Submissions (19)

mypets's avatar
mypets2/23/2025

$8

S - Tier

These are, for me, the top ships for piracy. They combine what we need most: a good load capacity, firepower and good endurance. The Anaconda is surreal, no one can match it in combat. The Python is very versatile and I manage very well with it when there's a problem. I also like the Krait Mk II, it has excellent firepower and is very good at maneuvering. The Federal Corvette is very strong and very good for working in groups.

A - Tier

They're still excellent, but with a few disadvantages that have pushed them out of my top tier. The Imperial Clipper, for example, is very fast and its load capacity is excellent, but its low resistance leaves something to be desired, making it more vulnerable. But all the ones I've listed are still excellent choices and won't disappoint.

B - Tier

Here I think they are still very good ships, but they have some flaws that I already consider important. The Imperial Courier is a ship with good speed, but its load capacity is already low and it doesn't have such good firepower, it's still good but for me it's in the middle (almost going to C).

C - Tier

I considered ships that are more useful in certain situations. The Mamba is very good in combat, but it has a very small load capacity and little mobility, which makes it very limited, not so good for gathering.

D - Tier

I'll forget about these for piracy. I don't think it's worth using them because of the 3 important points I've already mentioned, which leave something to be desired. Like the Eagle, I think it's small, lacks adequate armament and is fragile.

Verified
Osiliran's avatar
Osiliran2/10/2025

$8

Verified

Welcome to my very amateur take on ranking ships capable of piracy! Ships are ranked in their capacity to be quick (in & out), agile (slippery), hold cargo (room below deck), manage limpet controllers (the crew) and as a secondary measure, their ability to remain cold to slip in and out of black markets. The tiers are a reflection of a ship's overall ability to perform relative to other tiers and their ship size.

In the S tier, we see ships capable of quick getaways while also packing some impressive firepower. The slower ships in this tier may not be as quick but make up for it with extra cannons on deck. Ships here can hold a decent to generous amount of rum in the hold relative to their size and all are capable of sporting a crew of limpets.

In the A tier, these ships are capable pirate vessels but are outclassed by the above tier in speed, firepower, or cargo capacity. Still very decent pirate ships and would be proud to be stuck at sea with any of these!

In the B tier, some vessels are starting to suffer from larger shortcomings than the tier above. They could be an easy target due to their size or lack of agility. Or they might have the speed but lack the firepower to make that trade ship walk the plank. Capable ships in the hands of an experienced captain but there are better choices.

In the C tier, these ships will need to push the absolute limit to be sea-worthy pirates. They might be able to hold endless barrels of rum but would take forever to set sail. Or they're too highly specialised in other roles like sea combat and have no room for anything else. Not to mention, some of these ships run hot!

In the D tier, I'd rather be in Davy Jones' locker than be stuck inside any of these vessels. Too hot, too slow, no room for cargo, no room for limpets or ship crew! Or maybe, not enough cannons! You call yourself a pirate in any of these? You're a braver sailor than anyone I know!

yan57436's avatar
yan574362/7/2025

$8

S-Tier:

Federal Corvette: I think it's ideal for piracy, since it combines absurd firepower with good durability, so it ends up combining everything you need.

Python: I think it's well balanced, since it has a good load capacity and armaments, so it has great versatility.

A-Tier:

Krait Mk II: I think its combat power and surprising maneuverability is what makes this ship different. It doesn't make the S tier because of its capacity, which isn't bad, but just enough.

Cobra Mk III: The first of MANY haha, ideal for starting out in piracy, good, cheap and useful.

Anaconda: I'm not its biggest fan, but I recognize this colossus, what puts me off it is its complicated maneuverability, as well as its high cost. However, you'll see it a lot, especially in squadrons.

B-Tier:

Imperial Clipper: It's very pretty and fast, but it's limited to that, very fragile for its execution, so it ends up being very fragile.

Vulture: Here we already have a monster when it comes to combat, but it doesn't have a good payload, which ends up making the piracy experience very limited.

C-Tier:

Type-6 Transporter: Despite being cheap and having a good capacity, it is VERY vulnerable, you have to be very fearless to use it in pirate operations.

Type-7 Transporter: Surprisingly effective for fast looting and evasion, but limited in armaments and not ideal for confrontations. In short, it has the same problems as type-6

D-Tier:

Sidewinder: Almost useless for piracy, limited carrying capacity and very vulnerable.

Hauler: Insufficient armament and resistance, no chance in combat or piracy operations.

Verified
HarlockDent's avatar
HarlockDent1/31/2025

$8

Verified

This is my ranking of piracy ships, I've built them all for that purpose in some time in my delinquency career on elite (in exception of the Cobra MK4) and the explaination for the ranks is like this:

Prime Privateer:
This ships are the best for any pirate, you have good firepower and plenty of diversity to install all the tools to get that loot that don't belong to you... yet, being well built this ships it'll make you a name in the blackmarkets of the galaxy.

Dread Buccaneer:
This ships are almost as good as the upper tier but all lacks in some way or another, some of them doesn't have enough room for cargo, others have too many hardpoints to allocate the tools for piracy and also hardpoints to defend the loot.

Rookie Rapscallion:
This ships looks like they will be very good at piracy only to flop in the heat of the heist, too many weapons and too small cargo like the previous ones but this ones could be of use in other pirates activities such as megaships cargo extractions.

Silly Scallywag:
This are the ships that usually get robed by the others tiers, they slow, dullish and easily get overrun for even the novice pirates, some silly pirates build their pirate ship in them to be disguised.

Boat Boys:
This ships are too small to be a good pirate, usually are the first ship that a pirate has and then forget when he gets enough loot to buy something better, the Federal Assaultship is here because of its limited internal modules. And the alien ship is here because I've never seen one of them smuggling to the blackmarket.

GoJapan's avatar
GoJapan1/23/2025

$8

Verified

these are the ships that I recommend for the pirate career at the beginning you always start with the Sidewinder but once you have made a lot of money you can aim for much better ships like the Viper or the Cobra. Python and cobra are the best choices for the pirate career

I recommend these ships because they are excellent for the quality/price ratio for those who want to do piracy in the game

The Sidewinder is the initial ship that the game gives you for free so at the beginning each player uses that one and it must be replaced as soon as you have enough money to be able to take a better ship, the Hauler is an intermediate ship that you can immediately take by spending credits, this offers a greater cargo than the Sidewinder as well as being able to mount better modules than the previous ship or the initial one.

When you have enough money to afford a Viper Mk 3 or a Cobra MK3 in that case it is worth taking the step, spending credits for one of the 2 aforementioned ships these allow you to mount better modules and are also ships with comfortable maneuverability, the problem arises if we wanted to focus on the Anaconda which costs much more than a Cobra MK3 but allows not only to install more modules and weapon modules but also to have better shields, taking into account that the ship is very bulky and maneuvering it is not easy.

once you have made a lot of credits in that case you can focus on the Python or the Cobra MK4 or 5 which in my opinion are the best for this career, excluding the Cobra MK5 which is a ship that has just come out so it can currently only be purchased with Arx, unless you spend real money you can't have the ship or you will have to wait until it is released for free in a few months.

these ships allow you to do piracy in a much easier way thanks also to the maneuverability of the ship especially the Python in which it is possible to install different modules and make the pirate career very fluid.