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Farming Simulator 25

Farming Simulator 25
CMDR Henckes's avatar

How I love the documentaries rewards from other communities I think it should be a great idea to make a documentary about a farmer life or something like that. Telling how you have como to this life and how you ascended in your career and cultivate tons of fields of crops!

So would interesting to see what are your best profitable corp type, how much time you took to buy the best equipment, what make you feel home among all those fields. Just be creative!

Z

I think a cool reward idea would be to have players show off their farm builds using just base game equipment and buildings on base game maps. I think that this could be a great way to help players get different ideas on how to get creative beyond just the "starter farm" locations that Giants pre established. You could also do some variations to this like, build you best Rice farm, or show off your best animal build showing off the new crops or expandable pastures feature.

Raznac's avatar

Fan Fiction

The maps of Farming Simulator are not just filled with crops and tractors but entire stories exist in these little digital worlds. The best part about playing the sandbox world of Farm Sim is coming up with one of those stories and roleplaying it. I think a wonderful contest would be telling some of the

https://www.youtube.com/embed/IQVrvDcU77s?feature=oembed

se stories for others to enjoy. Maybe you won the lottery and decided to become a farmer. Maybe the town needs saved from and evil corporation. How did the old mill go defunct? What is the true purpose of the Hutan Pantai temple? The possibilities are endless and contestants could submit either in written or video format to tell their stories. I am posting my last video for reference.

Sturmer's avatar

This one won't be lengthy.
I saw you have a 'first impression & hot takes' reward How are you finding Farming Sim 25 so far? Share your first impressions and hot takes! | Just About Farming Simulator 25

It’s important to include a comprehensive full-review reward as well, covering all aspects of the game: graphics, sound, gameplay, the good, the bad, and more.

For a complex game like FS25, 800-1200 words feels like the ideal length to do it justice.

yan57436's avatar

Challenge: Themed harvest

Players must create farms with specific scenarios, such as now that we are approaching Christmas, or inspired by the seasons, in addition to informing all the process used in the elaboration and sending their references, as in a Christmas idea the following image:

Verification and Evaluation: Those who submitted the challenge had to send prints of the process of making the harvest in the defined way or a timelapse video. I believe that this bounty would require time for people to elaborate, so a deadline day would be better.

JHenckes's avatar

Best farm layout challenge

I think that would be a great idea. The Reward would consist of asking the community to show off their farm layout. And this could be done in a variety of ways: showing the occupied territory on the map, printscreens of the buildings and plantations made and, of course, stunning views of where your farm is located!

The Reward could be made up of several images or a video showing the farm as mentioned above, and if you wanted to include audio explaining what you've thought of, you could (you could even do that double reward thing for those who post videos!)

And finally, I think the judging could be done both with a deadline and with the new Evergreen rewards system, since there wouldn't really be a competition as to which is the best design, but just an incentive for players to show their creativity with each gameplay of their own!

Dydo's avatar

Just like the Guide us through any production line from setup to sale in detail reward and the SMITE 2 gods guides, I think a reward about different production lines would be pretty neat! Users could share their paths toward a specific product, explaining how to make it in the most profitable and easiest way possible. This could be done through text, a video guide, or even an infographic, breaking down details and insights about the production line that only an experienced player could offer.

Additionally, this concept could extend to equipment and machinery, providing guides on the best cost-benefit options, when to buy or lease them, and/or creating tier lists tailored to specific purposes and moments in the game.

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