground).
Alluring Spirits, his 2nd ability, is another multi-purpose tool. It heals you for 5% of your Intelligence and then throws a bottle that deals significant damage and slows enemy gods. If they fail to leave the bottle's area of effect, they also receive a Taunt.
His 3rd ability, Tanuki Trickery, is one of the most fitting for Danzaburou, the god of deception and tricks. It creates a field that grants movement speed buffs, slow immunity, and doubles the chances of his passive. If you leave the area, you turn into a leaf, sending clones in different directions. This makes it excellent for escaping or repositioning when used strategically.
His ultimate, Uproarious Rocket, is a high-damage ability (100% Strength + 70% Intelligence) that can be used in two ways: you can either launch a rocket that automatically targets a nearby enemy god, or re-activate it to become the rocket yourself, enabling rapid direction changes
As I mentioned, his abilities are complex and require good coordination, as his cooldowns are relatively high and his mechanics demand precision. As always, practice makes perfect!
Build Recommendations:
Due to Danzaburou's versatility, he can be played in Mid or Jungle, but he truly shines as an ADC, where a Strength and Attack Speed build can better scale with his abilities and passive.
To avoid being constantly caught off-guard, Purification Beads are a great pick for survival. However, you can choose Blink Rune if you're feeling daring.
Start with Hunter’s Cowl for Strength and Attack Speed, plus a passive that increases movement speed when alone or adds more attack speed near an ally - a great item considering ADCs' squishiness.
Devourer's Gauntlet as your second item can help you farm and sustain in-lane, which is essential for stacking. Alternatively, Jotunn's Revenge is a good choice only if you can secure some early kills.
Follow up with The Executioner and Demon Blade for more Attack Speed, Strength, Critical Chance, and Penetration, making you deadly against tanks and squishy gods alike. Then, Titan’s Bane offers massive Strength and Penetration but lacks a passive, so it can be swapped for The Crusher if you feel the game is difficult and you might be easily caught, as this item increases the damage of your abilities and allows you to remain useful from a safer distance while still providing considerable stats.
Finish with Deathbringer for devastating critical hits, or go for Bragi's Harp to synergize better with your passive and clone mechanics - for its intelligence. If you need raw damage output, Qin’s Blade works well, while Dagger of Frenzy can amplify your teamfighting potential, as its active synergizes beautifully with Danzaburou’s kit.
Ability Leveling:
Focus on maxing your '1' (Fool’s Gold), as its damage scales exponentially. Prioritize your '2'(Alluring Spirits) if the enemy team is tanky (to keep them at bay), or your '3' (Tanuki Trickery) if you’re constantly under threat (for better escapes and repositioning).
Final Tips:
The key to mastering Danzaburou is playing smart - combining and alternating basic attacks with abilities, staying calm, and taking advantage of his escape tools. Proper positioning help you to avoid sticky situations while maximizing your damage.
Due to his complexity, starting in Jungle might be easier, as it allows for more flexibility in both builds and playstyle. Once you get the timing of his abilities down, you'll be ready to dominate the ADC lane.
Now, go out there and cause some Tanuki-style chaos!