I created a whole rulings document alongside multiple cards and a general outline of how the game is played! I genuinely love card games and I LOOOOOOOOOVE making them, or at least concepts of TCGs, and I'm glad you guys did this bounty.
https://twitter.com/nJaxcks/status/1909468506363412962Here's the google docs link if you need it not from twitter:
https://docs.google.com/document/d/1xN5rfCmaYpp4HpuPHIw6RHGlrIcSl6mVb7wI9jIAsMY/edit?usp=sharingAnd here is the post without the included images that would be in the document, if you guys aren't allowed to go to external google doc links when reviewing a submission!
Welcome to the Smite 2 Card Game! This TCG concept is based on the MOBA, Smite 2, and the many mechanics present within the game, namely, Items/Relics/Actives, Gods, Minions/Jungle Camps, and so on.
You build a deck of 40 cards, alongside a location deck consisting of 5 one-of location cards, alongside two towers, a phoenix, and a titan. The goal is to destroy all of the opposing enemy structures and land a hit on the enemy titan.
To do that, you play with your deck composed of Gods, Minions, and Items. Gods are powerful, expensive units that you generally construct your deck around. Minions are neutral, more generic units meant to help build out your gameplan, and items are effects you can use to help provide you with more utility.
Each turn, you gain a level, up to level 20. You can cast gods, minions, spells and items with costs up to your total level. For example, you can play a 1 cost minion, a 5 cost god, and a 2 cost item if you are level 8! But if you’re level 1, you can only play a 1 cost minion. When you destroy a Structure, you gain a Level, but your opponent draws a card.
The game starts by each player shuffling their deck, placing it to the side and placing their structure tokens- towers first, phoenix behind that, and your titan behind the phoenix. Then, shuffle your location deck and place it to the side opposite of your deck. To start the game, decide who goes first randomly, then each player draws 5 cards. At the start of your turn, you draw a card- except for on the first turn, where the player going first draws a location card and places it in between both player’s fields. This is the location the game will start with.
Phases of the Game
After the game starts, each player has a Play Phase and a Combat Phase. After the Combat Phase ends, the player’s turn is over.
Combat Phase
During the Combat Phase, the turn player can declare an attack on any God or Minion, as well as an enemy structure. If they choose to attack an enemy tower, the defending player may defend with any Gods or Minions they have on their field, which blocks as much damage to the tower that the God or Minion has in HP. Any overkill damage is dealt to the structure.
Locations
After you start the game with a location in play, many effects can change the location. If a new location is played, the owner of the previous location shuffles it back into their location deck. The location has rules, texts, or an effect on it, which both players can utilize to their advantage. Below is an example location.
Mid Lane
Location
Mage cards cost 1 less to cast.
Gods & Minions
Gods & Minions share many attributes- special powers, attack and health, and summoning sickness (they can’t attack the turn they’re summoned). Where gods differ is their power level- gods being these bastions you build your deck around, while minions empower your strategy.
Nu Wa
God/Mage
5ATK/5HP/7 COST
When you play this and at the start of each of your
Turns, summon a 2/2 Clay Soldier token.
The Minotaur
Minion/Beastman
4ATK/6HP/6 COST
When you play this, deal 3 damage to the current
active enemy structure.
Items
Items are a special class of cards that immediately get discarded after playing them, unless stated otherwise, that can be played at any time during your turn, except during the Combat Phase.
Book of Thoth
Item / 4 Cost
This stays on the field for 2 of your turns after using it. Then discard this and gain 2 Levels.
Structures
Every game, you have a Tier 1 tower, a Tier 2 tower, a Phoenix, and a Titan that your enemy needs to destroy to win. Your goal is to defend them as best you can! Here are the structures and their effects.